Player Matchup

Morgan Le Fay
Morgan Le Fay
DaddyAbility
Morgan Le Fay
Level 47
God Stats
2W - 0L
1,679 SR
Queue Stats
30W - 32L
1,400 Elo+
Party 2
Neith
Neith
HappyBook9013
Neith
Level 17
God Stats
6W - 4L
1,446 SR
Queue Stats
27W - 26L
1,370 Elo+
Party 2
Achilles
Achilles
WYLDBOYZZZ
Achilles
Level 48
God Stats
3W - 3L
1,280 SR
Queue Stats
22W - 19L
1,417 Elo+
Party 2
Team Averages
Level 37
1,468 SR
1,396 Elo+

VS

Team Averages
Level 55
1,426 SR
1,258 Elo+
Cthulhu
Cthulhu
JDaBull3901
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,241 Elo+
Party 1
Danzaburou
Danzaburou
PyroBeast1284
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,292 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheWorldPurifier
Tsukuyomi
Level 125
God Stats
0W - 4L
1,279 SR
Queue Stats
12W - 28L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaddyAbility
Morgan Le Fay
12
4 / 3 / 4
7,916
792
7,905
7,024
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 7
7,522
752
5,888
5,743
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
WYLDBOYZZZ
Achilles
13
4 / 0 / 5
8,009
801
7,710
9,061
6,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JDaBull3901
Cthulhu
11
1 / 3 / 2
7,058
706
5,523
8,533
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PyroBeast1284
Danzaburou
11
1 / 2 / 1
6,860
686
3,520
9,230
3,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
12
2 / 4 / 1
6,891
689
6,560
7,998
3,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DaddyAbility
Morgan Le Fay
4
3
4
2
W
1
1
7
4.5
L
Cthulhu
JDaBull3901
Cthulhu
1
3
2
0.67
L
Danzaburou
PyroBeast1284
Danzaburou
1
2
1
0.75
L
Tsukuyomi
2
4
1
0.63
W
Achilles
WYLDBOYZZZ
Achilles
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,503
Damage
15,603
21,828
Taken
25,761
12,095
Mitigated
12,505
5,179
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DaddyAbility
Morgan Le Fay
7,905
1,217
0
902
7,024
2,848
171
1,796
5,228
25,071
0
W
5,888
1,801
342
1,835
5,743
2,751
1,040
1,358
4,385
0
28,908
L
Cthulhu
JDaBull3901
Cthulhu
5,523
72
199
1,006
8,533
5,152
0
2,093
6,440
17,521
0
L
Danzaburou
PyroBeast1284
Danzaburou
3,520
1,002
0
1,595
9,230
3,576
0
3,373
5,857
0
29,650
L
Tsukuyomi
6,560
1,124
48
636
7,998
3,777
31
2,512
5,486
0
19,228
W
Achilles
WYLDBOYZZZ
Achilles
7,710
2,267
0
2,100
9,061
6,496
171
2,392
6,669
0
25,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
20,809
128
Minions Killed
97
0
Camps Cleared
0
502,921
Distance Traveled
536,195
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,916
792
31
3
0
134,082
0
W
Neith
7,522
752
55
6
0
159,003
0
L
Cthulhu
7,058
706
24
2
0
185,087
0
L
Danzaburou
6,860
686
50
5
0
180,895
0
L
Tsukuyomi
6,891
689
23
2
0
170,213
0
W
Achilles
8,009
801
42
4
0
209,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role