Player Matchup

Anubis
Anubis
Isquec
Anubis
Level 100
God Stats
4W - 1L
1,743 SR
Queue Stats
230W - 308L
1,420 Elo+
Party 2
Nemesis
Nemesis
Manudelro14
Nemesis
Level 60
God Stats
5W - 10L
1,302 SR
Queue Stats
264W - 366L
1,426 Elo+
Party 2
Nike
Nike
MrTarikTheOtac
Nike
Level 72
God Stats
13W - 6L
1,607 SR
Queue Stats
117W - 134L
1,382 Elo+
Solo
Team Averages
Level 77
1,551 SR
1,409 Elo+

VS

Team Averages
Level 124
1,385 SR
1,381 Elo+
Janus
Janus
Longshot1106
Janus
Level 108
God Stats
1W - 2L
1,448 SR
Queue Stats
40W - 49L
1,413 Elo+
Party 1
Thanatos
Thanatos
MI-COMANDANTE
Thanatos
Level 155
God Stats
9W - 23L
1,240 SR
Queue Stats
368W - 456L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
supreme_link
Sun Wukong
Level 109
God Stats
11W - 13L
1,468 SR
Queue Stats
48W - 71L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Isquec
Anubis
16
6 / 2 / 6
10,228
787
9,484
10,122
4,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Manudelro14
Nemesis
16
4 / 0 / 11
10,425
802
6,955
7,754
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 0 / 9
10,399
800
10,918
10,730
8,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,086
699
8,833
8,737
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
MI-COMANDANTE
Thanatos
12
0 / 8 / 1
7,885
607
4,665
12,602
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
supreme_link
Sun Wukong
14
1 / 3 / 1
8,551
658
8,209
11,235
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Isquec
Anubis
6
2
6
4.5
L
1
5
1
0.3
L
Thanatos
MI-COMANDANTE
Thanatos
0
8
1
0.06
W
Nemesis
Manudelro14
Nemesis
4
0
11
9.5
W
6
0
9
10.5
L
Sun Wukong
supreme_link
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
21,707
28,606
Taken
32,574
17,892
Mitigated
16,753
8,521
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Isquec
Anubis
9,484
210
0
5,141
10,122
4,949
378
3,016
6,507
50,529
0
L
8,833
653
0
15
8,737
2,715
0
4,643
4,094
39,393
0
L
Thanatos
MI-COMANDANTE
Thanatos
4,665
875
0
5,189
12,602
5,597
0
2,807
9,795
0
20,597
W
Nemesis
Manudelro14
Nemesis
6,955
3,040
0
2,088
7,754
4,392
546
2,391
4,940
0
27,017
W
10,918
1,074
386
906
10,730
8,551
112
3,481
6,730
0
29,077
L
Sun Wukong
supreme_link
Sun Wukong
8,209
1,261
0
2,631
11,235
8,441
10
2,088
9,147
0
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,052
Gold Earned
25,522
170
Minions Killed
127
0
Camps Cleared
0
770,106
Distance Traveled
680,139
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,228
787
82
6
0
201,277
0
L
Janus
9,086
699
78
6
0
208,787
0
L
Thanatos
7,885
607
26
2
0
219,968
5
W
Nemesis
10,425
802
48
4
0
281,976
2
W
Nike
10,399
800
40
3
0
286,853
1
L
Sun Wukong
8,551
658
23
2
0
251,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role