Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
B4BYI
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,460 Elo+
Solo
Apollo
Apollo
Leoflying
Apollo
Level 127
God Stats
3W - 2L
1,662 SR
Queue Stats
142W - 147L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
TRIGGEREDnoobEU
Sylvanus
Level 78
God Stats
1W - 2L
1,316 SR
Queue Stats
183W - 194L
1,464 Elo+
Solo
Rama
Rama
kaminiak357
Rama
Level 136
God Stats
4W - 1L
1,693 SR
Queue Stats
109W - 116L
1,342 Elo+
Solo
Team Averages
Level 105
1,534 SR
1,457 Elo+

VS

Team Averages
Level 126
1,510 SR
1,516 Elo+
Vamana
Vamana
RISSEI-16
Vamana
Level 160
God Stats
1W - 2L
1,503 SR
Queue Stats
94W - 84L
1,561 Elo+
Party 2
Merlin
Merlin
Radna-X-
Merlin
Level 142
God Stats
3W - 0L
1,549 SR
Queue Stats
54W - 39L
1,528 Elo+
Party 2
Khepri
Khepri
Yoshi_loco1
Khepri
Level 160
God Stats
4W - 0L
1,592 SR
Queue Stats
27W - 14L
1,635 Elo+
Party 2
Guan Yu
Guan Yu
daniel_santa13
Guan Yu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 94L
1,405 Elo+
Party 3
Xbalanque
Xbalanque
natsuportgass
Xbalanque
Level 122
God Stats
7W - 6L
1,407 SR
Queue Stats
252W - 288L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
2 / 7 / 9
11,518
678
16,517
29,963
25,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
B4BYI
Skadi
20
8 / 5 / 7
12,728
749
26,776
16,215
7,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Leoflying
Apollo
18
2 / 5 / 11
11,472
675
10,883
15,821
16,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
18
1 / 4 / 10
11,162
657
8,278
20,221
23,462
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
3 / 6 / 7
11,100
653
14,882
20,760
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
RISSEI-16
Vamana
19
10 / 3 / 14
13,041
767
22,148
31,307
41,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Radna-X-
Merlin
20
5 / 3 / 20
12,440
732
25,985
10,293
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
3 / 2 / 22
12,136
714
7,825
16,135
21,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 13
10,363
610
10,938
23,379
28,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
natsuportgass
Xbalanque
20
7 / 5 / 13
12,381
728
22,066
16,799
8,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
109
16
Kills
27
27
Deaths
19
44
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
9
0.93
L
Skadi
B4BYI
Skadi
8
5
7
2.3
L
Apollo
Leoflying
Apollo
2
5
11
1.5
W
Vamana
RISSEI-16
Vamana
10
3
14
5.67
W
Merlin
Radna-X-
Merlin
5
3
20
5
L
Sylvanus
1
4
10
1.5
W
Khepri
3
2
22
7
W
2
6
13
1.42
L
3
6
7
1.08
W
Xbalanque
natsuportgass
Xbalanque
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,336
Damage
88,962
102,980
Taken
97,913
83,956
Mitigated
105,885
41,809
Healing
43,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,517
3,355
1,969
11,265
29,963
25,629
648
7,590
22,373
0
41,220
L
Skadi
B4BYI
Skadi
26,776
14,157
1,048
2,405
16,215
7,924
3,210
7,260
8,955
0
49,196
L
Apollo
Leoflying
Apollo
10,883
4,379
1,640
1,120
15,821
16,778
2,155
5,843
9,978
0
21,773
W
Vamana
RISSEI-16
Vamana
22,148
10,456
5,177
13,621
31,307
41,462
860
3,277
28,030
3,934
37,032
W
Merlin
Radna-X-
Merlin
25,985
1,077
0
610
10,293
6,186
1,200
707
9,586
57,351
0
L
Sylvanus
8,278
1,143
9,168
7,078
20,221
23,462
299
7,403
12,818
13,498
0
W
Khepri
7,825
529
2,925
4,304
16,135
21,392
596
1,758
14,377
14,472
0
W
10,938
2,206
6,158
4,901
23,379
28,504
633
1,262
22,117
0
19,454
L
14,882
8,796
592
5,524
20,760
10,163
2,120
7,590
13,170
0
25,814
W
Xbalanque
natsuportgass
Xbalanque
22,066
7,046
2,779
2,687
16,799
8,341
4,621
1,274
15,525
0
38,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,980
Gold Earned
60,361
151
Minions Killed
182
0
Camps Cleared
0
1,385,145
Distance Traveled
1,598,635
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,518
678
39
2
0
297,415
0
L
Skadi
12,728
749
61
4
0
238,898
0
L
Apollo
11,472
675
16
1
0
292,471
5
W
Vamana
13,041
767
17
1
0
344,223
1
W
Merlin
12,440
732
91
5
0
280,937
0
L
Sylvanus
11,162
657
11
1
0
279,194
0
W
Khepri
12,136
714
12
1
0
332,918
1
W
Guan Yu
10,363
610
16
1
0
339,021
1
L
Rama
11,100
653
24
1
0
277,167
0
W
Xbalanque
12,381
728
46
3
0
301,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role