Player Matchup

Guan Yu
Guan Yu
HackMurray
Guan Yu
Level 28
God Stats
2W - 3L
1,787 SR
Queue Stats
32W - 83L
1,396 Elo+
Party 2
Ares
Ares
JungleFiend
Ares
Level 90
God Stats
6W - 6L
1,470 SR
Queue Stats
476W - 529L
1,427 Elo+
Solo
Cupid
Cupid
Toelicker
Cupid
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 51L
1,312 Elo+
Party 2
Pele
Pele
YungMaser
Pele
Level 40
God Stats
4W - 7L
1,290 SR
Queue Stats
69W - 94L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
battleBITT
Baron Samedi
Level 13
God Stats
1W - 3L
1,490 SR
Queue Stats
8W - 20L
1,333 Elo+
Party 2
Team Averages
Level 39
1,507 SR
1,377 Elo+

VS

Team Averages
Level 59
1,424 SR
1,478 Elo+
Fenrir
Fenrir
MiguelTooWavy
Fenrir
Level 63
God Stats
2W - 2L
1,437 SR
Queue Stats
54W - 44L
1,527 Elo+
Solo
Jormungandr
Jormungandr
SirCulpepp
Jormungandr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 54L
1,581 Elo+
Party 1
Horus
Horus
ThatBoyDante
Horus
Level 43
God Stats
9W - 5L
1,500 SR
Queue Stats
110W - 73L
1,566 Elo+
Party 1
Skadi
Skadi
WeToxicBoyz
Skadi
Level 101
God Stats
1W - 2L
1,191 SR
Queue Stats
2W - 5L
1,196 Elo+
Solo
Ullr
Ullr
meagainbro
Ullr
Level 61
God Stats
18W - 26L
1,493 SR
Queue Stats
142W - 121L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HackMurray
Guan Yu
17
0 / 1 / 0
10,274
428
2,225
14,918
18,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 6 / 7
10,301
429
8,851
29,803
40,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cupid
Toelicker
Cupid
15
0 / 5 / 5
9,659
402
3,950
16,634
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
20
7 / 4 / 0
12,856
536
14,078
20,123
9,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
battleBITT
Baron Samedi
16
0 / 5 / 4
10,064
419
4,511
12,548
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 4
13,180
549
7,056
12,978
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SirCulpepp
Jormungandr
18
3 / 1 / 13
13,763
573
13,482
25,629
32,477
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
0 / 0 / 7
14,623
609
9,396
14,158
18,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 5 / 4
14,552
606
16,036
16,730
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 3
14,588
608
15,816
12,542
6,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
8
Kills
21
21
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
HackMurray
Guan Yu
0
1
0
0
L
1
6
7
0.75
W
4
1
4
6
W
Jormungandr
SirCulpepp
Jormungandr
3
1
13
9.5
W
0
0
7
3.5
L
Cupid
Toelicker
Cupid
0
5
5
0.5
W
6
5
4
1.6
L
Pele
7
4
0
1.75
L
Baron Samedi
battleBITT
Baron Samedi
0
5
4
0.4
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
61,786
94,026
Taken
82,037
81,950
Mitigated
71,198
20,417
Healing
27,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
HackMurray
Guan Yu
2,225
916
166
2,422
14,918
18,653
810
2,040
12,878
0
59,960
L
8,851
337
516
4,133
29,803
40,208
742
5,384
24,419
49,901
3,615
W
7,056
769
0
3,587
12,978
6,526
87
1,037
11,941
26
94,200
W
Jormungandr
SirCulpepp
Jormungandr
13,482
4,231
250
8,938
25,629
32,477
1,656
6,293
18,467
88,142
3,015
W
9,396
4,732
74
5,155
14,158
18,830
3,670
2,013
12,145
0
102,776
L
Cupid
Toelicker
Cupid
3,950
1,764
466
5,545
16,634
6,491
2,306
2,069
14,565
0
55,812
W
16,036
8,535
0
7,820
16,730
6,634
2,194
2,124
14,606
32
106,307
L
Pele
14,078
5,569
0
5,849
20,123
9,719
1,290
1,923
18,200
0
150,370
L
Baron Samedi
battleBITT
Baron Samedi
4,511
394
436
884
12,548
6,879
0
2,149
10,399
67,711
0
W
15,816
9,723
0
1,573
12,542
6,731
10,341
4,593
7,949
0
139,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,154
Gold Earned
70,706
597
Minions Killed
749
0
Camps Cleared
0
2,074,339
Distance Traveled
2,103,213
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,274
428
128
5
0
304,811
0
L
Ares
10,301
429
53
2
0
445,377
2
W
Fenrir
13,180
549
138
6
0
390,153
7
W
Jormungandr
13,763
573
87
4
0
437,044
2
W
Horus
14,623
609
174
7
0
402,393
8
L
Cupid
9,659
402
95
4
0
424,345
0
W
Skadi
14,552
606
136
6
0
405,082
2
L
Pele
12,856
536
201
8
0
499,805
0
L
Baron Samedi
10,064
419
120
5
0
400,001
0
W
Ullr
14,588
608
214
9
0
468,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role