Player Matchup

Bacchus
Bacchus
EmersonBR72
Bacchus
Level 160
God Stats
1W - 0L
1,361 SR
Queue Stats
29W - 38L
1,415 Elo+
Solo
Achilles
Achilles
JKyox
Achilles
Level 143
God Stats
1W - 0L
1,397 SR
Queue Stats
44W - 52L
1,430 Elo+
Party 1
Zeus
Zeus
OptimusBuddha
Zeus
Level 148
God Stats
7W - 4L
1,320 SR
Queue Stats
182W - 196L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Ti993r
Hou Yi
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,465 Elo+
Solo
Nike
Nike
kittyka
Nike
Level 128
God Stats
1W - 0L
1,283 SR
Queue Stats
94W - 94L
1,472 Elo+
Party 1
Team Averages
Level 144
1,372 SR
1,441 Elo+

VS

Team Averages
Level 114
1,395 SR
1,439 Elo+
Bellona
Bellona
DarthKlown
Bellona
Level 82
God Stats
3W - 4L
1,304 SR
Queue Stats
222W - 230L
1,424 Elo+
Solo
Anubis
Anubis
Peace controled
Anubis
Level 86
God Stats
1W - 1L
1,600 SR
Queue Stats
29W - 25L
1,479 Elo+
Solo
Chaac
Chaac
ShamArtistBlake
Chaac
Level 103
God Stats
3W - 4L
1,426 SR
Queue Stats
230W - 232L
1,400 Elo+
Solo
Bastet
Bastet
So22 Esgava
Bastet
Level 139
God Stats
1W - 4L
1,364 SR
Queue Stats
210W - 214L
1,420 Elo+
Solo
Fenrir
Fenrir
Woodchippers
Fenrir
Level 160
God Stats
0W - 4L
1,280 SR
Queue Stats
168W - 202L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EmersonBR72
Bacchus
17
2 / 8 / 20
12,275
646
10,890
22,261
38,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
JKyox
Achilles
20
12 / 6 / 19
14,882
783
19,655
33,839
49,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 6 / 13
15,116
796
38,498
20,075
11,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Ti993r
Hou Yi
20
6 / 5 / 19
12,960
682
21,141
19,872
9,599
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nike
kittyka
Nike
20
5 / 6 / 21
13,531
712
13,104
27,178
33,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarthKlown
Bellona
18
5 / 10 / 14
11,861
624
21,939
24,267
19,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 15
14,330
754
25,342
21,155
13,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 5 / 16
13,452
708
17,589
24,950
29,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
19
7 / 7 / 15
12,243
644
21,622
21,754
10,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
18
6 / 9 / 15
12,091
636
12,695
22,276
15,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
106
36
Kills
31
31
Deaths
36
92
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bellona
DarthKlown
Bellona
5
10
14
1.2
W
Bacchus
EmersonBR72
Bacchus
2
8
20
1.5
W
Achilles
JKyox
Achilles
12
6
19
3.58
W
11
6
13
2.92
L
8
5
15
3.1
L
5
5
16
2.6
L
Bastet
7
7
15
2.07
W
Hou Yi
Ti993r
Hou Yi
6
5
19
3.1
L
Fenrir
6
9
15
1.5
W
Nike
kittyka
Nike
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,288
Damage
99,187
123,225
Taken
114,402
141,739
Mitigated
88,281
38,983
Healing
37,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DarthKlown
Bellona
21,939
5,421
570
2,656
24,267
19,160
621
11,548
12,252
0
28,452
W
Bacchus
EmersonBR72
Bacchus
10,890
849
2,162
2,577
22,261
38,057
677
5,475
16,530
23,099
0
W
Achilles
JKyox
Achilles
19,655
5,322
1,409
10,262
33,839
49,150
1,916
7,060
26,486
0
30,859
W
38,498
2,454
0
5,722
20,075
11,299
3,163
2,209
17,630
71,222
0
L
25,342
1,103
1,600
10,151
21,155
13,719
336
9,738
11,007
59,672
0
L
17,589
2,331
910
7,672
24,950
29,277
203
8,494
15,948
477
45,647
L
Bastet
21,622
3,127
903
5,994
21,754
10,209
0
11,008
10,330
0
32,391
W
Hou Yi
Ti993r
Hou Yi
21,141
10,007
3,549
4,814
19,872
9,599
2,670
5,533
14,149
0
35,751
L
Fenrir
12,695
2,656
2,236
4,540
22,276
15,916
275
8,600
13,424
33
16,413
W
Nike
kittyka
Nike
13,104
693
4,166
4,322
27,178
33,634
624
5,517
21,233
0
30,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,764
Gold Earned
63,977
199
Minions Killed
185
0
Camps Cleared
0
1,484,358
Distance Traveled
1,451,142
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,861
624
13
1
0
254,338
0
W
Bacchus
12,275
646
15
1
0
284,197
4
W
Achilles
14,882
783
29
2
0
325,873
0
W
Zeus
15,116
796
89
5
0
277,906
0
L
Anubis
14,330
754
69
4
0
258,606
1
L
Chaac
13,452
708
57
3
0
341,685
3
L
Bastet
12,243
644
33
2
0
316,764
0
W
Hou Yi
12,960
682
38
2
0
285,224
2
L
Fenrir
12,091
636
13
1
0
279,749
0
W
Nike
13,531
712
28
1
0
311,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role