Player Matchup

Shiva
Shiva
ApathyAndy
Shiva
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 97L
1,485 Elo+
Party 2
Pele
Pele
JenZ420
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 74L
1,413 Elo+
Solo
Izanami
Izanami
Myk3-n-1k3234
Izanami
Level 18
God Stats
4W - 2L
1,476 SR
Queue Stats
123W - 117L
1,455 Elo+
Solo
Charybdis
Charybdis
Prononofi10709
Charybdis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 87L
1,446 Elo+
Solo
Hera
Hera
StumpyGod
Hera
Level 120
God Stats
3W - 2L
1,753 SR
Queue Stats
329W - 286L
1,507 Elo+
Party 2
Team Averages
Level 44
1,546 SR
1,461 Elo+

VS

Team Averages
Level 99
1,604 SR
1,531 Elo+
Raijin
Raijin
Choppinkox
Raijin
Level 129
God Stats
8W - 10L
1,558 SR
Queue Stats
472W - 418L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dateatnight
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,697 SR
Queue Stats
5W - 7L
1,713 Elo+
Party 1
Shiva
Shiva
Filthy_Casual21
Shiva
Level 159
God Stats
3W - 4L
1,522 SR
Queue Stats
169W - 139L
1,561 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Frank_NyCe
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,743 SR
Queue Stats
323W - 271L
1,563 Elo+
Party 1
Anubis
Anubis
geoman9
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
3 / 3 / 14
10,969
731
6,789
15,908
18,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
JenZ420
Pele
16
2 / 2 / 14
10,146
676
10,546
14,040
13,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
17
4 / 3 / 9
11,155
744
13,285
13,763
6,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Prononofi10709
Charybdis
16
1 / 5 / 12
10,222
681
11,860
13,796
5,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
20
15 / 1 / 7
13,849
923
25,722
6,973
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Choppinkox
Raijin
18
4 / 6 / 5
10,191
679
11,186
13,542
5,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Dateatnight
Morgan Le Fay
16
5 / 5 / 3
9,838
656
10,080
12,424
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 5 / 6
10,303
687
17,360
23,743
18,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Frank_NyCe
Ah Muzen Cab
18
1 / 3 / 7
9,794
653
13,499
11,371
4,634
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
geoman9
Anubis
14
0 / 6 / 4
8,357
557
5,718
12,186
4,599
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
25
Kills
14
14
Deaths
25
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Shiva
3
3
14
3.33
L
Raijin
Choppinkox
Raijin
4
6
5
1.08
L
Morgan Le Fay
Dateatnight
Morgan Le Fay
5
5
3
1.3
L
4
5
6
1.4
L
Ah Muzen Cab
Frank_NyCe
Ah Muzen Cab
1
3
7
1.5
W
Pele
JenZ420
Pele
2
2
14
4.5
W
Izanami
4
3
9
2.83
W
Charybdis
Prononofi10709
Charybdis
1
5
12
1.4
W
Hera
15
1
7
18.5
L
Anubis
geoman9
Anubis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,202
Damage
57,843
64,480
Taken
73,266
47,449
Mitigated
37,922
24,101
Healing
19,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
6,789
1,041
2,793
1,776
15,908
18,946
673
7,249
8,659
383
10,905
L
Raijin
Choppinkox
Raijin
11,186
328
1,467
2,328
13,542
5,623
0
2,973
10,569
23,974
0
L
Morgan Le Fay
Dateatnight
Morgan Le Fay
10,080
693
585
1,640
12,424
4,942
0
6,407
6,017
25,627
0
L
17,360
676
180
7,014
23,743
18,124
0
6,209
17,534
249
28,135
L
Ah Muzen Cab
Frank_NyCe
Ah Muzen Cab
13,499
2,432
1,284
1,571
11,371
4,634
0
4,922
6,449
0
35,875
W
Pele
JenZ420
Pele
10,546
832
2,838
4,130
14,040
13,565
413
6,197
7,843
122
16,887
W
Izanami
13,285
7,575
3,093
4,172
13,763
6,160
2,001
5,686
8,077
0
44,464
W
Charybdis
Prononofi10709
Charybdis
11,860
7,003
1,332
1,804
13,796
5,426
2,305
5,724
8,072
0
26,237
W
Hera
25,722
6,015
984
1,179
6,973
3,352
2,765
2,377
4,596
55,318
0
L
Anubis
geoman9
Anubis
5,718
33
725
2,984
12,186
4,599
0
5,716
6,470
17,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,341
Gold Earned
48,483
206
Minions Killed
157
0
Camps Cleared
0
1,438,890
Distance Traveled
1,301,158
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,969
731
11
1
0
295,949
0
L
Raijin
10,191
679
32
2
0
231,413
0
L
Morgan Le Fay
9,838
656
32
2
0
275,733
1
L
Shiva
10,303
687
15
1
0
290,488
3
L
Ah Muzen Cab
9,794
653
50
3
0
252,098
2
W
Pele
10,146
676
26
2
0
310,150
2
W
Izanami
11,155
744
73
5
0
250,444
2
W
Charybdis
10,222
681
33
2
0
253,654
0
W
Hera
13,849
923
63
4
0
328,693
1
L
Anubis
8,357
557
28
2
0
251,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role