Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kaetou
Ah Muzen Cab
Level 98
God Stats
6W - 5L
1,569 SR
Queue Stats
290W - 287L
1,570 Elo+
Solo
Geb
Geb
XP8China
Geb
Level 141
God Stats
1W - 3L
1,370 SR
Queue Stats
187W - 209L
1,518 Elo+
Solo
Yemoja
Yemoja
arokis92
Yemoja
Level 128
God Stats
2W - 3L
1,498 SR
Queue Stats
122W - 119L
1,540 Elo+
Solo
Heimdallr
Heimdallr
iCubanKid
Heimdallr
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 30L
1,505 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,526 Elo+

VS

Team Averages
Level 132
1,466 SR
1,544 Elo+
Apollo
Apollo
BMac
Apollo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Kajun96
Cthulhu
Level 152
God Stats
1W - 0L
1,309 SR
Queue Stats
45W - 41L
1,550 Elo+
Party 1
Yemoja
Yemoja
WaffleMan52
Yemoja
Level 159
God Stats
1W - 1L
1,363 SR
Queue Stats
48W - 41L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
Zombifi3DBacon
Zhong Kui
Level 141
God Stats
2W - 0L
1,459 SR
Queue Stats
67W - 68L
1,511 Elo+
Party 1
Vulcan
Vulcan
thisnewB
Vulcan
Level 144
God Stats
3W - 1L
1,697 SR
Queue Stats
260W - 267L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 3 / 6
10,513
657
21,493
14,629
8,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Kaetou
Ah Muzen Cab
17
2 / 3 / 9
10,256
641
22,663
15,597
9,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 4 / 8
10,690
668
13,504
28,634
41,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
arokis92
Yemoja
17
3 / 3 / 9
10,092
631
7,043
20,174
27,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
iCubanKid
Heimdallr
17
3 / 4 / 9
10,268
642
19,372
18,967
11,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BMac
Apollo
20
8 / 5 / 7
12,143
759
26,883
20,390
11,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kajun96
Cthulhu
18
1 / 2 / 12
11,438
715
16,180
26,082
40,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
17
1 / 2 / 15
11,346
709
3,804
21,651
30,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Zombifi3DBacon
Zhong Kui
19
5 / 2 / 4
11,960
748
15,697
16,899
15,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
thisnewB
Vulcan
19
2 / 2 / 12
11,455
716
22,303
14,424
9,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
67
13
Kills
17
17
Deaths
13
41
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
6
2.33
W
Apollo
BMac
Apollo
8
5
7
2.3
L
Ah Muzen Cab
Kaetou
Ah Muzen Cab
2
3
9
2.17
W
Cthulhu
Kajun96
Cthulhu
1
2
12
3.5
W
Yemoja
1
2
15
4.25
L
1
4
8
1.25
W
Zhong Kui
Zombifi3DBacon
Zhong Kui
5
2
4
3.5
L
Yemoja
arokis92
Yemoja
3
3
9
2.5
L
Heimdallr
iCubanKid
Heimdallr
3
4
9
1.88
W
Vulcan
thisnewB
Vulcan
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,075
Damage
84,867
98,001
Taken
99,446
99,010
Mitigated
106,977
49,063
Healing
52,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
21,493
1,271
758
648
14,629
8,954
738
10,334
4,295
40,807
0
W
Apollo
BMac
Apollo
26,883
10,692
1,790
3,239
20,390
11,112
3,092
8,120
12,270
0
49,131
L
Ah Muzen Cab
Kaetou
Ah Muzen Cab
22,663
5,363
1,076
4,325
15,597
9,482
1,760
10,362
5,235
0
54,663
W
Cthulhu
Kajun96
Cthulhu
16,180
771
1,761
3,465
26,082
40,403
485
10,506
15,576
33,838
0
W
Yemoja
3,804
1,673
19,475
7,041
21,651
30,207
1,230
10,926
10,725
5,366
0
L
13,504
1,081
1,506
5,201
28,634
41,492
0
13,743
14,891
22,716
0
W
Zhong Kui
Zombifi3DBacon
Zhong Kui
15,697
2,768
3,248
7,262
16,899
15,825
2,390
8,149
8,750
25,090
0
L
Yemoja
arokis92
Yemoja
7,043
1,169
23,748
7,233
20,174
27,379
273
10,868
9,306
12,660
0
L
Heimdallr
iCubanKid
Heimdallr
19,372
6,112
1,389
3,179
18,967
11,703
517
12,677
6,290
0
36,341
W
Vulcan
thisnewB
Vulcan
22,303
4,834
1,964
2,838
14,424
9,430
1,394
4,339
10,085
52,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
58,342
198
Minions Killed
223
0
Camps Cleared
0
1,420,271
Distance Traveled
1,589,431
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,513
657
65
4
0
253,730
2
W
Apollo
12,143
759
48
3
0
265,450
0
L
Ah Muzen Cab
10,256
641
58
4
0
322,221
0
W
Cthulhu
11,438
715
40
3
0
356,094
2
W
Yemoja
11,346
709
28
2
0
252,217
0
L
Geb
10,690
668
21
1
0
295,642
3
W
Zhong Kui
11,960
748
34
2
0
347,537
3
L
Yemoja
10,092
631
10
1
0
272,832
1
L
Heimdallr
10,268
642
44
3
0
275,846
3
W
Vulcan
11,455
716
73
5
0
368,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role