Player Matchup

Freya
Freya
AsecasThor
Freya
Level 100
God Stats
0W - 3L
1,196 SR
Queue Stats
64W - 84L
1,239 Elo+
Solo
Nemesis
Nemesis
Blaze459
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 51L
1,495 Elo+
Solo
Sobek
Sobek
TTV-Dark_Vooiid
Sobek
Level 74
God Stats
0W - 3L
1,257 SR
Queue Stats
166W - 200L
1,375 Elo+
Solo
Chaac
Chaac
TheClawBoisvert
Chaac
Level 65
God Stats
11W - 14L
1,534 SR
Queue Stats
73W - 88L
1,363 Elo+
Solo
Anubis
Anubis
TheNovaNation
Anubis
Level 81
God Stats
9W - 17L
1,329 SR
Queue Stats
46W - 48L
1,380 Elo+
Solo
Team Averages
Level 88
1,363 SR
1,370 Elo+

VS

Team Averages
Level 66
1,325 SR
1,338 Elo+
Poseidon
Poseidon
FezRollinOG
Poseidon
Level 49
God Stats
15W - 18L
1,395 SR
Queue Stats
71W - 175L
1,243 Elo+
Party 1
Sol
Sol
Raga_mutton
Sol
Level 97
God Stats
12W - 12L
1,413 SR
Queue Stats
405W - 491L
1,379 Elo+
Solo
Thanatos
Thanatos
ZVRG775
Thanatos
Level 70
God Stats
2W - 1L
1,273 SR
Queue Stats
134W - 116L
1,379 Elo+
Solo
Shiva
Shiva
dirtydubb902
Shiva
Level 69
God Stats
19W - 31L
1,336 SR
Queue Stats
174W - 272L
1,354 Elo+
Party 1
Charybdis
Charybdis
lil_Tub420
Charybdis
Level 47
God Stats
2W - 5L
1,208 SR
Queue Stats
45W - 68L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
1
0 / 0 / 0
3,223
201
0
0
0
Nemesis
Blaze459
Nemesis
11
1 / 8 / 2
6,929
433
5,876
15,406
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 0
8,103
506
6,418
14,288
9,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 3
9,323
583
11,237
13,912
6,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
5 / 0 / 2
9,187
574
10,352
12,210
5,423
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FezRollinOG
Poseidon
14
0 / 3 / 1
8,430
527
2,306
7,562
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 1 / 2
8,615
538
6,454
9,542
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ZVRG775
Thanatos
15
10 / 1 / 2
9,361
585
13,536
12,380
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 2 / 3
7,815
488
4,733
18,086
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
lil_Tub420
Charybdis
13
2 / 3 / 3
7,604
475
9,105
13,189
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
12
13
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
0
0
0
0
L
Nemesis
Blaze459
Nemesis
1
8
2
0.25
W
Poseidon
FezRollinOG
Poseidon
0
3
1
0.17
W
0
1
2
1
L
1
2
0
0.5
L
3
3
3
1.5
L
5
0
2
6
W
Thanatos
ZVRG775
Thanatos
10
1
2
11
W
0
2
3
0.75
W
Charybdis
lil_Tub420
Charybdis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,883
Damage
36,134
55,816
Taken
60,759
26,247
Mitigated
28,420
20,907
Healing
31,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Blaze459
Nemesis
5,876
2,610
0
940
15,406
4,791
0
605
14,801
0
36,155
W
Poseidon
FezRollinOG
Poseidon
2,306
30
0
161
7,562
2,124
984
3,434
4,128
70,750
0
W
6,454
2,579
0
5,140
9,542
4,123
2,281
4,912
4,058
53,601
7,515
L
6,418
231
0
5,897
14,288
9,101
0
5,443
8,845
45,510
0
L
11,237
2,472
0
5,297
13,912
6,932
864
0
13,912
0
70,187
L
10,352
669
213
8,560
12,210
5,423
816
1,892
10,318
70,296
0
W
Thanatos
ZVRG775
Thanatos
13,536
3,874
0
13,157
12,380
6,393
0
3,202
9,076
0
60,157
W
4,733
899
80
7,162
18,086
11,060
448
2,682
15,404
0
39,028
W
Charybdis
lil_Tub420
Charybdis
9,105
4,744
0
5,875
13,189
4,720
551
1,866
11,323
0
59,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
41,825
377
Minions Killed
453
0
Camps Cleared
0
1,121,334
Distance Traveled
1,460,234
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,223
201
0
0
0
0
0
L
Nemesis
6,929
433
51
3
0
306,455
0
W
Poseidon
8,430
527
134
8
0
291,858
5
W
Sol
8,615
538
94
6
0
284,383
1
L
Sobek
8,103
506
95
6
0
270,603
1
L
Chaac
9,323
583
123
8
0
277,046
4
L
Anubis
9,187
574
108
7
0
267,230
3
W
Thanatos
9,361
585
78
5
0
316,458
0
W
Shiva
7,815
488
63
4
0
300,510
1
W
Charybdis
7,604
475
84
5
0
267,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role