Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Ermak08
Poseidon
Level 141
God Stats
3W - 0L
1,462 SR
Queue Stats
57W - 41L
1,574 Elo+
Solo
King Arthur
King Arthur
Flowerpowerdad
King Arthur
Level 109
God Stats
2W - 1L
1,336 SR
Queue Stats
19W - 30L
1,426 Elo+
Party 1
Thanatos
Thanatos
dimitri97
Thanatos
Level 119
God Stats
2W - 1L
1,208 SR
Queue Stats
63W - 57L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
o STIITCH o
Xing Tian
Level 158
God Stats
5W - 3L
1,845 SR
Queue Stats
745W - 714L
1,485 Elo+
Party 1
Team Averages
Level 137
1,470 SR
1,496 Elo+

VS

Team Averages
Level 75
1,385 SR
1,373 Elo+
Charybdis
Charybdis
Cjbrunskill1283
Charybdis
Level 41
God Stats
9W - 18L
1,136 SR
Queue Stats
16W - 39L
1,270 Elo+
Party 2
Odin
Odin
Orianthl
Odin
Level 123
God Stats
5W - 7L
1,288 SR
Queue Stats
107W - 109L
1,518 Elo+
Solo
Thoth
Thoth
Ruthless Blue
Thoth
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 59L
1,316 Elo+
Party 2
Merlin
Merlin
TickleMyToad354
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,133 Elo+
Party 2
Arachne
Arachne
angrych99
Arachne
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 45L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
12 / 3 / 4
9,480
948
19,878
12,110
6,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Ermak08
Poseidon
16
1 / 1 / 1
8,671
867
6,601
6,121
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Flowerpowerdad
King Arthur
14
0 / 1 / 11
7,540
754
9,529
10,683
9,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
dimitri97
Thanatos
14
4 / 2 / 10
8,058
806
7,721
7,409
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
o STIITCH o
Xing Tian
14
3 / 0 / 11
8,621
862
6,869
13,444
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cjbrunskill1283
Charybdis
12
0 / 5 / 1
6,824
682
7,737
12,483
4,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
14
2 / 2 / 3
7,780
778
6,167
13,974
10,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 8 / 0
6,480
648
5,534
12,907
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 3
6,847
685
3,440
8,861
3,582
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
angrych99
Arachne
16
5 / 1 / 0
8,972
897
10,732
12,329
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
20
Kills
7
7
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
3
4
4.67
L
Charybdis
Cjbrunskill1283
Charybdis
0
5
1
0.1
W
Poseidon
Ermak08
Poseidon
1
1
1
1.5
W
King Arthur
Flowerpowerdad
King Arthur
0
1
11
5.5
L
Odin
2
2
3
1.75
L
0
8
0
0
L
0
4
3
0.38
L
Arachne
angrych99
Arachne
5
1
0
5
W
Thanatos
dimitri97
Thanatos
4
2
10
4.5
W
Xing Tian
o STIITCH o
Xing Tian
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,598
Damage
33,610
49,767
Taken
60,554
35,138
Mitigated
29,937
16,631
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,878
12,501
0
5,203
12,110
6,012
563
3,077
8,479
38
43,472
L
Charybdis
Cjbrunskill1283
Charybdis
7,737
2,592
563
2,683
12,483
4,712
47
1,177
11,270
0
23,947
W
Poseidon
Ermak08
Poseidon
6,601
694
0
1,595
6,121
2,383
1,023
297
5,736
50,650
0
W
King Arthur
Flowerpowerdad
King Arthur
9,529
662
341
421
10,683
9,027
0
1,889
8,427
32
23,659
L
Odin
6,167
974
0
3,808
13,974
10,613
0
4,545
9,323
0
14,881
L
5,534
717
402
1,781
12,907
4,138
0
1,547
11,352
14,196
0
L
3,440
815
0
679
8,861
3,582
0
2,325
6,436
11,934
0
L
Arachne
angrych99
Arachne
10,732
6,803
0
5,096
12,329
6,892
0
3,516
8,633
0
32,478
W
Thanatos
dimitri97
Thanatos
7,721
1,538
0
5,709
7,409
3,729
0
758
6,405
0
13,457
W
Xing Tian
o STIITCH o
Xing Tian
6,869
684
0
3,362
13,444
13,987
0
2,132
10,838
16,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
36,903
258
Minions Killed
155
0
Camps Cleared
0
1,089,780
Distance Traveled
1,002,279
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,480
948
70
7
0
196,163
0
L
Charybdis
6,824
682
42
4
0
194,768
3
W
Poseidon
8,671
867
119
12
0
194,986
3
W
King Arthur
7,540
754
27
3
0
247,326
0
L
Odin
7,780
778
32
3
0
216,582
2
L
Thoth
6,480
648
15
2
0
182,272
6
L
Merlin
6,847
685
18
2
0
173,242
0
L
Arachne
8,972
897
48
5
0
235,415
2
W
Thanatos
8,058
806
19
2
0
227,040
3
W
Xing Tian
8,621
862
23
2
0
224,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role