Player Matchup

Chang'e
Chang'e
James_Artorias13
Chang'e
Level 106
God Stats
2W - 3L
1,532 SR
Queue Stats
80W - 93L
1,494 Elo+
Party 1
Charybdis
Charybdis
Venimm__
Charybdis
Level 154
God Stats
2W - 2L
1,401 SR
Queue Stats
94W - 96L
1,493 Elo+
Party 1
Atlas
Atlas
YouTubeChemoney
Atlas
Level 152
God Stats
3W - 9L
1,235 SR
Queue Stats
665W - 688L
1,522 Elo+
Party 1
Nike
Nike
YvngKazhRegister
Nike
Level 64
God Stats
13W - 10L
1,477 SR
Queue Stats
76W - 93L
1,395 Elo+
Party 1
Ne Zha
Ne Zha
tim_killaboi2day
Ne Zha
Level 127
God Stats
1W - 0L
1,557 SR
Queue Stats
119W - 117L
1,537 Elo+
Party 1
Team Averages
Level 121
1,440 SR
1,488 Elo+

VS

Team Averages
Level 111
1,645 SR
1,570 Elo+
Erlang Shen
Erlang Shen
AlexKUNGI
Erlang Shen
Level 160
God Stats
14W - 5L
1,940 SR
Queue Stats
439W - 458L
1,574 Elo+
Solo
Charybdis
Charybdis
Fenrisulfr129
Charybdis
Level 109
God Stats
11W - 7L
1,625 SR
Queue Stats
328W - 308L
1,536 Elo+
Party 2
Cerberus
Cerberus
Kingfills
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,605 Elo+
Party 2
Neith
Neith
LittleJamwitch
Neith
Level 126
God Stats
5W - 8L
1,498 SR
Queue Stats
201W - 188L
1,561 Elo+
Party 3
Thor
Thor
XxLilMuffinxX11
Thor
Level 119
God Stats
4W - 3L
1,662 SR
Queue Stats
121W - 111L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,772
516
9,235
10,337
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Venimm__
Charybdis
17
7 / 1 / 1
10,362
610
15,681
18,627
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 6
7,722
454
5,818
16,088
17,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 2
8,183
481
9,285
16,221
12,364
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 2
8,480
499
6,644
16,498
8,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexKUNGI
Erlang Shen
16
4 / 2 / 1
9,123
537
16,348
20,680
17,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Fenrisulfr129
Charybdis
13
2 / 5 / 1
8,286
487
5,234
12,524
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Kingfills
Cerberus
12
1 / 2 / 3
7,500
441
6,980
17,642
12,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 3
8,401
494
14,043
9,989
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 3
8,749
515
6,337
12,195
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
12
Kills
11
11
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AlexKUNGI
Erlang Shen
4
2
1
2.25
L
Charybdis
Fenrisulfr129
Charybdis
2
5
1
0.5
W
2
0
4
4
L
Cerberus
Kingfills
Cerberus
1
2
3
1.25
L
0
1
3
1.5
W
Charybdis
Venimm__
Charybdis
7
1
1
7.5
L
4
2
3
2.75
W
0
3
6
1
W
0
3
2
0.33
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,663
Damage
48,942
77,771
Taken
73,030
51,490
Mitigated
43,096
29,120
Healing
29,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AlexKUNGI
Erlang Shen
16,348
5,909
0
10,146
20,680
17,063
174
730
19,950
17,299
56,904
L
Charybdis
Fenrisulfr129
Charybdis
5,234
2,358
0
3,600
12,524
3,585
0
2,295
10,229
0
57,258
W
9,235
528
1,902
6,156
10,337
4,421
992
1,452
8,656
71,190
0
L
Cerberus
Kingfills
Cerberus
6,980
957
2,275
5,238
17,642
12,370
0
4,494
12,338
27,175
0
L
14,043
7,021
0
2,221
9,989
4,829
0
5,121
4,868
0
95,116
W
Charybdis
Venimm__
Charybdis
15,681
9,226
0
9,416
18,627
7,959
161
3,094
15,533
0
101,493
L
6,337
814
0
6,294
12,195
5,249
0
2,003
10,192
0
74,395
W
5,818
2,179
0
2,352
16,088
17,769
0
1,948
13,608
20,956
1,224
W
9,285
2,608
0
2,880
16,221
12,364
437
2,815
13,406
0
57,598
W
6,644
2,558
0
6,414
16,498
8,977
0
1,489
15,009
0
47,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
42,059
500
Minions Killed
549
0
Camps Cleared
0
1,650,703
Distance Traveled
1,633,463
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,123
537
116
7
0
316,246
2
L
Charybdis
8,286
487
113
7
0
286,599
3
W
Chang'e
8,772
516
128
8
0
337,604
1
L
Cerberus
7,500
441
49
3
0
338,547
5
L
Neith
8,401
494
146
9
0
329,828
4
W
Charybdis
10,362
610
160
9
0
307,864
2
L
Thor
8,749
515
125
7
0
362,243
0
W
Atlas
7,722
454
32
2
0
339,896
4
W
Nike
8,183
481
97
6
0
326,130
1
W
Ne Zha
8,480
499
83
5
0
339,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role