Player Matchup

Ao Kuang
Ao Kuang
A x NQc
Ao Kuang
Level 157
God Stats
3W - 0L
1,826 SR
Queue Stats
52W - 44L
1,677 Elo+
Solo
Chang'e
Chang'e
DabOfSalt
Chang'e
Level 154
God Stats
2W - 0L
1,690 SR
Queue Stats
46W - 27L
1,700 Elo+
Party 1
Sun Wukong
Sun Wukong
Soyjak
Sun Wukong
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 10L
2,039 Elo+
Party 2
Hachiman
Hachiman
Umaru
Hachiman
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,626 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lavenderbunny
Tsukuyomi
Level 58
God Stats
4W - 1L
2,029 SR
Queue Stats
51W - 10L
1,897 Elo+
Party 2
Team Averages
Level 117
1,709 SR
1,788 Elo+

VS

Team Averages
Level 137
1,564 SR
1,600 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Firetro
Medusa
Level 160
God Stats
17W - 9L
1,738 SR
Queue Stats
583W - 583L
1,584 Elo+
Solo
Cerberus
Cerberus
Gutѕ
Cerberus
Level 160
God Stats
2W - 3L
1,757 SR
Queue Stats
97W - 71L
1,676 Elo+
Solo
Izanami
Izanami
SanguineSahsa
Izanami
Level 139
God Stats
3W - 3L
1,615 SR
Queue Stats
334W - 340L
1,576 Elo+
Solo
Ra
Ra
estoyfierro
Ra
Level 67
God Stats
1W - 2L
1,209 SR
Queue Stats
320W - 235L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A x NQc
Ao Kuang
20
1 / 4 / 15
14,555
606
10,309
34,426
47,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
DabOfSalt
Chang'e
20
3 / 1 / 14
14,016
584
13,868
27,141
21,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Soyjak
Sun Wukong
20
1 / 3 / 14
13,792
575
20,248
37,527
45,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Umaru
Hachiman
20
6 / 4 / 9
14,457
602
30,126
20,019
10,585
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
lavenderbunny
Tsukuyomi
20
10 / 3 / 10
16,336
681
64,109
24,793
15,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
0 / 5 / 9
13,395
558
17,205
44,566
58,234
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Firetro
Medusa
20
7 / 3 / 6
16,124
672
42,033
24,036
16,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
Gutѕ
Cerberus
19
1 / 6 / 11
12,673
528
14,198
40,915
53,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
20
4 / 4 / 9
13,955
581
26,504
24,577
15,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 3 / 10
14,930
622
21,589
17,265
11,123
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
60
21
Kills
15
15
Deaths
21
62
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
9
0.9
W
Ao Kuang
A x NQc
Ao Kuang
1
4
15
2.13
W
Chang'e
DabOfSalt
Chang'e
3
1
14
10
L
Medusa
Firetro
Medusa
7
3
6
3.33
L
Cerberus
Gutѕ
Cerberus
1
6
11
1.08
L
Izanami
4
4
9
2.13
W
Sun Wukong
Soyjak
Sun Wukong
1
3
14
2.67
W
Hachiman
Umaru
Hachiman
6
4
9
2.63
L
3
3
10
2.67
W
Tsukuyomi
lavenderbunny
Tsukuyomi
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,660
Damage
121,529
143,906
Taken
151,359
141,208
Mitigated
154,184
66,192
Healing
69,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
17,205
4,800
4,895
7,998
44,566
58,234
0
6,459
38,107
1,405
25,804
W
Ao Kuang
A x NQc
Ao Kuang
10,309
2,256
7,509
8,563
34,426
47,516
1,135
8,272
26,154
19,961
0
W
Chang'e
DabOfSalt
Chang'e
13,868
1,961
23,124
11,775
27,141
21,943
1,336
6,704
20,437
32,615
0
L
Medusa
Firetro
Medusa
42,033
12,608
3,452
7,177
24,036
16,239
2,327
5,103
18,933
0
88,896
L
Cerberus
Gutѕ
Cerberus
14,198
345
1,366
6,027
40,915
53,505
78
7,758
33,157
18,052
0
L
Izanami
26,504
14,396
2,337
2,777
24,577
15,083
4,163
2,860
21,717
0
65,265
W
Sun Wukong
Soyjak
Sun Wukong
20,248
2,272
1,146
3,450
37,527
45,303
500
9,230
28,297
0
39,989
W
Hachiman
Umaru
Hachiman
30,126
14,944
378
456
20,019
10,585
3,590
6,023
13,996
0
63,851
L
21,589
799
28,526
4,791
17,265
11,123
797
1,997
15,268
59,849
0
W
Tsukuyomi
lavenderbunny
Tsukuyomi
64,109
15,075
5,093
4,698
24,793
15,861
2,295
6,891
17,902
0
138,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,156
Gold Earned
71,077
269
Minions Killed
286
0
Camps Cleared
0
2,346,167
Distance Traveled
2,186,184
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,395
558
13
1
0
442,391
0
W
Ao Kuang
14,555
606
20
1
0
466,892
3
W
Chang'e
14,016
584
50
2
0
493,972
5
L
Medusa
16,124
672
98
4
0
499,663
4
L
Cerberus
12,673
528
8
0
0
431,546
1
L
Izanami
13,955
581
85
4
0
349,830
3
W
Sun Wukong
13,792
575
17
1
0
463,691
0
W
Hachiman
14,457
602
74
3
0
418,947
0
L
Ra
14,930
622
82
3
0
462,754
4
W
Tsukuyomi
16,336
681
108
5
0
502,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role