Player Matchup

Apollo
Apollo
 
Apollo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
BigDurdyD
Kali
Level 121
God Stats
4W - 2L
1,553 SR
Queue Stats
54W - 54L
1,475 Elo+
Party 4
Shiva
Shiva
Cachase
Shiva
Level 24
God Stats
2W - 2L
1,495 SR
Queue Stats
7W - 6L
1,438 Elo+
Party 4
Agni
Agni
Zwanghafte
Agni
Level 134
God Stats
2W - 0L
1,717 SR
Queue Stats
13W - 15L
1,662 Elo+
Solo
Team Averages
Level 82
1,553 SR
1,515 Elo+

VS

Team Averages
Level 70
1,575 SR
1,505 Elo+
Mulan
Mulan
CriticsNA
Mulan
Level 61
God Stats
18W - 6L
1,642 SR
Queue Stats
44W - 44L
1,485 Elo+
Party 3
Hades
Hades
Secresity
Hades
Level 73
God Stats
1W - 2L
1,613 SR
Queue Stats
33W - 36L
1,441 Elo+
Party 3
Hun Batz
Hun Batz
TropicalJuiceBox
Hun Batz
Level 25
God Stats
1W - 1L
1,709 SR
Queue Stats
61W - 46L
1,521 Elo+
Party 2
Charybdis
Charybdis
YangRock
Charybdis
Level 121
God Stats
6W - 10L
1,409 SR
Queue Stats
82W - 74L
1,444 Elo+
Solo
Maui
Maui
slaps44
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 1 / 0
7,216
555
6,426
9,020
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
 
Ymir
11
0 / 1 / 8
7,185
553
5,426
10,780
9,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
14
8 / 0 / 0
8,726
671
7,255
11,616
5,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Cachase
Shiva
12
0 / 1 / 2
7,051
542
6,315
9,651
8,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 2 / 4
7,263
559
6,721
6,176
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CriticsNA
Mulan
11
1 / 1 / 0
6,672
513
7,397
11,026
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Secresity
Hades
7
0 / 3 / 1
5,367
413
1,075
5,871
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 4 / 0
6,835
526
7,346
11,379
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
YangRock
Charybdis
11
1 / 1 / 1
6,375
490
6,366
9,935
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
slaps44
Maui
10
0 / 2 / 2
6,241
480
3,708
13,074
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
5
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
0
1
W
Ymir
 
Ymir
0
1
8
4
W
Kali
8
0
0
8
W
Shiva
Cachase
Shiva
0
1
2
1
L
Mulan
CriticsNA
Mulan
1
1
0
1
L
Hades
Secresity
Hades
0
3
1
0.17
L
3
4
0
0.75
L
Charybdis
YangRock
Charybdis
1
1
1
1.5
W
2
2
4
2
L
Maui
slaps44
Maui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,143
Damage
25,892
47,243
Taken
51,285
28,032
Mitigated
29,915
12,085
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,426
3,186
0
2,968
9,020
3,017
786
919
8,101
0
59,069
W
Ymir
 
Ymir
5,426
1,698
492
3,034
10,780
9,675
0
1,765
8,970
26,057
0
W
Kali
7,255
4,185
0
3,306
11,616
5,130
262
726
10,890
0
68,355
W
Shiva
Cachase
Shiva
6,315
1,168
203
1,424
9,651
8,051
125
372
8,582
150
41,148
L
Mulan
CriticsNA
Mulan
7,397
1,245
0
3,649
11,026
8,638
0
1,089
9,937
1,975
41,723
L
Hades
Secresity
Hades
1,075
197
73
1,824
5,871
2,751
0
3,393
2,478
18,409
0
L
7,346
1,941
0
2,878
11,379
4,757
0
1,830
9,549
0
44,823
L
Charybdis
YangRock
Charybdis
6,366
2,655
163
5,712
9,935
3,094
0
1,905
8,030
0
52,498
W
6,721
1,116
0
658
6,176
2,159
667
1,705
4,471
52,652
0
L
Maui
slaps44
Maui
3,708
1,194
327
4,359
13,074
10,675
0
4,080
8,994
23,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
31,490
397
Minions Killed
322
0
Camps Cleared
0
1,281,154
Distance Traveled
1,102,780
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,216
555
110
8
0
256,608
4
W
Ymir
7,185
553
36
3
0
247,965
2
W
Kali
8,726
671
108
8
0
302,001
7
W
Shiva
7,051
542
59
5
0
249,302
5
L
Mulan
6,672
513
81
6
0
202,771
2
L
Hades
5,367
413
33
3
0
145,370
1
L
Hun Batz
6,835
526
86
7
0
262,369
1
L
Charybdis
6,375
490
93
7
0
229,874
2
W
Agni
7,263
559
84
6
0
225,278
2
L
Maui
6,241
480
29
2
0
262,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role