Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
GhostKnifeSK
Hades
Level 146
God Stats
12W - 8L
1,523 SR
Queue Stats
41W - 53L
1,425 Elo+
Solo
Xbalanque
Xbalanque
Malpensate
Xbalanque
Level 155
God Stats
2W - 1L
1,666 SR
Queue Stats
19W - 23L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Warrior11138
Tsukuyomi
Level 122
God Stats
2W - 0L
1,711 SR
Queue Stats
172W - 218L
1,424 Elo+
Solo
Chaac
Chaac
xxVirginiaCurve
Chaac
Level 125
God Stats
4W - 0L
1,858 SR
Queue Stats
133W - 152L
1,453 Elo+
Solo
Team Averages
Level 141
1,652 SR
1,446 Elo+

VS

Team Averages
Level 104
1,519 SR
1,346 Elo+
Hades
Hades
AdrianSchipp94
Hades
Level 97
God Stats
1W - 3L
1,608 SR
Queue Stats
35W - 73L
1,244 Elo+
Party 1
Ares
Ares
Aktiviz
Ares
Level 128
God Stats
0W - 1L
1,621 SR
Queue Stats
62W - 74L
1,505 Elo+
Solo
Danzaburou
Danzaburou
CaptainRambo97
Danzaburou
Level 82
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 27L
1,105 Elo+
Party 1
Chiron
Chiron
DaynTheRyker
Chiron
Level 145
God Stats
1W - 2L
1,586 SR
Queue Stats
36W - 45L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PullingBackHard9
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 8
10,323
794
17,515
9,788
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 8
10,746
827
6,976
8,443
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Malpensate
Xbalanque
18
9 / 2 / 5
11,375
875
15,692
14,058
6,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Warrior11138
Tsukuyomi
16
3 / 2 / 10
10,087
776
8,250
12,299
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 1 / 12
10,408
801
11,654
13,253
9,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,335
641
7,070
15,336
9,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Aktiviz
Ares
12
0 / 0 / 1
7,646
588
2,631
5,466
3,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
CaptainRambo97
Danzaburou
16
1 / 5 / 3
9,198
708
7,237
15,083
6,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
15
4 / 8 / 2
9,326
717
11,103
18,076
7,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
PullingBackHard9
Morgan Le Fay
16
1 / 4 / 1
9,055
697
7,639
15,007
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
22
Kills
7
7
Deaths
22
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
8
7
L
1
5
0
0.2
L
Ares
Aktiviz
Ares
0
0
1
0.5
L
Danzaburou
CaptainRambo97
Danzaburou
1
5
3
0.5
L
Chiron
4
8
2
0.63
W
2
1
8
6
W
Xbalanque
Malpensate
Xbalanque
9
2
5
5.75
L
Morgan Le Fay
PullingBackHard9
Morgan Le Fay
1
4
1
0.38
W
Tsukuyomi
Warrior11138
Tsukuyomi
3
2
10
4
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,087
Damage
35,680
57,841
Taken
68,968
31,129
Mitigated
34,429
25,588
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,515
268
0
4,205
9,788
4,489
1,131
2,436
7,352
45,494
0
L
7,070
488
520
1,546
15,336
9,101
0
5,859
9,303
21,163
0
L
Ares
Aktiviz
Ares
2,631
132
0
1,885
5,466
3,823
0
2,260
3,166
7,318
0
L
Danzaburou
CaptainRambo97
Danzaburou
7,237
2,034
690
2,398
15,083
6,720
0
5,136
9,830
0
37,769
L
Chiron
11,103
4,003
547
2,559
18,076
7,529
0
6,030
11,754
0
24,288
W
6,976
437
403
4,178
8,443
4,712
3,048
2,045
6,398
50,899
0
W
Xbalanque
Malpensate
Xbalanque
15,692
9,031
0
5,591
14,058
6,700
5,226
5,197
8,861
0
49,698
L
Morgan Le Fay
PullingBackHard9
Morgan Le Fay
7,639
1,344
0
1,779
15,007
7,256
84
4,813
10,088
27,580
0
W
Tsukuyomi
Warrior11138
Tsukuyomi
8,250
1,640
0
5,673
12,299
5,612
464
2,409
9,890
0
30,018
W
11,654
1,057
0
5,538
13,253
9,616
370
5,253
8,000
0
31,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,939
Gold Earned
43,560
305
Minions Killed
177
0
Camps Cleared
0
1,430,576
Distance Traveled
1,022,886
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,323
794
64
5
0
281,453
0
L
Hades
8,335
641
39
3
0
203,742
0
L
Ares
7,646
588
13
1
0
113,967
0
L
Danzaburou
9,198
708
62
5
0
245,029
0
L
Chiron
9,326
717
33
3
0
225,665
1
W
Hades
10,746
827
96
7
0
265,177
3
W
Xbalanque
11,375
875
71
5
0
251,945
0
L
Morgan Le Fay
9,055
697
30
2
0
234,483
0
W
Tsukuyomi
10,087
776
35
3
0
281,119
0
W
Chaac
10,408
801
39
3
0
350,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role