Player Matchup

Ra
Ra
ShinyPsyko
Ra
Level 25
God Stats
3W - 2L
1,247 SR
Queue Stats
10W - 24L
1,306 Elo+
Party 1
Fenrir
Fenrir
Triniti7
Fenrir
Level 48
God Stats
5W - 5L
1,641 SR
Queue Stats
32W - 60L
1,381 Elo+
Party 1
Izanami
Izanami
miimiix94
Izanami
Level 47
God Stats
10W - 10L
1,566 SR
Queue Stats
16W - 30L
1,385 Elo+
Party 1
Team Averages
Level 40
1,485 SR
1,357 Elo+

VS

Team Averages
Level 80
1,573 SR
1,315 Elo+
Nemesis
Nemesis
Lolisatanica69
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,273 Elo+
Party 2
Janus
Janus
Traffic95
Janus
Level 155
God Stats
0W - 1L
1,742 SR
Queue Stats
38W - 41L
1,528 Elo+
Solo
Nike
Nike
kachocarlos
Nike
Level 58
God Stats
0W - 1L
1,477 SR
Queue Stats
10W - 40L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 13
12,181
717
14,306
11,139
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Triniti7
Fenrir
18
8 / 3 / 9
12,802
753
12,623
17,759
14,327
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
miimiix94
Izanami
19
9 / 2 / 7
12,897
759
21,780
19,862
8,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
10,476
616
9,449
20,335
10,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Traffic95
Janus
17
1 / 7 / 2
11,757
692
12,424
13,605
6,013
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 0
12,284
723
16,599
23,240
27,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
6
6
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
2
1
13
8.5
L
Janus
Traffic95
Janus
1
7
2
0.29
W
Fenrir
Triniti7
Fenrir
8
3
9
4.17
L
4
3
0
1.33
W
Izanami
miimiix94
Izanami
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,709
Damage
38,472
48,760
Taken
57,180
27,594
Mitigated
44,031
19,213
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,449
3,296
1,446
2,147
20,335
10,263
0
5,769
14,566
0
18,408
W
14,306
1,169
5,239
5,538
11,139
4,862
256
4,064
6,841
62,603
0
L
Janus
Traffic95
Janus
12,424
217
0
440
13,605
6,013
480
3,194
10,411
76,883
0
W
Fenrir
Triniti7
Fenrir
12,623
1,163
0
958
17,759
14,327
822
3,266
14,082
0
32,916
L
16,599
1,088
0
1,918
23,240
27,755
0
5,388
17,852
0
41,839
W
Izanami
miimiix94
Izanami
21,780
14,677
920
6,558
19,862
8,405
2,613
5,166
13,842
0
71,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
34,517
220
Minions Killed
184
0
Camps Cleared
0
901,951
Distance Traveled
882,025
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,476
616
9
1
0
278,623
0
W
Ra
12,181
717
108
6
0
311,715
2
L
Janus
11,757
692
122
7
0
258,627
0
W
Fenrir
12,802
753
26
2
0
315,334
1
L
Nike
12,284
723
53
3
0
344,775
1
W
Izanami
12,897
759
86
5
0
274,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role