Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ForceAmp
Chaac
Level 20
God Stats
5W - 7L
1,546 SR
Queue Stats
22W - 26L
1,568 Elo+
Party 1
Achilles
Achilles
Jawa60
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,533 Elo+
Party 1
Zeus
Zeus
TyranoDragon
Zeus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,537 Elo+
Party 1
Hades
Hades
xArch1t3ct
Hades
Level 126
God Stats
3W - 3L
1,617 SR
Queue Stats
124W - 120L
1,544 Elo+
Solo
Team Averages
Level 75
1,533 SR
1,536 Elo+

VS

Team Averages
Level 78
1,552 SR
1,429 Elo+
Loki
Loki
Nine1443
Loki
Level 13
God Stats
2W - 2L
1,545 SR
Queue Stats
17W - 16L
1,516 Elo+
Solo
Izanami
Izanami
Prédátør
Izanami
Level 48
God Stats
5W - 3L
1,303 SR
Queue Stats
18W - 18L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Straykaas
Danzaburou
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
l-ultime-benja
Zhong Kui
Level 142
God Stats
1W - 0L
1,861 SR
Queue Stats
2W - 3L
1,155 Elo+
Solo
Ra
Ra
xVENOMIKx
Ra
Level 129
God Stats
2W - 1L
1,551 SR
Queue Stats
342W - 384L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 9 / 4
8,883
683
10,394
18,652
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
ForceAmp
Chaac
17
2 / 6 / 5
9,858
758
8,152
19,268
16,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
Jawa60
Achilles
16
2 / 2 / 9
9,271
713
9,250
14,828
15,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
6 / 7 / 5
10,615
817
11,774
13,090
5,847
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
15
1 / 3 / 7
8,702
669
9,958
15,298
9,769
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 3 / 9
11,902
916
11,444
14,011
7,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Prédátør
Izanami
19
11 / 1 / 8
11,376
875
18,043
9,527
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Straykaas
Danzaburou
15
1 / 3 / 8
9,287
714
8,572
11,115
5,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
l-ultime-benja
Zhong Kui
17
4 / 4 / 13
10,292
792
16,277
16,912
13,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 1 / 6
10,499
808
9,508
8,156
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
12
Kills
27
27
Deaths
12
30
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
9
4
0.33
L
Chaac
ForceAmp
Chaac
2
6
5
0.75
L
Achilles
Jawa60
Achilles
2
2
9
3.25
W
Loki
9
3
9
4.5
W
Izanami
Prédátør
Izanami
11
1
8
15
W
Danzaburou
Straykaas
Danzaburou
1
3
8
1.67
L
6
7
5
1.21
W
Zhong Kui
l-ultime-benja
Zhong Kui
4
4
13
2.63
L
Hades
1
3
7
1.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,528
Damage
63,844
81,136
Taken
59,721
56,611
Mitigated
35,009
10,184
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,394
5,056
0
1,509
18,652
8,555
1,188
4,595
14,057
0
30,661
L
Chaac
ForceAmp
Chaac
8,152
813
0
3,271
19,268
16,687
0
5,106
14,162
0
35,856
L
Achilles
Jawa60
Achilles
9,250
1,703
0
1,088
14,828
15,753
22
4,106
10,722
0
20,845
W
Loki
11,444
3,735
0
26
14,011
7,446
0
4,445
9,566
0
48,783
W
Izanami
Prédátør
Izanami
18,043
13,499
0
3,052
9,527
4,831
483
3,330
6,197
0
39,979
W
Danzaburou
Straykaas
Danzaburou
8,572
3,724
300
1,078
11,115
5,393
425
3,353
7,762
0
18,692
L
11,774
3,628
0
124
13,090
5,847
0
4,765
8,325
36,996
0
W
Zhong Kui
l-ultime-benja
Zhong Kui
16,277
1,638
0
5,931
16,912
13,154
194
8,117
8,795
29,236
0
L
Hades
9,958
433
77
4,115
15,298
9,769
0
7,213
8,085
26,033
0
W
9,508
963
1,070
2,238
8,156
4,185
1,292
2,487
5,669
53,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
53,356
233
Minions Killed
294
0
Camps Cleared
0
1,274,307
Distance Traveled
1,279,711
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,883
683
52
4
0
245,174
0
L
Chaac
9,858
758
67
5
0
257,752
0
L
Achilles
9,271
713
23
2
0
276,659
2
W
Loki
11,902
916
79
6
0
304,901
0
W
Izanami
11,376
875
58
4
0
249,340
2
W
Danzaburou
9,287
714
21
2
0
208,612
1
L
Zeus
10,615
817
48
4
0
241,198
3
W
Zhong Kui
10,292
792
41
3
0
246,285
1
L
Hades
8,702
669
43
3
0
253,524
0
W
Ra
10,499
808
95
7
0
270,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role