Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
IWHIGod
Hou Yi
Level 101
God Stats
5W - 0L
1,939 SR
Queue Stats
124W - 75L
1,656 Elo+
Party 1
Scylla
Scylla
IWHIbriangamerex
Scylla
Level 159
God Stats
2W - 0L
1,709 SR
Queue Stats
161W - 124L
1,617 Elo+
Party 1
Hades
Hades
Klaaaaus
Hades
Level 160
God Stats
3W - 4L
1,514 SR
Queue Stats
287W - 223L
1,615 Elo+
Party 1
Team Averages
Level 148
1,633 SR
1,578 Elo+

VS

Team Averages
Level 100
1,606 SR
1,492 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aur0ro
Artemis
Level 67
God Stats
2W - 2L
1,640 SR
Queue Stats
64W - 62L
1,491 Elo+
Party 2
Atlas
Atlas
DaniBoyaLenda
Atlas
Level 89
God Stats
16W - 13L
1,559 SR
Queue Stats
226W - 229L
1,476 Elo+
Party 2
Poseidon
Poseidon
JurandirMotoTaxi
Poseidon
Level 154
God Stats
4W - 1L
1,967 SR
Queue Stats
48W - 48L
1,552 Elo+
Solo
Achilles
Achilles
Kaelkiller
Achilles
Level 46
God Stats
1W - 3L
1,363 SR
Queue Stats
86W - 88L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 2 / 3
6,729
612
5,350
9,255
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
 
Jormungandr
9
0 / 4 / 11
5,619
511
4,504
8,791
6,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
IWHIGod
Hou Yi
11
4 / 3 / 4
6,728
612
8,922
9,709
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 5
6,827
621
7,783
5,925
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Klaaaaus
Hades
14
4 / 0 / 1
8,003
728
6,480
6,409
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 3 / 0
6,034
549
5,406
5,204
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Aur0ro
Artemis
9
1 / 4 / 2
5,294
481
5,037
8,270
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 3 / 4
6,145
559
4,032
10,411
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 2
6,108
555
6,397
9,591
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Kaelkiller
Achilles
9
0 / 4 / 3
5,086
462
3,443
10,361
4,600
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
10
10
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
3
3.75
W
Jormungandr
 
Jormungandr
0
4
11
1.38
L
Scylla
 
Scylla
3
3
0
1
L
Artemis
Aur0ro
Artemis
1
4
2
0.5
L
3
3
4
1.67
W
Hou Yi
IWHIGod
Hou Yi
4
3
4
2
W
3
1
5
5.5
L
3
3
2
1.33
L
Achilles
Kaelkiller
Achilles
0
4
3
0.38
W
Hades
Klaaaaus
Hades
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,039
Damage
24,315
40,089
Taken
43,837
19,415
Mitigated
20,341
14,081
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,350
2,231
0
2,584
9,255
3,467
0
3,708
5,547
0
35,891
W
Jormungandr
 
Jormungandr
4,504
1,077
0
1,642
8,791
6,714
0
4,963
3,598
22,150
900
L
Scylla
 
Scylla
5,406
863
0
875
5,204
1,844
0
2,128
2,930
32,207
0
L
Artemis
Aur0ro
Artemis
5,037
2,669
0
2,735
8,270
2,264
0
882
7,348
0
30,867
L
4,032
1,741
0
1,956
10,411
8,110
0
3,348
6,913
15,336
1,686
W
Hou Yi
IWHIGod
Hou Yi
8,922
5,346
0
3,362
9,709
3,645
1,050
2,332
7,377
0
38,680
W
7,783
1,397
0
1,316
5,925
2,345
0
3,749
2,176
46,281
0
L
6,397
1,623
0
2,172
9,591
3,523
0
5,667
3,774
35,216
0
L
Achilles
Kaelkiller
Achilles
3,443
610
0
2,560
10,361
4,600
0
6,046
4,269
0
21,278
W
Hades
Klaaaaus
Hades
6,480
864
97
5,080
6,409
3,244
0
852
5,557
60,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,906
Gold Earned
28,667
383
Minions Killed
248
0
Camps Cleared
0
1,086,000
Distance Traveled
984,181
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,729
612
62
6
0
256,930
1
W
Jormungandr
5,619
511
33
3
0
218,099
2
L
Scylla
6,034
549
67
6
0
193,565
5
L
Artemis
5,294
481
55
5
0
174,053
2
L
Atlas
6,145
559
23
2
0
207,474
3
W
Hou Yi
6,728
612
63
6
0
178,247
4
W
Scylla
6,827
621
96
9
0
209,019
3
L
Poseidon
6,108
555
66
6
0
206,221
2
L
Achilles
5,086
462
37
3
0
202,868
1
W
Hades
8,003
728
129
12
0
223,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role