Player Matchup

Jing Wei
Jing Wei
Beiberhole6d9
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,542 Elo+
Party 2
Vulcan
Vulcan
Roussellio
Vulcan
Level 102
God Stats
0W - 2L
1,303 SR
Queue Stats
22W - 15L
1,663 Elo+
Party 3
Athena
Athena
SonOfWolfy
Athena
Level 83
God Stats
6W - 3L
1,641 SR
Queue Stats
120W - 125L
1,510 Elo+
Party 2
Maui
Maui
XLGBeatsCR
Maui
Level 49
God Stats
2W - 2L
1,499 SR
Queue Stats
98W - 72L
1,567 Elo+
Solo
Pele
Pele
reformed6996
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 58
1,489 SR
1,556 Elo+

VS

Team Averages
Level 89
1,666 SR
1,637 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JupstinTime
Hades
Level 27
God Stats
4W - 0L
1,906 SR
Queue Stats
52W - 35L
1,733 Elo+
Party 1
Fenrir
Fenrir
ltsArrow
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,644 Elo+
Party 1
Medusa
Medusa
ltsDrizy
Medusa
Level 122
God Stats
2W - 0L
1,930 SR
Queue Stats
14W - 6L
1,702 Elo+
Party 1
Ymir
Ymir
ltsGoldzera
Ymir
Level 159
God Stats
4W - 4L
1,493 SR
Queue Stats
86W - 66L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beiberhole6d9
Jing Wei
12
1 / 5 / 1
7,172
422
9,234
16,444
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Roussellio
Vulcan
11
3 / 4 / 4
7,489
441
3,465
7,146
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SonOfWolfy
Athena
11
0 / 5 / 6
7,022
413
3,868
14,782
14,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 3
5,847
344
2,177
5,220
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
11 / 4 / 1
10,082
593
15,656
17,130
8,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 3 / 5
9,316
548
10,448
10,378
3,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 4
10,580
622
8,305
11,507
7,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ltsArrow
Fenrir
14
3 / 2 / 6
8,745
514
9,233
17,242
16,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
ltsDrizy
Medusa
14
2 / 3 / 4
8,735
514
6,099
8,903
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 7 / 3
10,318
607
9,523
15,392
9,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
15
Kills
21
21
Deaths
17
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
5
1.83
L
Jing Wei
Beiberhole6d9
Jing Wei
1
5
1
0.3
W
5
2
4
3.5
L
Vulcan
Roussellio
Vulcan
3
4
4
1.25
L
Athena
SonOfWolfy
Athena
0
5
6
0.6
L
0
3
3
0.5
W
Fenrir
ltsArrow
Fenrir
3
2
6
3
W
Medusa
ltsDrizy
Medusa
2
3
4
1.33
W
8
7
3
1.36
L
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,400
Damage
43,608
60,722
Taken
63,422
34,648
Mitigated
40,673
9,122
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,448
6,522
0
2,888
10,378
3,863
786
1,381
8,997
0
74,989
L
Jing Wei
Beiberhole6d9
Jing Wei
9,234
6,739
0
5,544
16,444
5,925
159
1,704
14,740
0
56,713
W
8,305
1,441
673
7,243
11,507
7,173
616
2,804
8,491
85,438
0
L
Vulcan
Roussellio
Vulcan
3,465
575
0
686
7,146
3,956
0
2,541
4,605
38,140
0
L
Athena
SonOfWolfy
Athena
3,868
838
0
1,430
14,782
14,237
0
3,078
11,704
16,316
0
L
2,177
811
0
244
5,220
2,209
0
2,264
2,956
13,895
0
W
Fenrir
ltsArrow
Fenrir
9,233
3,263
90
4,136
17,242
16,694
0
2,018
15,224
0
48,947
W
Medusa
ltsDrizy
Medusa
6,099
2,042
0
270
8,903
3,564
316
1,471
7,432
0
70,521
W
9,523
2,389
0
1,834
15,392
9,379
713
1,916
13,436
56,854
5,517
L
15,656
4,500
0
1,218
17,130
8,321
0
7,671
9,459
0
80,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
47,694
359
Minions Killed
530
0
Camps Cleared
0
1,363,975
Distance Traveled
1,588,258
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,316
548
113
7
0
282,041
1
L
Jing Wei
7,172
422
104
6
0
315,239
1
W
Hades
10,580
622
171
10
0
331,889
5
L
Vulcan
7,489
441
72
4
0
255,447
3
L
Athena
7,022
413
19
1
0
330,567
3
L
Maui
5,847
344
37
2
0
117,692
0
W
Fenrir
8,745
514
59
3
0
339,775
4
W
Medusa
8,735
514
106
6
0
316,082
4
W
Ymir
10,318
607
81
5
0
318,471
3
L
Pele
10,082
593
127
7
0
345,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role