Player Matchup

Guan Yu
Guan Yu
TSA-NAUTICAL
Guan Yu
Level 13
God Stats
6W - 2L
1,775 SR
Queue Stats
22W - 15L
1,558 Elo+
Party 2
Ra
Ra
eastwood24
Ra
Level 121
God Stats
0W - 2L
1,650 SR
Queue Stats
37W - 21L
1,616 Elo+
Party 2
Thanatos
Thanatos
sattitude12
Thanatos
Level 6
God Stats
2W - 1L
1,672 SR
Queue Stats
8W - 6L
1,744 Elo+
Party 2
Team Averages
Level 47
1,699 SR
1,639 Elo+

VS

Team Averages
Level 51
1,635 SR
1,568 Elo+
Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Sutonotaku
Bellona
Level 6
God Stats
2W - 1L
1,832 SR
Queue Stats
5W - 2L
1,602 Elo+
Party 1
Set
Set
aiqora
Set
Level 66
God Stats
1W - 0L
1,572 SR
Queue Stats
2W - 1L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TSA-NAUTICAL
Guan Yu
18
1 / 3 / 4
13,848
692
12,473
28,391
45,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 5 / 2
12,690
635
26,657
16,856
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
sattitude12
Thanatos
16
3 / 8 / 1
12,010
601
8,878
21,561
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 2 / 9
14,092
705
27,372
14,251
5,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Sutonotaku
Bellona
18
0 / 4 / 12
13,485
674
9,503
22,670
21,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
aiqora
Set
20
10 / 0 / 6
16,109
805
24,804
25,266
24,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
16
16
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
9
5.25
W
Bellona
Sutonotaku
Bellona
0
4
12
1.5
L
Guan Yu
TSA-NAUTICAL
Guan Yu
1
3
4
1
W
Set
aiqora
Set
10
0
6
13
L
2
5
2
0.6
L
Thanatos
sattitude12
Thanatos
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,008
Damage
61,679
66,808
Taken
62,187
66,347
Mitigated
51,653
25,983
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
27,372
5,291
220
5,928
14,251
5,366
1,813
5,172
8,903
82,776
0
W
Bellona
Sutonotaku
Bellona
9,503
4,384
3,135
3,490
22,670
21,684
0
12,061
10,272
0
33,685
L
Guan Yu
TSA-NAUTICAL
Guan Yu
12,473
1,889
3,624
8,331
28,391
45,850
307
11,755
16,636
0
29,231
W
Set
aiqora
Set
24,804
11,405
1,740
4,953
25,266
24,603
987
9,549
15,425
12,465
104,833
L
26,657
2,000
3,283
6,110
16,856
7,338
0
9,389
7,467
96,703
0
L
Thanatos
sattitude12
Thanatos
8,878
3,248
0
4,635
21,561
13,159
0
9,608
11,953
0
23,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,548
Gold Earned
43,686
216
Minions Killed
269
0
Camps Cleared
0
1,042,706
Distance Traveled
1,149,502
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,092
705
101
5
0
363,318
2
W
Bellona
13,485
674
48
2
0
406,113
0
L
Guan Yu
13,848
692
28
1
0
376,371
0
W
Set
16,109
805
120
6
0
380,071
1
L
Ra
12,690
635
147
7
0
348,334
5
L
Thanatos
12,010
601
41
2
0
318,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role