Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Derpynair
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
LuckyHog
Jormungandr
Level 41
God Stats
18W - 26L
1,358 SR
Queue Stats
38W - 94L
1,190 Elo+
Party 3
Cerberus
Cerberus
VSantos_Max
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Velsity
Medusa
Level 123
God Stats
4W - 5L
1,576 SR
Queue Stats
65W - 57L
1,434 Elo+
Party 3
Team Averages
Level 47
1,487 SR
1,425 Elo+

VS

Team Averages
Level 96
1,463 SR
1,399 Elo+
Hades
Hades
Dark-_Angel972
Hades
Level 120
God Stats
13W - 13L
1,346 SR
Queue Stats
215W - 267L
1,394 Elo+
Party 1
Neith
Neith
EOE_SIDIOUS
Neith
Level 80
God Stats
50W - 49L
1,466 SR
Queue Stats
89W - 86L
1,377 Elo+
Party 2
Atlas
Atlas
WhatsYaNuttz
Atlas
Level 69
God Stats
8W - 7L
1,514 SR
Queue Stats
22W - 23L
1,381 Elo+
Party 2
Arachne
Arachne
Xx-Devil-sky-xX
Arachne
Level 123
God Stats
12W - 12L
1,495 SR
Queue Stats
189W - 286L
1,344 Elo+
Party 1
Chaac
Chaac
soccer_player_77
Chaac
Level 87
God Stats
2W - 3L
1,496 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 0
5,545
504
2,704
6,481
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Derpynair
Thanatos
4
0 / 3 / 0
4,125
375
230
6,401
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
LuckyHog
Jormungandr
9
0 / 2 / 0
5,671
516
3,177
6,931
5,623
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
VSantos_Max
Cerberus
6
0 / 2 / 0
4,649
423
1,419
7,211
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Velsity
Medusa
7
0 / 2 / 0
4,378
398
2,955
5,088
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,830
621
5,470
4,351
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 3
5,315
483
3,898
4,373
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 0 / 2
6,098
554
3,393
6,447
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 0 / 2
5,682
517
2,465
7,149
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 0 / 0
5,706
519
2,540
5,662
2,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
5
0
1
5.5
L
Thanatos
Derpynair
Thanatos
0
3
0
0
W
1
1
3
2.5
L
Jormungandr
LuckyHog
Jormungandr
0
2
0
0
L
Cerberus
VSantos_Max
Cerberus
0
2
0
0
L
Medusa
Velsity
Medusa
0
2
0
0
W
2
0
2
3
W
1
0
2
2
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,485
Damage
17,766
32,112
Taken
27,982
15,803
Mitigated
12,572
7,358
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,704
409
0
1,125
6,481
2,253
18
2,951
3,530
37,862
0
W
5,470
254
200
3,487
4,351
2,158
1,651
1,237
3,114
50,114
0
L
Thanatos
Derpynair
Thanatos
230
145
0
2,297
6,401
2,638
0
866
5,535
0
10,929
W
3,898
2,524
80
1,588
4,373
1,538
1,016
1,081
3,292
0
29,887
L
Jormungandr
LuckyHog
Jormungandr
3,177
1,740
0
1,071
6,931
5,623
196
0
6,931
38,275
0
L
Cerberus
VSantos_Max
Cerberus
1,419
151
0
1,737
7,211
3,494
0
1,910
5,301
8,210
0
L
Medusa
Velsity
Medusa
2,955
977
0
1,128
5,088
1,795
0
3,136
1,952
0
29,820
W
3,393
1,566
20
2,708
6,447
3,629
231
985
5,462
17,952
0
W
2,465
2,290
0
363
7,149
2,360
0
1,127
6,022
0
34,100
W
2,540
259
0
2,264
5,662
2,887
467
2,870
2,792
0
30,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
29,631
232
Minions Killed
283
0
Camps Cleared
0
915,004
Distance Traveled
1,005,901
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,545
504
84
8
0
193,626
2
W
Hades
6,830
621
83
8
0
191,463
0
L
Thanatos
4,125
375
21
2
0
207,366
0
W
Neith
5,315
483
60
5
0
164,620
1
L
Jormungandr
5,671
516
67
6
0
150,834
1
L
Cerberus
4,649
423
17
2
0
198,017
2
L
Medusa
4,378
398
43
4
0
165,161
0
W
Atlas
6,098
554
21
2
0
199,736
2
W
Arachne
5,682
517
64
6
0
234,971
0
W
Chaac
5,706
519
55
5
0
215,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role