Player Matchup

Ah Puch
Ah Puch
BelleBelinha
Ah Puch
Level 158
God Stats
7W - 6L
1,517 SR
Queue Stats
56W - 68L
1,457 Elo+
Solo
Charybdis
Charybdis
Warhead425
Charybdis
Level 69
God Stats
20W - 13L
1,612 SR
Queue Stats
180W - 184L
1,444 Elo+
Solo
Nu Wa
Nu Wa
darck_ghost2002
Nu Wa
Level 77
God Stats
7W - 7L
1,645 SR
Queue Stats
42W - 61L
1,338 Elo+
Solo
Maui
Maui
i_yeeted_in_her
Maui
Level 27
God Stats
17W - 20L
1,500 SR
Queue Stats
54W - 47L
1,539 Elo+
Solo
Geb
Geb
メタモン
Geb
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,606 Elo+
Solo
Team Averages
Level 68
1,555 SR
1,477 Elo+

VS

Team Averages
Level 81
1,606 SR
1,622 Elo+
Ravana
Ravana
AlphaArez
Ravana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 76L
1,526 Elo+
Party 1
Achilles
Achilles
DrippyTipsy
Achilles
Level 160
God Stats
4W - 1L
1,620 SR
Queue Stats
134W - 72L
1,708 Elo+
Party 1
Aphrodite
Aphrodite
KnifeyLulla
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Da Ji
Da Ji
TiamatOrF6
Da Ji
Level 47
God Stats
1W - 0L
1,785 SR
Queue Stats
7W - 0L
1,935 Elo+
Party 1
Kukulkan
Kukulkan
bigtktkt
Kukulkan
Level 77
God Stats
4W - 2L
1,627 SR
Queue Stats
17W - 22L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BelleBelinha
Ah Puch
17
3 / 2 / 2
10,020
716
15,195
8,682
4,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Warhead425
Charybdis
15
1 / 6 / 2
8,976
641
7,227
12,817
5,902
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 6 / 1
9,750
696
14,763
11,485
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 3 / 3
9,271
662
6,884
16,083
20,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 0
9,145
653
1,012
15,711
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AlphaArez
Ravana
16
2 / 2 / 6
9,233
660
6,136
10,351
12,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
DrippyTipsy
Achilles
18
9 / 1 / 7
10,546
753
17,529
19,558
24,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
KnifeyLulla
Aphrodite
14
0 / 2 / 4
8,457
604
1,721
6,796
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
18
6 / 0 / 10
10,446
746
12,931
13,744
7,899
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
bigtktkt
Kukulkan
18
4 / 2 / 9
10,606
758
15,880
9,888
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
21
21
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ravana
AlphaArez
Ravana
2
2
6
2.5
L
Ah Puch
BelleBelinha
Ah Puch
3
2
2
2
W
Achilles
DrippyTipsy
Achilles
9
1
7
12.5
W
Aphrodite
KnifeyLulla
Aphrodite
0
2
4
1
W
Da Ji
6
0
10
11
L
Charybdis
Warhead425
Charybdis
1
6
2
0.33
W
Kukulkan
bigtktkt
Kukulkan
4
2
9
4.25
L
3
6
1
0.58
L
0
3
3
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
54,197
64,778
Taken
60,337
50,040
Mitigated
53,146
7,009
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AlphaArez
Ravana
6,136
1,333
0
722
10,351
12,856
0
5,808
4,361
0
28,172
L
Ah Puch
BelleBelinha
Ah Puch
15,195
460
118
2,692
8,682
4,098
128
2,507
5,923
38,224
0
W
Achilles
DrippyTipsy
Achilles
17,529
4,717
0
3,969
19,558
24,383
0
9,820
9,426
0
46,158
W
Aphrodite
KnifeyLulla
Aphrodite
1,721
266
2,523
2,866
6,796
3,733
0
5,667
863
12,055
0
W
Da Ji
12,931
3,880
0
1,190
13,744
7,899
0
8,394
5,113
0
45,653
L
Charybdis
Warhead425
Charybdis
7,227
4,860
0
955
12,817
5,902
914
3,466
9,202
0
24,011
W
Kukulkan
bigtktkt
Kukulkan
15,880
1,134
0
423
9,888
4,275
1,233
6,516
3,196
51,196
0
L
14,763
5,103
0
1,330
11,485
4,938
1,313
1,129
10,150
31,274
0
L
6,884
1,061
0
991
16,083
20,439
0
5,208
10,359
25,915
4,615
L
1,012
23
0
923
15,711
14,663
264
5,291
10,234
13,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
49,288
219
Minions Killed
289
0
Camps Cleared
0
1,237,302
Distance Traveled
1,270,285
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,233
660
35
3
0
250,980
2
L
Ah Puch
10,020
716
49
4
0
257,187
2
W
Achilles
10,546
753
61
4
0
281,167
2
W
Aphrodite
8,457
604
36
3
0
171,376
0
W
Da Ji
10,446
746
67
5
0
305,539
0
L
Charybdis
8,976
641
35
3
0
221,044
0
W
Kukulkan
10,606
758
90
6
0
261,223
0
L
Nu Wa
9,750
696
59
4
0
239,817
1
L
Maui
9,271
662
59
4
0
266,728
0
L
Geb
9,145
653
17
1
0
252,526
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role