Player Matchup

Anubis
Anubis
BNS Aki
Anubis
Level 69
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 1
Medusa
Medusa
vFre4kZ
Medusa
Level 12
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 14L
1,185 Elo+
Party 1
Athena
Athena
vTr4pZ
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 1
Team Averages
Level 33
1,488 SR
1,237 Elo+

VS

Team Averages
Level 101
1,502 SR
1,459 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GaryTheGlue
Thor
Level 37
God Stats
2W - 2L
1,290 SR
Queue Stats
24W - 49L
1,249 Elo+
Solo
Mulan
Mulan
xMajorEvil
Mulan
Level 141
God Stats
13W - 6L
1,716 SR
Queue Stats
99W - 82L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BNS Aki
Anubis
11
1 / 4 / 0
6,353
635
5,277
7,824
4,188
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
vFre4kZ
Medusa
9
1 / 8 / 0
6,170
617
5,165
11,909
4,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
vTr4pZ
Athena
11
0 / 2 / 2
6,786
679
2,616
10,535
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 1 / 6
8,738
874
14,267
4,829
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 5
7,491
749
3,712
6,244
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
14
5 / 1 / 9
8,251
825
8,484
10,761
8,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
6
9
L
Anubis
BNS Aki
Anubis
1
4
0
0.25
W
3
0
5
5.5
L
Medusa
vFre4kZ
Medusa
1
8
0
0.13
L
Athena
vTr4pZ
Athena
0
2
2
0.5
W
Mulan
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,058
Damage
26,463
30,268
Taken
21,834
17,057
Mitigated
12,756
3,493
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,267
1,000
0
720
4,829
1,920
789
1,777
3,052
45,389
0
L
Anubis
BNS Aki
Anubis
5,277
132
315
1,935
7,824
4,188
0
4,692
2,987
20,171
0
W
3,712
924
0
1,532
6,244
1,991
420
3,045
3,199
0
26,113
L
Medusa
vFre4kZ
Medusa
5,165
1,317
0
150
11,909
4,357
0
3,958
7,485
0
15,917
L
Athena
vTr4pZ
Athena
2,616
1,176
0
1,093
10,535
8,512
0
5,620
4,743
8,978
0
W
Mulan
8,484
1,076
0
4,444
10,761
8,845
212
3,123
7,638
0
21,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,309
Gold Earned
24,480
76
Minions Killed
137
0
Camps Cleared
0
480,689
Distance Traveled
569,826
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,738
874
74
7
0
183,830
0
L
Anubis
6,353
635
38
4
0
151,787
2
W
Thor
7,491
749
46
5
0
189,038
0
L
Medusa
6,170
617
24
2
0
160,736
0
L
Athena
6,786
679
14
1
0
168,166
0
W
Mulan
8,251
825
17
2
0
196,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role