Player Matchup

Sylvanus
Sylvanus
Cabroken0420
Sylvanus
Level 160
God Stats
2W - 4L
1,432 SR
Queue Stats
181W - 154L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
CodeNameOQ
Danzaburou
Level 109
God Stats
3W - 1L
1,444 SR
Queue Stats
179W - 180L
1,431 Elo+
Party 1
Odin
Odin
GlitterRaider
Odin
Level 126
God Stats
3W - 2L
1,494 SR
Queue Stats
307W - 306L
1,465 Elo+
Party 1
Hercules
Hercules
Ruthless88
Hercules
Level 149
God Stats
16W - 7L
1,544 SR
Queue Stats
267W - 300L
1,428 Elo+
Party 1
Artemis
Artemis
WorkerDixie
Artemis
Level 143
God Stats
2W - 0L
1,853 SR
Queue Stats
167W - 167L
1,530 Elo+
Party 1
Team Averages
Level 137
1,553 SR
1,482 Elo+

VS

Team Averages
Level 138
1,322 SR
1,474 Elo+
Sol
Sol
Blazze_It_Up_420
Sol
Level 145
God Stats
9W - 11L
1,481 SR
Queue Stats
390W - 379L
1,486 Elo+
Party 2
Vulcan
Vulcan
Darrnezy
Vulcan
Level 122
God Stats
0W - 2L
1,189 SR
Queue Stats
79W - 86L
1,467 Elo+
Party 2
Serqet
Serqet
MushroomScrub337
Serqet
Level 141
God Stats
0W - 4L
1,133 SR
Queue Stats
243W - 261L
1,475 Elo+
Solo
Sylvanus
Sylvanus
quimicacomdigao
Sylvanus
Level 128
God Stats
0W - 2L
1,308 SR
Queue Stats
122W - 153L
1,414 Elo+
Solo
Bellona
Bellona
specialvele
Bellona
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cabroken0420
Sylvanus
18
3 / 3 / 9
11,570
643
19,392
23,722
29,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
CodeNameOQ
Danzaburou
20
4 / 3 / 9
13,543
752
26,971
18,846
11,746
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 5 / 9
11,583
644
12,617
17,179
16,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Ruthless88
Hercules
18
4 / 5 / 6
11,753
653
12,913
34,821
42,254
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
WorkerDixie
Artemis
19
2 / 2 / 10
11,596
644
32,636
16,417
9,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 8
11,079
616
33,780
22,876
11,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
Darrnezy
Vulcan
18
2 / 3 / 10
10,721
596
14,270
15,491
19,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 1 / 8
11,865
659
10,556
25,471
18,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
17
0 / 4 / 13
11,141
619
11,136
27,491
32,220
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
specialvele
Bellona
18
5 / 3 / 9
11,068
615
17,737
24,994
31,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
66
14
Kills
18
18
Deaths
15
43
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
4
8
2
W
Sylvanus
Cabroken0420
Sylvanus
3
3
9
2.5
W
Danzaburou
CodeNameOQ
Danzaburou
4
3
9
2.83
L
Vulcan
Darrnezy
Vulcan
2
3
10
2.33
W
1
5
9
1.1
L
7
1
8
11
W
Hercules
Ruthless88
Hercules
4
5
6
1.4
W
Artemis
WorkerDixie
Artemis
2
2
10
3.5
L
Sylvanus
0
4
13
1.63
L
Bellona
specialvele
Bellona
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,529
Damage
87,479
110,985
Taken
116,323
110,555
Mitigated
113,801
52,808
Healing
64,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,780
11,200
3,044
8,730
22,876
11,719
281
3,318
19,558
58,207
0
W
Sylvanus
Cabroken0420
Sylvanus
19,392
5,867
14,436
8,463
23,722
29,906
614
12,495
11,227
28,936
3,790
W
Danzaburou
CodeNameOQ
Danzaburou
26,971
10,596
1,384
4,045
18,846
11,746
3,052
10,302
8,230
0
72,869
L
Vulcan
Darrnezy
Vulcan
14,270
5,656
4,285
2,564
15,491
19,914
217
2,921
12,570
35,372
0
W
12,617
3,761
1,719
2,348
17,179
16,984
592
10,370
6,809
0
21,369
L
10,556
974
618
8,800
25,471
18,186
418
2,503
22,968
0
25,282
W
Hercules
Ruthless88
Hercules
12,913
3,106
2,705
11,702
34,821
42,254
74
16,617
17,815
0
20,820
W
Artemis
WorkerDixie
Artemis
32,636
16,038
1,861
4,145
16,417
9,665
3,868
9,402
6,596
0
60,131
L
Sylvanus
11,136
3,607
16,536
11,635
27,491
32,220
822
4,341
23,150
17,467
0
L
Bellona
specialvele
Bellona
17,737
5,367
2,588
5,599
24,994
31,762
1,806
4,517
20,477
0
25,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,045
Gold Earned
55,874
221
Minions Killed
180
0
Camps Cleared
0
1,568,750
Distance Traveled
1,676,039
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,079
616
66
4
0
299,571
0
W
Sylvanus
11,570
643
22
1
0
299,295
1
W
Danzaburou
13,543
752
105
6
0
304,917
1
L
Vulcan
10,721
596
38
2
0
345,592
7
W
Odin
11,583
644
15
1
0
318,486
1
L
Serqet
11,865
659
39
2
0
392,174
8
W
Hercules
11,753
653
17
1
0
301,324
0
W
Artemis
11,596
644
62
3
0
344,728
1
L
Sylvanus
11,141
619
17
1
0
285,800
0
L
Bellona
11,068
615
20
1
0
352,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role