Player Matchup

Cu Chulainn
Cu Chulainn
IsolatedNexus
Cu Chulainn
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 53L
1,574 Elo+
Party 3
Atlas
Atlas
KuroD4ni
Atlas
Level 160
God Stats
23W - 10L
1,726 SR
Queue Stats
515W - 427L
1,689 Elo+
Party 3
Lancelot
Lancelot
Shadekiller13
Lancelot
Level 115
God Stats
25W - 14L
1,522 SR
Queue Stats
307W - 316L
1,628 Elo+
Party 3
Tiamat
Tiamat
SlackedStacks
Tiamat
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
443W - 389L
1,707 Elo+
Party 3
Apollo
Apollo
benhamon
Apollo
Level 159
God Stats
8W - 13L
1,469 SR
Queue Stats
428W - 407L
1,698 Elo+
Party 3
Team Averages
Level 114
1,544 SR
1,659 Elo+

VS

Team Averages
Level 35
1,468 SR
1,672 Elo+
Freya
Freya
Babulicious
Freya
Level 66
God Stats
0W - 1L
1,188 SR
Queue Stats
188W - 170L
1,654 Elo+
Party 2
Bellona
Bellona
FieryFlamelol
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 1
Geb
Geb
Masonoliveri
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 1
Izanami
Izanami
thegodslxyer
Izanami
Level 46
God Stats
6W - 10L
1,428 SR
Queue Stats
136W - 153L
1,470 Elo+
Party 2
Chang'e
Chang'e
yunnisaber
Chang'e
Level 4
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IsolatedNexus
Cu Chulainn
16
2 / 0 / 5
10,621
625
7,243
12,375
10,819
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
KuroD4ni
Atlas
14
4 / 0 / 5
10,408
612
7,409
12,820
15,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Shadekiller13
Lancelot
14
3 / 0 / 7
9,478
558
6,422
9,995
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 0 / 7
10,354
609
10,109
7,621
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
benhamon
Apollo
17
3 / 1 / 2
11,387
670
6,481
11,904
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,660
451
4,207
11,678
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
11
0 / 6 / 0
6,774
398
6,773
17,812
17,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 1 / 0
5,909
348
2,454
8,929
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
thegodslxyer
Izanami
9
0 / 2 / 1
6,015
354
1,932
7,910
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
yunnisaber
Chang'e
9
0 / 6 / 0
5,743
338
866
11,305
3,798
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
16
Kills
1
1
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Bellona
0
6
0
0
W
Cu Chulainn
IsolatedNexus
Cu Chulainn
2
0
5
4.5
W
Atlas
KuroD4ni
Atlas
4
0
5
6.5
L
0
1
0
0
W
Lancelot
Shadekiller13
Lancelot
3
0
7
6.5
W
4
0
7
7.5
W
Apollo
benhamon
Apollo
3
1
2
4
L
Izanami
thegodslxyer
Izanami
0
2
1
0.25
L
Chang'e
yunnisaber
Chang'e
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,664
Damage
16,232
54,715
Taken
57,634
42,429
Mitigated
33,243
18,584
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,207
1,071
0
4,963
11,678
4,497
0
2,359
9,319
63,964
0
L
Bellona
6,773
2,651
0
3,949
17,812
17,878
0
4,067
13,745
0
48,955
W
Cu Chulainn
IsolatedNexus
Cu Chulainn
7,243
1,394
0
1,639
12,375
10,819
2,556
136
12,239
0
75,823
W
Atlas
KuroD4ni
Atlas
7,409
2,375
3,050
2,619
12,820
15,179
563
1,633
11,187
39,344
1,676
L
2,454
480
0
920
8,929
4,882
0
3,464
5,465
12,946
0
W
Lancelot
Shadekiller13
Lancelot
6,422
916
0
675
9,995
4,605
900
1,592
8,403
0
67,743
W
10,109
1,321
282
3,538
7,621
6,164
2,506
1,735
5,886
82,077
0
W
Apollo
benhamon
Apollo
6,481
3,545
0
6,781
11,904
5,662
5,771
2,719
9,185
0
100,026
L
Izanami
thegodslxyer
Izanami
1,932
888
0
1,035
7,910
2,188
0
2,494
5,416
0
24,447
L
Chang'e
yunnisaber
Chang'e
866
132
515
953
11,305
3,798
0
5,082
6,223
21,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
32,101
592
Minions Killed
279
0
Camps Cleared
0
1,747,608
Distance Traveled
1,379,792
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,660
451
97
6
0
278,992
1
L
Bellona
6,774
398
80
5
0
291,315
0
W
Cu Chulainn
10,621
625
145
9
0
305,270
4
W
Atlas
10,408
612
47
3
0
325,724
2
L
Geb
5,909
348
17
1
0
281,312
4
W
Lancelot
9,478
558
92
5
0
429,765
3
W
Tiamat
10,354
609
129
8
0
347,502
6
W
Apollo
11,387
670
179
11
0
339,347
5
L
Izanami
6,015
354
49
3
0
250,124
2
L
Chang'e
5,743
338
36
2
0
278,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role