Player Matchup

Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Darkcam1
Erlang Shen
Level 100
God Stats
0W - 2L
1,322 SR
Queue Stats
2W - 5L
1,241 Elo+
Party 1
Cthulhu
Cthulhu
JerryZheng
Cthulhu
Level 103
God Stats
10W - 28L
1,364 SR
Queue Stats
409W - 452L
1,472 Elo+
Solo
Charybdis
Charybdis
Viczter
Charybdis
Level 88
God Stats
35W - 26L
1,478 SR
Queue Stats
165W - 161L
1,465 Elo+
Solo
King Arthur
King Arthur
mxngosoda
King Arthur
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 9L
1,258 Elo+
Party 1
Team Averages
Level 99
1,390 SR
1,387 Elo+

VS

Team Averages
Level 118
1,526 SR
1,449 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CachisJR23
Medusa
Level 119
God Stats
14W - 15L
1,462 SR
Queue Stats
62W - 82L
1,401 Elo+
Party 2
Ymir
Ymir
ExaltedPopo
Ymir
Level 121
God Stats
8W - 6L
1,605 SR
Queue Stats
53W - 64L
1,421 Elo+
Party 2
Scylla
Scylla
HyperionRevenge
Scylla
Level 113
God Stats
15W - 10L
1,628 SR
Queue Stats
182W - 180L
1,477 Elo+
Solo
Mercury
Mercury
kidbuu25
Mercury
Level 110
God Stats
6W - 6L
1,438 SR
Queue Stats
50W - 60L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
4 / 6 / 0
7,196
514
10,317
15,634
6,920
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Darkcam1
Erlang Shen
11
0 / 3 / 1
6,459
461
5,219
13,344
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JerryZheng
Cthulhu
11
0 / 0 / 0
6,785
485
1,473
8,211
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Viczter
Charybdis
12
1 / 3 / 0
7,033
502
5,199
11,521
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
mxngosoda
King Arthur
10
0 / 6 / 0
5,795
414
4,863
12,742
8,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 0 / 5
9,111
651
10,490
9,356
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
CachisJR23
Medusa
12
0 / 1 / 2
7,316
523
5,691
8,672
3,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 7
7,886
563
7,338
9,523
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 7
7,952
568
8,976
6,824
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
kidbuu25
Mercury
15
8 / 2 / 3
8,880
634
7,450
11,140
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
18
18
Deaths
5
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
6
0
0.67
W
Achilles
 
Achilles
5
0
5
7.5
W
Medusa
CachisJR23
Medusa
0
1
2
1
L
Erlang Shen
Darkcam1
Erlang Shen
0
3
1
0.17
W
3
0
7
6.5
W
2
2
7
2.75
L
Cthulhu
JerryZheng
Cthulhu
0
0
0
0
L
Charybdis
Viczter
Charybdis
1
3
0
0.33
W
Mercury
kidbuu25
Mercury
8
2
3
4.75
L
King Arthur
mxngosoda
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,071
Damage
39,945
61,452
Taken
45,515
33,749
Mitigated
26,586
20,363
Healing
16,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,317
3,862
0
6,178
15,634
6,920
0
8,554
7,080
48,007
0
W
Achilles
 
Achilles
10,490
3,099
0
6,609
9,356
7,367
1,017
0
9,356
0
56,978
W
Medusa
CachisJR23
Medusa
5,691
2,620
0
3,490
8,672
3,158
108
299
8,373
0
59,533
L
Erlang Shen
Darkcam1
Erlang Shen
5,219
2,993
0
4,714
13,344
7,749
0
1,432
11,776
0
55,505
W
7,338
1,815
0
2,974
9,523
8,114
215
3,746
5,777
23,600
0
W
8,976
2,339
0
1,873
6,824
3,338
462
4,832
1,992
64,217
0
L
Cthulhu
JerryZheng
Cthulhu
1,473
372
0
2,138
8,211
6,455
0
3,773
4,389
37,908
0
L
Charybdis
Viczter
Charybdis
5,199
2,760
0
5,993
11,521
4,467
360
1,404
10,117
0
50,703
W
Mercury
kidbuu25
Mercury
7,450
6,001
0
1,320
11,140
4,609
1,229
2,913
8,227
0
65,903
L
King Arthur
mxngosoda
King Arthur
4,863
1,316
0
1,340
12,742
8,158
0
1,151
10,693
0
29,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,268
Gold Earned
41,145
341
Minions Killed
471
0
Camps Cleared
0
1,245,913
Distance Traveled
1,399,215
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,196
514
63
5
0
219,766
1
W
Achilles
9,111
651
124
9
0
261,378
3
W
Medusa
7,316
523
88
6
0
262,807
5
L
Erlang Shen
6,459
461
79
6
0
286,304
0
W
Ymir
7,886
563
40
3
0
271,928
3
W
Scylla
7,952
568
107
8
0
265,802
3
L
Cthulhu
6,785
485
60
4
0
264,273
0
L
Charybdis
7,033
502
100
7
0
226,959
2
W
Mercury
8,880
634
112
8
0
337,300
4
L
King Arthur
5,795
414
39
3
0
248,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role