Player Matchup

Bellona
Bellona
Silver IV
Frozen Angel450
Bellona
Silver IV
Level 118
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 20L
1,261 MMR
Party 1
Sol
Sol
Silver IV
Lucifer76150
Sol
Silver IV
Level 160
God Stats
1W - 1L
1,252 SR
Queue Stats
25W - 37L
955 MMR
Solo
Hercules
Hercules
Silver III
Names zak
Hercules
Silver III
Level 108
God Stats
4W - 7L
1,353 SR
Queue Stats
286W - 301L
867 MMR
Solo
Thanatos
Thanatos
Silver V
OUFCDM
Thanatos
Silver V
Level 124
God Stats
1W - 4L
1,515 SR
Queue Stats
21W - 40L
1,114 MMR
Party 1
Hades
Hades
Silver III
RDxnny
Hades
Silver III
Level 105
God Stats
15W - 12L
1,594 SR
Queue Stats
320W - 320L
849 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,443 SR
1,009 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,530 SR
1,101 MMR
King Arthur
King Arthur
Platinum IV
Kerzly
King Arthur
Platinum IV
Level 158
God Stats
14W - 18L
1,526 SR
Queue Stats
318W - 303L
1,703 MMR
Party 2
Nu Wa
Nu Wa
Silver V
Momah2x
Nu Wa
Silver V
Level 68
God Stats
7W - 7L
1,429 SR
Queue Stats
231W - 241L
504 MMR
Solo
Cerberus
Cerberus
Silver V
Nils Korth
Cerberus
Silver V
Level 103
God Stats
17W - 10L
1,537 SR
Queue Stats
240W - 255L
651 MMR
Solo
Cernunnos
Cernunnos
Silver III
XxGODOFGAMBLERxX
Cernunnos
Silver III
Level 128
God Stats
8W - 5L
1,581 SR
Queue Stats
273W - 292L
705 MMR
Solo
Freya
Freya
Diamond V
Yizera
Freya
Diamond V
Level 148
God Stats
14W - 15L
1,574 SR
Queue Stats
770W - 762L
1,940 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,849
491
5,823
14,577
13,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 2
7,360
460
10,211
7,597
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Names zak
Hercules
11
2 / 3 / 2
7,391
462
6,491
16,148
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
OUFCDM
Thanatos
12
2 / 7 / 1
8,169
511
6,220
15,926
7,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
RDxnny
Hades
13
4 / 4 / 2
8,117
507
10,948
11,748
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KaliCabrakanAthenaSusano

VS

Bans
AwilixShivaGuan YuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kerzly
King Arthur
16
4 / 3 / 3
9,784
612
14,728
14,261
10,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Momah2x
Nu Wa
14
1 / 1 / 4
8,463
529
7,234
6,089
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Nils Korth
Cerberus
13
2 / 2 / 4
8,637
540
4,155
16,022
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
14
2 / 1 / 2
8,759
547
7,215
12,758
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
Yizera
Freya
15
9 / 2 / 3
9,778
611
12,990
13,924
5,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
18
18
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
King Arthur
Kerzly
King Arthur
4
3
3
1.83
L
0
2
2
0.5
W
Nu Wa
Momah2x
Nu Wa
1
1
4
3
L
Hercules
Names zak
Hercules
2
3
2
1
W
Cerberus
Nils Korth
Cerberus
2
2
4
2
L
Thanatos
OUFCDM
Thanatos
2
7
1
0.36
L
Hades
RDxnny
Hades
4
4
2
1.25
W
Cernunnos
2
1
2
3
W
Freya
Yizera
Freya
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,693
Damage
46,322
65,996
Taken
63,054
44,579
Mitigated
34,703
23,961
Healing
27,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,823
2,988
0
3,170
14,577
13,612
0
1,732
12,845
0
45,847
W
King Arthur
Kerzly
King Arthur
14,728
2,691
0
6,474
14,261
10,784
646
396
13,865
0
76,297
L
10,211
4,005
0
3,475
7,597
2,989
213
2,327
5,270
46,763
8,343
W
Nu Wa
Momah2x
Nu Wa
7,234
2,229
0
526
6,089
2,643
154
3,533
2,556
63,920
0
L
Hercules
Names zak
Hercules
6,491
2,002
0
3,250
16,148
15,530
0
7,235
8,913
0
23,172
W
Cerberus
Nils Korth
Cerberus
4,155
345
171
6,275
16,022
10,078
0
6,755
9,267
33,824
3,255
L
Thanatos
OUFCDM
Thanatos
6,220
1,599
0
9,119
15,926
7,181
0
4,247
11,679
0
54,092
L
Hades
RDxnny
Hades
10,948
470
617
4,330
11,748
5,267
0
8,396
3,352
57,871
0
W
Cernunnos
7,215
3,974
0
8,140
12,758
5,483
1,155
6,442
6,316
0
65,975
W
Freya
Yizera
Freya
12,990
4,387
0
5,959
13,924
5,715
1,952
3,155
10,769
74,069
1,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,886
Gold Earned
45,421
388
Minions Killed
507
0
Camps Cleared
0
1,372,439
Distance Traveled
1,491,131
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,849
491
91
6
0
269,631
0
W
King Arthur
9,784
612
113
7
0
301,671
5
L
Sol
7,360
460
97
6
0
252,667
3
W
Nu Wa
8,463
529
103
6
0
299,254
2
L
Hercules
7,391
462
17
1
0
299,341
5
W
Cerberus
8,637
540
85
5
0
315,161
6
L
Thanatos
8,169
511
85
5
0
273,791
0
L
Hades
8,117
507
98
6
0
277,009
2
W
Cernunnos
8,759
547
100
6
0
270,068
5
W
Freya
9,778
611
106
7
0
304,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role