Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
elzbthb
Sobek
Level 142
God Stats
2W - 2L
1,717 SR
Queue Stats
1,110W - 1,193L
1,531 Elo+
Solo
Team Averages
Level 125
1,572 SR
1,510 Elo+

VS

Team Averages
Level 89
1,645 SR
1,544 Elo+
Mulan
Mulan
Geez Im A God
Mulan
Level 29
God Stats
2W - 0L
1,460 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1
Hou Yi
Hou Yi
MFL ALLSTAR 13
Hou Yi
Level 134
God Stats
6W - 2L
1,615 SR
Queue Stats
74W - 78L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
adrianh2004
Zhong Kui
Level 104
God Stats
2W - 1L
1,859 SR
Queue Stats
62W - 64L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 0
6,388
639
6,538
8,194
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Baron Samedi
 
Baron Samedi
11
0 / 4 / 0
6,140
614
3,205
9,256
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
elzbthb
Sobek
6
0 / 2 / 0
5,453
545
1,084
5,288
3,248
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,554
755
9,344
8,951
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 0 / 3
7,541
754
5,831
5,340
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Zhong Kui
adrianh2004
Zhong Kui
13
0 / 0 / 6
7,342
734
3,830
7,118
4,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
3
0
3
4.5
W
3
0
3
4.5
W
Zhong Kui
adrianh2004
Zhong Kui
0
0
6
3
L
Sobek
elzbthb
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,827
Damage
19,005
22,738
Taken
21,409
10,873
Mitigated
12,739
4,180
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,538
1,602
0
1,303
8,194
3,086
0
1,652
6,249
0
28,762
L
Baron Samedi
 
Baron Samedi
3,205
58
504
1,400
9,256
4,539
0
1,563
7,560
16,897
0
W
9,344
1,877
0
3,143
8,951
5,617
616
1,712
7,239
0
32,413
W
5,831
1,906
0
476
5,340
2,143
1,178
1,511
3,829
0
23,969
W
Zhong Kui
adrianh2004
Zhong Kui
3,830
753
0
3,235
7,118
4,979
399
1,112
6,006
27,434
0
L
Sobek
elzbthb
Sobek
1,084
53
0
973
5,288
3,248
0
670
4,417
5,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,981
Gold Earned
22,437
86
Minions Killed
142
0
Camps Cleared
0
428,691
Distance Traveled
552,472
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,388
639
53
5
0
183,595
4
L
Baron Samedi
6,140
614
23
2
0
150,367
3
W
Mulan
7,554
755
45
5
0
195,368
3
W
Hou Yi
7,541
754
57
6
0
174,503
2
W
Zhong Kui
7,342
734
40
4
0
182,601
0
L
Sobek
5,453
545
10
1
0
94,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role