Player Matchup

Merlin
Merlin
Foscil
Merlin
Level 118
God Stats
3W - 3L
1,627 SR
Queue Stats
88W - 68L
1,552 Elo+
Party 1
Bastet
Bastet
NLittle9984
Bastet
Level 16
God Stats
1W - 0L
1,299 SR
Queue Stats
3W - 4L
1,399 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Solenuy
Morgan Le Fay
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 81L
1,492 Elo+
Party 1
Neith
Neith
auflppv
Neith
Level 128
God Stats
6W - 4L
1,679 SR
Queue Stats
261W - 277L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
dOOOOOOOOOOOtmeh
Amaterasu
Level 106
God Stats
1W - 0L
1,358 SR
Queue Stats
17W - 5L
1,733 Elo+
Party 2
Team Averages
Level 97
1,493 SR
1,532 Elo+

VS

Team Averages
Level 107
1,433 SR
1,510 Elo+
Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Drachenstaub
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 230L
1,442 Elo+
Party 3
Ishtar
Ishtar
SwenSVK
Ishtar
Level 145
God Stats
10W - 21L
1,384 SR
Queue Stats
267W - 267L
1,516 Elo+
Solo
Nox
Nox
TomasTurba0
Nox
Level 57
God Stats
3W - 7L
1,262 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo
Bastet
Bastet
Wasgij
Bastet
Level 160
God Stats
19W - 16L
1,519 SR
Queue Stats
271W - 283L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Foscil
Merlin
18
7 / 1 / 18
12,349
1,235
24,433
8,659
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
17
6 / 2 / 17
11,546
1,155
18,518
15,399
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Solenuy
Morgan Le Fay
17
4 / 1 / 14
10,866
1,087
15,106
7,793
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
auflppv
Neith
18
7 / 2 / 11
11,277
1,128
17,518
7,796
2,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
17
5 / 3 / 18
12,276
1,228
17,995
21,273
23,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

258

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 6 / 8
11,192
1,119
5,785
27,279
39,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
1 / 7 / 3
9,825
983
4,130
17,572
9,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
SwenSVK
Ishtar
15
2 / 5 / 5
10,217
1,022
16,536
18,634
8,670
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 4
9,650
965
7,785
11,569
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Wasgij
Bastet
15
5 / 6 / 2
10,798
1,080
19,967
22,094
9,096
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
29
Kills
9
9
Deaths
29
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
8
0.67
L
Anubis
1
7
3
0.36
W
Merlin
Foscil
Merlin
7
1
18
16
W
Bastet
6
2
17
7.25
W
Morgan Le Fay
Solenuy
Morgan Le Fay
4
1
14
11
L
Ishtar
SwenSVK
Ishtar
2
5
5
0.9
L
1
5
4
0.6
L
Bastet
Wasgij
Bastet
5
6
2
1
W
Neith
auflppv
Neith
7
2
11
6.25
W
Amaterasu
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,570
Damage
54,203
60,920
Taken
97,148
40,093
Mitigated
71,295
18,374
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,785
833
29
1,614
27,279
39,329
0
11,815
15,079
11,780
0
L
Anubis
4,130
348
0
1,927
17,572
9,122
0
7,261
10,048
28,142
0
W
Merlin
Foscil
Merlin
24,433
1,694
297
1,647
8,659
3,246
0
2,285
6,374
48,747
0
W
Bastet
18,518
3,193
0
6,367
15,399
8,195
0
5,786
9,613
0
28,914
W
Morgan Le Fay
Solenuy
Morgan Le Fay
15,106
1,298
172
1,073
7,793
3,152
0
1,106
6,687
29,194
0
L
Ishtar
SwenSVK
Ishtar
16,536
11,064
0
1,657
18,634
8,670
0
5,877
12,358
0
39,671
L
7,785
879
0
254
11,569
5,078
0
6,560
4,960
25,815
0
L
Bastet
Wasgij
Bastet
19,967
5,124
0
1,449
22,094
9,096
0
9,463
12,463
0
31,994
W
Neith
auflppv
Neith
17,518
7,591
0
1,414
7,796
2,465
0
1,087
6,709
0
40,166
W
Amaterasu
17,995
6,070
1,957
5,447
21,273
23,035
0
7,436
13,837
2,043
25,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,314
Gold Earned
51,682
199
Minions Killed
207
10
Camps Cleared
4
1,020,825
Distance Traveled
948,767
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,192
1,119
0
0
0
193,453
0
L
Anubis
9,825
983
70
7
2
161,632
0
W
Merlin
12,349
1,235
67
7
1
217,973
0
W
Bastet
11,546
1,155
19
2
4
231,274
0
W
Morgan Le Fay
10,866
1,087
35
4
1
194,755
2
L
Ishtar
10,217
1,022
62
6
2
186,784
0
L
Nox
9,650
965
43
4
0
187,014
0
L
Bastet
10,798
1,080
32
3
0
219,884
0
W
Neith
11,277
1,128
54
5
3
168,101
0
W
Amaterasu
12,276
1,228
24
2
1
208,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role