Player Matchup

Khepri
Khepri
A1R x Bunyan
Khepri
Level 101
God Stats
6W - 1L
1,628 SR
Queue Stats
104W - 78L
1,587 Elo+
Party 2
Bastet
Bastet
Its Hearts
Bastet
Level 148
God Stats
1W - 3L
1,363 SR
Queue Stats
62W - 51L
1,572 Elo+
Solo
Hel
Hel
ONYX SA1NT
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,543 Elo+
Party 2
Rama
Rama
x4o6 MoNtAGEx
Rama
Level 129
God Stats
0W - 3L
1,519 SR
Queue Stats
191W - 137L
1,647 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xKING OF CRUNKx
Cu Chulainn
Level 160
God Stats
0W - 2L
1,302 SR
Queue Stats
186W - 153L
1,524 Elo+
Party 2
Team Averages
Level 137
1,462 SR
1,575 Elo+

VS

Team Averages
Level 142
1,540 SR
1,544 Elo+
Hel
Hel
Bev8675
Hel
Level 119
God Stats
2W - 0L
1,771 SR
Queue Stats
61W - 42L
1,580 Elo+
Party 3
Neith
Neith
Major LedZep
Neith
Level 139
God Stats
3W - 2L
1,612 SR
Queue Stats
199W - 202L
1,507 Elo+
Solo
Fenrir
Fenrir
MellowLXVI
Fenrir
Level 142
God Stats
3W - 1L
1,530 SR
Queue Stats
204W - 149L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
NoMoreCommBans
Nu Wa
Level 156
God Stats
8W - 6L
1,531 SR
Queue Stats
404W - 332L
1,564 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SlickeryVickery
Kumbhakarna
Level 154
God Stats
2W - 4L
1,256 SR
Queue Stats
325W - 330L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 4 / 9
12,101
605
13,229
31,582
48,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Its Hearts
Bastet
19
5 / 2 / 5
11,715
586
16,886
18,428
8,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

19
2 / 2 / 10
11,027
551
7,687
18,581
11,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 5 / 9
11,656
583
26,725
25,552
13,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
xKING OF CRUNKx
Cu Chulainn
19
2 / 4 / 9
11,553
578
26,550
40,465
37,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
4 / 1 / 10
12,552
628
12,835
18,439
22,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 1 / 10
12,905
645
36,579
17,371
12,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
MellowLXVI
Fenrir
19
2 / 5 / 12
12,804
640
16,897
23,815
34,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 1 / 13
12,336
617
40,283
16,430
9,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SlickeryVickery
Kumbhakarna
20
5 / 4 / 10
14,256
713
15,710
35,595
56,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
72
12
Kills
17
17
Deaths
12
42
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
4
9
1.63
W
Hel
4
1
10
9
L
Bastet
Its Hearts
Bastet
5
2
5
3.75
W
5
1
10
10
W
Fenrir
MellowLXVI
Fenrir
2
5
12
1.6
W
1
1
13
7.5
L
2
2
10
3.5
W
Kumbhakarna
SlickeryVickery
Kumbhakarna
5
4
10
2.5
L
1
5
9
1.1
L
Cu Chulainn
xKING OF CRUNKx
Cu Chulainn
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,077
Damage
122,304
134,608
Taken
111,650
120,092
Mitigated
135,294
79,549
Healing
59,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
13,229
905
5,761
5,979
31,582
48,897
90
14,962
16,620
38,340
0
W
Hel
12,835
404
22,401
11,475
18,439
22,053
315
4,656
13,336
24,916
0
L
Bastet
Its Hearts
Bastet
16,886
3,359
4,442
5,430
18,428
8,762
544
11,819
6,609
0
31,736
W
36,579
11,487
1,926
4,774
17,371
12,267
3,128
3,678
13,213
0
66,372
W
Fenrir
MellowLXVI
Fenrir
16,897
3,677
3,093
3,038
23,815
34,761
802
3,938
19,398
1,188
24,972
W
40,283
13,552
3,599
3,220
16,430
9,987
2,740
2,905
13,095
76,050
0
L
7,687
882
26,138
11,762
18,581
11,566
77
10,141
8,440
22,675
0
W
Kumbhakarna
SlickeryVickery
Kumbhakarna
15,710
1,241
544
5,785
35,595
56,226
362
5,739
29,038
36,905
0
L
26,725
15,840
449
3,909
25,552
13,400
2,593
13,752
11,800
0
86,099
L
Cu Chulainn
xKING OF CRUNKx
Cu Chulainn
26,550
2,383
1,969
13,710
40,465
37,467
504
18,671
21,794
0
54,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,052
Gold Earned
64,853
270
Minions Killed
229
0
Camps Cleared
0
1,717,967
Distance Traveled
1,862,955
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,101
605
45
2
0
323,025
0
W
Hel
12,552
628
28
1
0
406,315
0
L
Bastet
11,715
586
27
1
0
418,331
0
W
Neith
12,905
645
62
3
0
364,411
1
W
Fenrir
12,804
640
20
1
0
348,333
0
W
Nu Wa
12,336
617
80
4
0
379,259
0
L
Hel
11,027
551
26
1
0
360,554
0
W
Kumbhakarna
14,256
713
39
2
0
364,637
1
L
Rama
11,656
583
114
6
0
267,450
0
L
Cu Chulainn
11,553
578
58
3
0
348,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role