Player Matchup

Bellona
Bellona
AHill2007
Bellona
Level 6
God Stats
0W - 1L
1,144 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
CrazyNakedLarry
Fenrir
Level 67
God Stats
0W - 2L
1,197 SR
Queue Stats
4W - 17L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 119
God Stats
390W - 353L
1,537 SR
Queue Stats
638W - 642L
1,392 Elo+
Solo
Cthulhu
Cthulhu
MrDrPineapples
Cthulhu
Level 10
God Stats
0W - 1L
1,191 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 1
Baron Samedi
Baron Samedi
xCarus0
Baron Samedi
Level 144
God Stats
2W - 1L
1,556 SR
Queue Stats
4W - 5L
1,222 Elo+
Solo
Team Averages
Level 69
1,325 SR
1,309 Elo+

VS

Team Averages
Level 77
1,512 SR
1,339 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bethani25
Bakasura
Level 99
God Stats
11W - 8L
1,481 SR
Queue Stats
565W - 582L
1,333 Elo+
Solo
Vamana
Vamana
EYGEN_
Vamana
Level 88
God Stats
29W - 23L
1,472 SR
Queue Stats
190W - 195L
1,367 Elo+
Solo
Nu Wa
Nu Wa
Gamer4Dayzz753
Nu Wa
Level 68
God Stats
20W - 18L
1,609 SR
Queue Stats
80W - 98L
1,367 Elo+
Solo
Hou Yi
Hou Yi
milanesa2
Hou Yi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AHill2007
Bellona
7
0 / 9 / 0
5,009
358
1,983
12,948
11,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 3 / 0
4,765
340
1,049
10,812
3,221
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
LT Firejay
Danzaburou
10
1 / 6 / 1
6,161
440
6,659
14,150
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 8 / 0
5,569
398
4,126
12,766
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
xCarus0
Baron Samedi
13
2 / 1 / 0
7,300
521
7,102
6,321
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 8
8,173
584
5,147
12,607
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Bethani25
Bakasura
14
9 / 1 / 3
8,840
631
7,324
9,896
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
EYGEN_
Vamana
16
8 / 0 / 1
10,026
716
7,818
12,169
10,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 1
7,618
544
4,548
5,957
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
milanesa2
Hou Yi
13
7 / 0 / 4
8,732
624
9,415
11,095
4,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
26
27
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
8
6
L
Bellona
AHill2007
Bellona
0
9
0
0
W
Bakasura
Bethani25
Bakasura
9
1
3
10.5
L
0
3
0
0
W
Vamana
EYGEN_
Vamana
8
0
1
8.5
W
0
1
1
0.5
L
Danzaburou
LT Firejay
Danzaburou
1
6
1
0.25
L
0
8
0
0
W
Hou Yi
milanesa2
Hou Yi
7
0
4
9
L
Baron Samedi
xCarus0
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,919
Damage
34,252
56,997
Taken
51,724
31,761
Mitigated
33,360
8,793
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,147
990
444
3,961
12,607
11,445
297
4,575
8,032
25,510
0
L
Bellona
AHill2007
Bellona
1,983
1,420
0
1,581
12,948
11,623
0
709
12,015
0
17,703
W
Bakasura
Bethani25
Bakasura
7,324
4,915
0
3,696
9,896
4,917
1,651
1,985
7,911
0
43,226
L
1,049
443
0
960
10,812
3,221
0
1,642
9,128
0
18,686
W
Vamana
EYGEN_
Vamana
7,818
4,849
0
4,555
12,169
10,485
1,894
325
11,844
0
81,038
W
4,548
554
0
1,160
5,957
2,343
527
2,628
3,329
46,709
0
L
Danzaburou
LT Firejay
Danzaburou
6,659
2,888
32
3,474
14,150
5,084
0
2,413
11,433
0
38,050
L
4,126
752
0
543
12,766
9,207
0
2,033
10,341
20,886
0
W
Hou Yi
milanesa2
Hou Yi
9,415
4,747
355
4,131
11,095
4,170
2,304
2,889
8,206
0
54,265
L
Baron Samedi
xCarus0
Baron Samedi
7,102
852
0
2,203
6,321
2,626
59
2,543
3,305
53,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
43,389
227
Minions Killed
418
0
Camps Cleared
0
1,241,805
Distance Traveled
1,378,087
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,173
584
31
2
0
269,893
2
L
Bellona
5,009
358
20
1
0
271,636
1
W
Bakasura
8,840
631
85
6
0
353,918
0
L
Fenrir
4,765
340
24
2
0
268,708
0
W
Vamana
10,026
716
136
10
0
263,517
0
W
Nu Wa
7,618
544
82
6
0
244,354
0
L
Danzaburou
6,161
440
67
5
0
225,273
1
L
Cthulhu
5,569
398
23
2
0
237,208
0
W
Hou Yi
8,732
624
84
6
0
246,405
0
L
Baron Samedi
7,300
521
93
7
0
238,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role