Player Matchup

Artio
Artio
ATNCraven
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,378 Elo+
Party 1
King Arthur
King Arthur
Blank O6271
King Arthur
Level 17
God Stats
3W - 1L
1,540 SR
Queue Stats
17W - 11L
1,609 Elo+
Party 2
Anhur
Anhur
Helsinki OG
Anhur
Level 129
God Stats
10W - 7L
1,492 SR
Queue Stats
412W - 391L
1,554 Elo+
Party 2
Hera
Hera
jonasguerrero
Hera
Level 108
God Stats
11W - 12L
1,536 SR
Queue Stats
331W - 317L
1,552 Elo+
Party 2
Awilix
Awilix
sh1nb0u
Awilix
Level 46
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 5L
1,168 Elo+
Party 1
Team Averages
Level 73
1,469 SR
1,452 Elo+

VS

Team Averages
Level 59
1,530 SR
1,374 Elo+
Olorun
Olorun
CallMeChrisE
Olorun
Level 57
God Stats
5W - 6L
1,497 SR
Queue Stats
90W - 104L
1,372 Elo+
Party 3
Sylvanus
Sylvanus
MerKaDynasty
Sylvanus
Level 88
God Stats
6W - 8L
1,481 SR
Queue Stats
151W - 189L
1,433 Elo+
Party 4
Rama
Rama
MerKaGalaxy
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,355 Elo+
Party 4
Osiris
Osiris
Tragic CareBear
Osiris
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,358 Elo+
Party 3
Nemesis
Nemesis
cornnili
Nemesis
Level 65
God Stats
1W - 2L
1,670 SR
Queue Stats
104W - 111L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ATNCraven
Artio
11
0 / 1 / 4
6,719
517
4,638
10,542
7,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
Blank O6271
King Arthur
13
3 / 0 / 3
7,914
609
9,503
8,613
7,979
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 0
7,605
585
11,154
9,634
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 2
7,217
555
5,187
5,707
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
sh1nb0u
Awilix
11
2 / 3 / 3
6,901
531
4,778
8,741
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
2 / 2 / 0
6,823
525
4,764
12,553
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
MerKaDynasty
Sylvanus
9
1 / 1 / 0
5,528
425
7,928
12,809
6,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 1
6,216
478
3,883
8,871
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 4 / 0
5,294
407
3,055
11,270
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
cornnili
Nemesis
10
1 / 2 / 3
6,072
467
3,335
8,166
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
ATNCraven
Artio
0
1
4
2
W
King Arthur
Blank O6271
King Arthur
3
0
3
4.5
L
Olorun
2
2
0
1
W
3
0
0
3
L
Sylvanus
MerKaDynasty
Sylvanus
1
1
0
1
L
0
2
1
0.25
L
1
4
0
0.25
L
Nemesis
cornnili
Nemesis
1
2
3
1.25
W
3
1
2
4
W
Awilix
sh1nb0u
Awilix
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
22,965
43,237
Taken
53,669
25,025
Mitigated
24,063
15,666
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ATNCraven
Artio
4,638
859
1,098
4,666
10,542
7,828
377
3,842
6,700
17,479
0
W
King Arthur
Blank O6271
King Arthur
9,503
986
0
1,618
8,613
7,979
75
887
7,726
0
57,034
L
Olorun
4,764
1,660
187
3,929
12,553
5,066
1,860
3,636
8,917
56,740
0
W
11,154
6,651
0
5,412
9,634
3,362
0
3,441
6,193
0
70,996
L
Sylvanus
MerKaDynasty
Sylvanus
7,928
2,397
1,315
6,110
12,809
6,699
0
3,567
9,242
31,524
0
L
3,883
2,742
0
2,746
8,871
2,254
0
965
7,906
0
39,133
L
3,055
1,711
0
3,747
11,270
6,499
0
584
10,686
0
17,726
L
Nemesis
cornnili
Nemesis
3,335
888
0
1,954
8,166
3,545
0
1,073
7,093
0
33,141
W
5,187
1,371
0
250
5,707
2,362
1,280
2,720
2,987
49,870
0
W
Awilix
sh1nb0u
Awilix
4,778
1,868
0
2,622
8,741
3,494
722
1,802
6,939
0
38,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
29,933
414
Minions Killed
291
0
Camps Cleared
0
1,337,031
Distance Traveled
1,153,435
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,719
517
36
3
0
281,563
7
W
King Arthur
7,914
609
109
8
0
286,221
2
L
Olorun
6,823
525
82
6
0
241,802
0
W
Anhur
7,605
585
124
10
0
222,892
5
L
Sylvanus
5,528
425
48
4
0
235,144
5
L
Rama
6,216
478
71
5
0
197,337
0
L
Osiris
5,294
407
28
2
0
233,702
0
L
Nemesis
6,072
467
62
5
0
245,450
2
W
Hera
7,217
555
79
6
0
269,808
3
W
Awilix
6,901
531
66
5
0
276,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role