Player Matchup

Hel
Hel
DeZemZie
Hel
Level 45
God Stats
4W - 1L
1,600 SR
Queue Stats
29W - 16L
1,632 Elo+
Party 2
Kuzenbo
Kuzenbo
MasquaradeZ
Kuzenbo
Level 119
God Stats
6W - 3L
1,629 SR
Queue Stats
144W - 99L
1,635 Elo+
Party 2
Neith
Neith
jennysart
Neith
Level 68
God Stats
16W - 16L
1,612 SR
Queue Stats
145W - 107L
1,601 Elo+
Party 2
Team Averages
Level 77
1,614 SR
1,623 Elo+

VS

Team Averages
Level 47
1,501 SR
1,399 Elo+
The Morrigan
The Morrigan
FròstMoon
The Morrigan
Level 87
God Stats
1W - 1L
1,486 SR
Queue Stats
9W - 10L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Isusot7toNebe
Cthulhu
Level 27
God Stats
1W - 2L
1,281 SR
Queue Stats
7W - 8L
1,384 Elo+
Party 1
Chaac
Chaac
glavatar
Chaac
Level 28
God Stats
1W - 1L
1,735 SR
Queue Stats
9W - 10L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 8
12,257
721
13,571
16,822
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MasquaradeZ
Kuzenbo
18
6 / 0 / 7
13,580
799
18,837
20,037
36,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
jennysart
Neith
17
3 / 2 / 8
11,950
703
17,748
14,769
8,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FròstMoon
The Morrigan
16
2 / 7 / 2
10,919
642
14,015
10,709
4,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
14
0 / 3 / 2
10,273
604
11,906
24,275
20,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
glavatar
Chaac
16
2 / 4 / 2
10,557
621
17,173
24,396
22,032
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
The Morrigan
FròstMoon
The Morrigan
2
7
2
0.43
L
Cthulhu
0
3
2
0.33
W
Kuzenbo
MasquaradeZ
Kuzenbo
6
0
7
9.5
L
Chaac
glavatar
Chaac
2
4
2
0.75
W
Neith
jennysart
Neith
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,156
Damage
43,094
51,628
Taken
59,380
54,294
Mitigated
47,590
32,251
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,571
2,484
9,595
12,458
16,822
9,376
503
9,995
6,819
50,557
0
L
The Morrigan
FròstMoon
The Morrigan
14,015
1,630
664
118
10,709
4,662
0
5,139
5,376
48,869
2,610
L
Cthulhu
11,906
1,111
901
2,614
24,275
20,896
0
12,678
11,251
31,045
0
W
Kuzenbo
MasquaradeZ
Kuzenbo
18,837
6,545
0
7,503
20,037
36,265
144
7,135
12,465
56,043
0
L
Chaac
glavatar
Chaac
17,173
4,280
0
5,133
24,396
22,032
0
13,874
10,218
0
43,092
W
Neith
jennysart
Neith
17,748
6,722
0
2,695
14,769
8,653
2,032
6,811
7,952
0
68,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
31,749
207
Minions Killed
154
0
Camps Cleared
0
938,646
Distance Traveled
863,680
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,257
721
67
4
0
299,839
1
L
The Morrigan
10,919
642
83
5
0
260,884
1
L
Cthulhu
10,273
604
35
2
0
293,458
3
W
Kuzenbo
13,580
799
33
2
0
337,093
4
L
Chaac
10,557
621
36
2
0
309,338
0
W
Neith
11,950
703
107
6
0
301,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role