Player Matchup

Thor
Thor
EvilDxrknexs
Thor
Level 43
God Stats
4W - 6L
1,442 SR
Queue Stats
61W - 103L
1,281 Elo+
Party 1
Susano
Susano
MP121874
Susano
Level 26
God Stats
4W - 3L
1,715 SR
Queue Stats
41W - 76L
1,247 Elo+
Party 1
Zeus
Zeus
xVI_SenoOxZz
Zeus
Level 109
God Stats
20W - 22L
1,488 SR
Queue Stats
32W - 49L
1,384 Elo+
Solo
Team Averages
Level 59
1,549 SR
1,304 Elo+

VS

Team Averages
Level 129
1,561 SR
1,462 Elo+
Merlin
Merlin
EfWesc
Merlin
Level 139
God Stats
3W - 6L
1,413 SR
Queue Stats
70W - 68L
1,480 Elo+
Party 2
Tyr
Tyr
Magic_Monkey420
Tyr
Level 123
God Stats
1W - 0L
1,742 SR
Queue Stats
5W - 6L
1,415 Elo+
Party 2
Charybdis
Charybdis
Podmiester2912
Charybdis
Level 125
God Stats
5W - 2L
1,528 SR
Queue Stats
127W - 117L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
10,851
543
4,966
18,730
7,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Susano
MP121874
Susano
18
3 / 4 / 4
12,374
619
11,960
20,036
10,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 3
13,516
676
20,791
8,447
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EfWesc
Merlin
20
4 / 4 / 5
14,502
725
11,161
12,225
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
2 / 1 / 7
12,923
646
12,822
17,540
18,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
Podmiester2912
Charybdis
20
4 / 2 / 6
14,825
741
13,809
13,695
5,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
10
11
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
EfWesc
Merlin
4
4
5
1.63
L
0
5
6
0.6
L
Susano
MP121874
Susano
3
4
4
1.25
W
2
1
7
5.5
W
Charybdis
Podmiester2912
Charybdis
4
2
6
3.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
37,792
47,213
Taken
43,460
22,277
Mitigated
28,331
1,954
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EfWesc
Merlin
11,161
390
0
1,237
12,225
5,070
392
5,380
6,845
84,432
0
L
4,966
772
0
320
18,730
7,792
0
4,995
13,735
0
29,821
L
Susano
MP121874
Susano
11,960
742
0
1,016
20,036
10,161
752
4,537
15,499
0
40,410
W
12,822
1,188
0
2,795
17,540
18,076
0
9,658
7,882
0
27,584
W
Charybdis
Podmiester2912
Charybdis
13,809
6,166
1,896
3,331
13,695
5,185
3,113
5,816
7,879
2,571
73,329
L
20,791
653
0
618
8,447
4,324
612
2,438
6,009
72,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
42,250
202
Minions Killed
275
0
Camps Cleared
0
1,047,063
Distance Traveled
1,165,960
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,502
725
133
7
0
364,047
8
L
Thor
10,851
543
32
2
0
332,855
2
L
Susano
12,374
619
54
3
0
360,532
2
W
Tyr
12,923
646
31
2
0
434,080
3
W
Charybdis
14,825
741
111
6
0
367,833
2
L
Zeus
13,516
676
116
6
0
353,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role