Player Matchup

Ullr
Ullr
LucidSuger
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,678 Elo+
Party 1
Maui
Maui
Yah Yeetimus
Maui
Level 129
God Stats
0W - 1L
1,571 SR
Queue Stats
26W - 12L
1,606 Elo+
Party 1
Hercules
Hercules
oImprovised
Hercules
Level 129
God Stats
2W - 3L
1,640 SR
Queue Stats
39W - 22L
1,626 Elo+
Party 1
Team Averages
Level 109
1,570 SR
1,637 Elo+

VS

Team Averages
Level 154
1,383 SR
1,549 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GradyDraconisJr
Eset
Level 149
God Stats
1W - 3L
1,170 SR
Queue Stats
844W - 938L
1,526 Elo+
Solo
Shiva
Shiva
Nmelesfce
Shiva
Level 157
God Stats
3W - 3L
1,479 SR
Queue Stats
216W - 190L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,174
584
3,014
11,690
5,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 5
9,063
647
8,171
13,388
11,589
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
oImprovised
Hercules
16
5 / 1 / 0
9,926
709
12,069
14,426
17,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 1 / 3
10,352
739
12,303
12,137
13,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 3 / 4
9,953
711
9,593
9,368
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Nmelesfce
Shiva
16
1 / 1 / 8
9,757
697
12,337
13,527
19,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
9
9
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
W
3
3
4
1.67
L
0
5
1
0.1
W
Shiva
Nmelesfce
Shiva
1
1
8
5
L
0
3
5
0.83
L
Hercules
oImprovised
Hercules
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,254
Damage
34,233
39,504
Taken
35,032
33,646
Mitigated
38,218
4,147
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,303
8,445
0
5,333
12,137
13,816
449
2,281
9,856
0
41,685
W
9,593
736
803
567
9,368
4,811
400
3,460
5,908
42,730
0
L
3,014
1,184
186
355
11,690
5,051
168
3,374
8,316
0
27,772
W
Shiva
Nmelesfce
Shiva
12,337
2,621
465
2,359
13,527
19,591
0
2,659
10,868
417
44,733
L
8,171
1,973
0
626
13,388
11,589
0
3,327
10,061
37,030
0
L
Hercules
oImprovised
Hercules
12,069
3,810
490
2,490
14,426
17,006
0
3,321
11,105
0
38,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,163
Gold Earned
30,062
185
Minions Killed
184
0
Camps Cleared
0
731,549
Distance Traveled
770,708
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,352
739
46
3
0
243,891
1
W
Eset
9,953
711
70
5
0
235,686
3
L
Ullr
8,174
584
54
4
0
219,414
0
W
Shiva
9,757
697
68
5
0
291,131
1
L
Maui
9,063
647
68
5
0
240,829
3
L
Hercules
9,926
709
63
5
0
271,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role