Player Matchup

Ymir
Ymir
Platinum II
Fade Q7
Ymir
Platinum II
Level 155
God Stats
1W - 2L
1,688 SR
Queue Stats
128W - 119L
1,870 MMR
Solo
Neith
Neith
Platinum IV
KuTulu-Kosso
Neith
Platinum IV
Level 144
God Stats
8W - 4L
1,680 SR
Queue Stats
186W - 177L
1,563 MMR
Party 1
Fafnir
Fafnir
Platinum I
Prophetofgopniks
Fafnir
Platinum I
Level 111
God Stats
35W - 31L
1,622 SR
Queue Stats
706W - 705L
2,024 MMR
Party 1
Mercury
Mercury
Diamond I
Stuvzy
Mercury
Diamond I
Level 48
God Stats
24W - 9L
1,879 SR
Queue Stats
160W - 149L
2,492 MMR
Solo
Danzaburou
Danzaburou
Platinum II
venyi90
Danzaburou
Platinum II
Level 121
God Stats
16W - 20L
1,566 SR
Queue Stats
664W - 677L
1,957 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,687 SR
1,981 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,656 SR
2,207 MMR
Cernunnos
Cernunnos
Platinum V
El_Pipotor
Cernunnos
Platinum V
Level 154
God Stats
5W - 0L
1,695 SR
Queue Stats
93W - 90L
1,698 MMR
Solo
Susano
Susano
Masters
MeatyPariah
Susano
Masters
Level 127
God Stats
6W - 5L
1,727 SR
Queue Stats
658W - 463L
2,953 MMR
Party 2
Athena
Athena
Diamond II
OnJob
Athena
Diamond II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 27L
2,818 MMR
Party 2
Thanatos
Thanatos
Platinum IV
PeanutBickie
Thanatos
Platinum IV
Level 147
God Stats
8W - 5L
1,577 SR
Queue Stats
330W - 325L
1,839 MMR
Solo
Merlin
Merlin
Platinum III
fundor100
Merlin
Platinum III
Level 146
God Stats
5W - 2L
1,780 SR
Queue Stats
346W - 350L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fade Q7
Ymir
15
0 / 9 / 1
10,065
458
9,154
25,108
18,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 6 / 3
10,443
475
10,011
18,356
8,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 3
10,380
472
7,086
24,195
21,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Stuvzy
Mercury
18
5 / 6 / 3
11,174
508
16,960
22,663
9,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
venyi90
Danzaburou
17
1 / 5 / 1
10,537
479
8,262
19,720
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThorHadesGuan Yu

VS

Bans
PoseidonNe ZhaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El_Pipotor
Cernunnos
20
3 / 1 / 5
13,204
600
10,564
15,667
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
20
14 / 2 / 9
14,148
643
30,145
20,476
11,566
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
OnJob
Athena
18
6 / 0 / 17
12,835
583
14,680
22,739
26,655
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
PeanutBickie
Thanatos
17
3 / 3 / 13
12,113
551
12,916
17,931
10,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
fundor100
Merlin
20
6 / 4 / 12
12,942
588
21,683
15,025
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
10
Kills
32
32
Deaths
10
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
El_Pipotor
Cernunnos
3
1
5
5.5
L
Ymir
Fade Q7
Ymir
0
9
1
0.06
L
3
6
3
0.75
W
Susano
14
2
9
9.25
W
Athena
OnJob
Athena
6
0
17
14.5
W
Thanatos
PeanutBickie
Thanatos
3
3
13
3.17
L
1
6
3
0.42
L
Mercury
Stuvzy
Mercury
5
6
3
1.08
W
Merlin
fundor100
Merlin
6
4
12
3
L
Danzaburou
venyi90
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,473
Damage
89,988
110,042
Taken
91,838
65,289
Mitigated
64,234
16,098
Healing
43,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
El_Pipotor
Cernunnos
10,564
3,914
0
10,649
15,667
7,906
6,915
1,354
14,305
0
141,387
L
Ymir
Fade Q7
Ymir
9,154
1,882
0
544
25,108
18,530
492
6,603
18,505
70,272
0
L
10,011
2,544
0
2,624
18,356
8,487
128
10,637
7,719
0
79,944
W
Susano
30,145
10,854
0
9,740
20,476
11,566
29
3,131
17,271
0
141,982
W
Athena
OnJob
Athena
14,680
4,822
0
4,652
22,739
26,655
0
4,621
18,008
49,591
1,925
W
Thanatos
PeanutBickie
Thanatos
12,916
3,032
0
14,458
17,931
10,265
648
6,035
11,570
0
83,234
L
7,086
1,928
0
5,029
24,195
21,297
0
8,038
16,157
36,166
3,729
L
Mercury
Stuvzy
Mercury
16,960
9,059
0
940
22,663
9,289
0
5,126
17,537
0
112,215
W
Merlin
fundor100
Merlin
21,683
2,011
173
4,111
15,025
7,842
947
2,462
12,527
113,241
0
L
Danzaburou
venyi90
Danzaburou
8,262
3,387
0
6,961
19,720
7,686
1,484
5,583
14,137
0
99,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
65,242
645
Minions Killed
729
0
Camps Cleared
0
1,928,492
Distance Traveled
2,178,636
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,204
600
210
10
0
402,895
9
L
Ymir
10,065
458
138
6
0
346,271
6
L
Neith
10,443
475
130
6
0
358,629
0
W
Susano
14,148
643
171
8
0
505,025
1
W
Athena
12,835
583
67
3
0
462,791
8
W
Thanatos
12,113
551
118
5
0
424,866
7
L
Fafnir
10,380
472
54
2
0
395,744
5
L
Mercury
11,174
508
144
7
0
471,576
0
W
Merlin
12,942
588
163
7
0
383,059
4
L
Danzaburou
10,537
479
179
8
0
356,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role