Player Matchup

Arachne
Arachne
GALIL888
Arachne
Level 107
God Stats
14W - 10L
1,470 SR
Queue Stats
224W - 206L
1,526 Elo+
Party 1
Tyr
Tyr
MACFLY0507
Tyr
Level 104
God Stats
1W - 1L
1,668 SR
Queue Stats
112W - 126L
1,492 Elo+
Party 1
Discordia
Discordia
Xl-spyke-lX
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,580 Elo+
Party 1
Fafnir
Fafnir
Z0mBiKiiDs
Fafnir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
papefrancois1029
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,468 Elo+
Party 1
Team Averages
Level 88
1,528 SR
1,508 Elo+

VS

Team Averages
Level 123
1,558 SR
1,505 Elo+
Skadi
Skadi
 
Skadi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
GodlyPotato9000
Achilles
Level 123
God Stats
2W - 0L
1,540 SR
Queue Stats
54W - 51L
1,529 Elo+
Party 2
Anubis
Anubis
XxTheFearLordxX
Anubis
Level 105
God Stats
14W - 22L
1,536 SR
Queue Stats
492W - 500L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
obeseassassin966
Ao Kuang
Level 107
God Stats
10W - 6L
1,715 SR
Queue Stats
71W - 76L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GALIL888
Arachne
12
5 / 2 / 0
7,109
592
6,741
9,949
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,301
525
8,719
13,117
9,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Xl-spyke-lX
Discordia
10
0 / 2 / 0
5,511
459
1,491
4,664
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Z0mBiKiiDs
Fafnir
9
0 / 3 / 1
5,701
475
2,182
11,951
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 0
5,731
478
2,114
9,730
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 0 / 2
7,860
655
7,892
5,660
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
 
Jormungandr
11
2 / 0 / 7
7,209
601
7,581
5,804
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
12
2 / 2 / 4
7,002
584
9,583
11,837
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 0
7,760
647
4,793
4,966
2,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 4 / 4
7,705
642
5,678
10,143
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
0
2
5
W
Jormungandr
 
Jormungandr
2
0
7
5.5
L
Arachne
GALIL888
Arachne
5
2
0
2.5
W
Achilles
2
2
4
2
L
1
4
2
0.5
L
Discordia
Xl-spyke-lX
Discordia
0
2
0
0
W
4
0
0
4
L
Fafnir
Z0mBiKiiDs
Fafnir
0
3
1
0.17
W
4
4
4
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,247
Damage
35,527
49,411
Taken
38,410
26,879
Mitigated
22,847
13,081
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,892
4,073
0
3,500
5,660
2,297
1,428
309
5,351
0
63,802
W
Jormungandr
 
Jormungandr
7,581
2,642
0
1,333
5,804
5,657
77
1,143
4,615
31,739
4,475
L
Arachne
GALIL888
Arachne
6,741
5,267
0
2,796
9,949
3,740
0
3,969
5,848
0
52,391
W
Achilles
9,583
3,089
291
6,849
11,837
8,526
0
491
11,346
0
45,204
L
8,719
910
0
3,827
13,117
9,630
294
4,129
8,097
0
44,149
L
Discordia
Xl-spyke-lX
Discordia
1,491
105
90
320
4,664
1,464
0
2,570
2,094
31,838
0
W
4,793
531
0
2,924
4,966
2,545
0
1,156
3,660
59,518
0
L
Fafnir
Z0mBiKiiDs
Fafnir
2,182
360
232
3,487
11,951
9,311
0
5,013
6,715
20,272
0
W
5,678
1,502
0
2,296
10,143
3,822
0
568
9,533
47,398
0
L
2,114
1,177
0
2,329
9,730
2,734
0
1,740
7,990
0
36,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
37,536
350
Minions Killed
438
0
Camps Cleared
0
1,181,941
Distance Traveled
1,223,389
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,860
655
108
9
0
231,151
6
W
Jormungandr
7,209
601
60
5
0
234,974
2
L
Arachne
7,109
592
98
8
0
279,842
0
W
Achilles
7,002
584
75
6
0
255,505
1
L
Tyr
6,301
525
68
6
0
230,311
5
L
Discordia
5,511
459
69
6
0
226,288
0
W
Anubis
7,760
647
113
9
0
248,835
3
L
Fafnir
5,701
475
34
3
0
224,967
2
W
Ao Kuang
7,705
642
82
7
0
252,924
2
L
Jing Wei
5,731
478
81
7
0
220,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role