Player Matchup

Hou Yi
Hou Yi
Masters
Turnublamb
Hou Yi
Masters
Level 127
God Stats
25W - 4L
1,885 SR
Queue Stats
196W - 58L
3,010 MMR
Party 1
Khepri
Khepri
Masters
xBUBx In Ur TUB
Khepri
Masters
Level 154
God Stats
13W - 2L
1,895 SR
Queue Stats
340W - 212L
2,730 MMR
Party 1
Yu Huang
Yu Huang
Masters
xrtsA
Yu Huang
Masters
Level 160
God Stats
3W - 2L
1,554 SR
Queue Stats
206W - 65L
3,010 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,778 SR
2,917 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,703 SR
2,424 MMR
Vamana
Vamana
Masters
DOK BuyAble
Vamana
Masters
Level 159
God Stats
23W - 33L
1,611 SR
Queue Stats
696W - 847L
2,577 MMR
Solo
Guan Yu
Guan Yu
Diamond II
PapaPump250
Guan Yu
Diamond II
Level 160
God Stats
27W - 17L
1,750 SR
Queue Stats
286W - 288L
2,376 MMR
Solo
Scylla
Scylla
Diamond III
SleezNoBands
Scylla
Diamond III
Level 63
God Stats
1W - 2L
1,748 SR
Queue Stats
41W - 24L
2,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Turnublamb
Hou Yi
12
2 / 1 / 3
7,683
768
17,424
9,095
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 0 / 4
7,841
784
4,103
8,283
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
xrtsA
Yu Huang
12
2 / 0 / 2
7,490
749
6,687
3,921
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothAtlasAh Muzen CabAchillesShiva

VS

Bans
Baba YagaUllrArtioMauiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 1 / 1
7,507
751
6,874
12,662
9,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
PapaPump250
Guan Yu
10
1 / 3 / 0
7,214
721
5,755
16,906
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
10
0 / 1 / 0
6,476
648
5,171
4,000
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
1
0.5
L
Guan Yu
PapaPump250
Guan Yu
1
3
0
0.33
L
Scylla
0
1
0
0
W
Hou Yi
Turnublamb
Hou Yi
2
1
3
3.5
W
1
0
4
3
W
Yu Huang
xrtsA
Yu Huang
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
17,800
21,299
Taken
33,568
12,380
Mitigated
22,916
5,638
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
6,874
3,081
1,966
5,666
12,662
9,139
0
4,092
8,570
0
24,458
L
Guan Yu
PapaPump250
Guan Yu
5,755
1,448
791
4,961
16,906
12,358
0
4,969
11,937
0
17,333
L
Scylla
5,171
417
0
950
4,000
1,419
0
1,777
2,223
29,167
0
W
Hou Yi
Turnublamb
Hou Yi
17,424
11,812
0
454
9,095
3,777
1,018
1,515
7,580
0
44,315
W
4,103
1,023
0
4,147
8,283
6,783
90
2,078
6,205
12,666
0
W
Yu Huang
xrtsA
Yu Huang
6,687
865
0
1,037
3,921
1,820
0
1,612
2,309
33,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,014
Gold Earned
21,197
138
Minions Killed
117
0
Camps Cleared
0
561,410
Distance Traveled
554,791
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,507
751
31
3
0
221,769
4
L
Guan Yu
7,214
721
22
2
0
206,908
4
L
Scylla
6,476
648
64
6
0
126,114
2
W
Hou Yi
7,683
768
51
5
0
181,372
2
W
Khepri
7,841
784
21
2
0
200,021
4
W
Yu Huang
7,490
749
66
7
0
180,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role