Player Matchup

Ganesha
Ganesha
DeathFlame153
Ganesha
Level 82
God Stats
3W - 2L
1,446 SR
Queue Stats
115W - 101L
1,585 Elo+
Solo
Heimdallr
Heimdallr
SCXRFACE
Heimdallr
Level 62
God Stats
2W - 2L
1,278 SR
Queue Stats
139W - 111L
1,666 Elo+
Solo
Cthulhu
Cthulhu
Thornback
Cthulhu
Level 145
God Stats
10W - 2L
1,646 SR
Queue Stats
279W - 283L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
Turtles
Erlang Shen
Level 147
God Stats
4W - 4L
1,520 SR
Queue Stats
217W - 168L
1,646 Elo+
Solo
Chaac
Chaac
Tylerisjoker
Chaac
Level 123
God Stats
19W - 11L
1,695 SR
Queue Stats
671W - 664L
1,604 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,614 Elo+

VS

Team Averages
Level 138
1,462 SR
1,577 Elo+
Odin
Odin
ENDP0INT
Odin
Level 126
God Stats
7W - 6L
1,612 SR
Queue Stats
521W - 486L
1,595 Elo+
Solo
Medusa
Medusa
Garrett2222
Medusa
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
409W - 432L
1,509 Elo+
Solo
Ullr
Ullr
HercTheDerp
Ullr
Level 158
God Stats
1W - 3L
1,382 SR
Queue Stats
200W - 186L
1,631 Elo+
Solo
Baba Yaga
Baba Yaga
IMyOuRDadOk76
Baba Yaga
Level 158
God Stats
1W - 4L
1,299 SR
Queue Stats
272W - 256L
1,603 Elo+
Solo
Mulan
Mulan
luis terkillo
Mulan
Level 136
God Stats
2W - 4L
1,515 SR
Queue Stats
133W - 145L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 5 / 21
11,375
758
7,264
23,748
31,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
SCXRFACE
Heimdallr
19
6 / 4 / 21
12,104
807
17,344
17,153
9,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Thornback
Cthulhu
20
9 / 2 / 20
12,749
850
25,192
18,626
24,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Turtles
Erlang Shen
18
7 / 2 / 17
11,250
750
16,517
18,030
27,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
12 / 6 / 11
12,549
837
25,271
23,537
21,874
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
3 / 5 / 12
10,587
706
11,864
23,276
22,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
16
1 / 8 / 9
9,451
630
11,444
16,712
7,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 4 / 7
11,099
740
16,674
15,723
7,801
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
IMyOuRDadOk76
Baba Yaga
18
7 / 8 / 8
11,040
736
18,881
19,134
10,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 9 / 9
9,555
637
11,240
21,496
25,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
64
34
Kills
19
19
Deaths
34
90
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
5
21
2.1
L
Odin
3
5
12
1.8
L
Medusa
1
8
9
0.69
L
7
4
7
2.63
L
Baba Yaga
IMyOuRDadOk76
Baba Yaga
7
8
8
1.38
W
Heimdallr
SCXRFACE
Heimdallr
6
4
21
4.13
W
Cthulhu
Thornback
Cthulhu
9
2
20
9.5
W
Erlang Shen
Turtles
Erlang Shen
7
2
17
7.75
W
12
6
11
2.92
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,588
Damage
70,103
101,094
Taken
96,341
115,007
Mitigated
73,420
35,944
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
7,264
619
1,339
3,224
23,748
31,838
174
4,555
19,193
8,897
0
L
Odin
11,864
1,468
0
6,344
23,276
22,304
0
6,866
15,859
0
19,087
L
Medusa
11,444
5,178
607
2,032
16,712
7,300
0
5,142
11,251
0
35,541
L
16,674
6,472
202
2,327
15,723
7,801
0
6,193
9,115
0
25,101
L
Baba Yaga
IMyOuRDadOk76
Baba Yaga
18,881
349
932
4,910
19,134
10,080
0
5,334
13,326
31,412
0
W
Heimdallr
SCXRFACE
Heimdallr
17,344
6,868
1,946
3,936
17,153
9,823
5,272
5,495
11,658
0
40,632
W
Cthulhu
Thornback
Cthulhu
25,192
715
5,871
4,472
18,626
24,017
384
3,756
14,870
44,501
0
W
Erlang Shen
Turtles
Erlang Shen
16,517
5,696
3,080
4,176
18,030
27,455
1,135
2,298
15,732
0
23,943
W
25,271
4,800
890
7,010
23,537
21,874
1,361
2,777
20,760
0
55,034
L
11,240
824
1,924
2,881
21,496
25,935
0
6,789
14,334
0
23,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,027
Gold Earned
51,732
177
Minions Killed
145
0
Camps Cleared
0
1,415,779
Distance Traveled
1,314,293
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,375
758
1
0
0
297,446
0
L
Odin
10,587
706
14
1
0
333,433
1
L
Medusa
9,451
630
43
3
0
230,882
1
L
Ullr
11,099
740
33
2
0
272,721
2
L
Baba Yaga
11,040
736
30
2
0
246,656
0
W
Heimdallr
12,104
807
46
3
0
271,408
5
W
Cthulhu
12,749
850
56
4
0
329,802
3
W
Erlang Shen
11,250
750
18
1
0
286,139
4
W
Chaac
12,549
837
56
4
0
230,984
0
L
Mulan
9,555
637
25
2
0
230,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role