Player Matchup

Da Ji
Da Ji
ItzP1llow
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 2
Pele
Pele
Lx Claw xL
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 2
Kuzenbo
Kuzenbo
TrickShotLogan
Kuzenbo
Level 84
God Stats
2W - 1L
1,412 SR
Queue Stats
14W - 13L
1,417 Elo+
Party 2
Team Averages
Level 36
1,471 SR
1,335 Elo+

VS

Team Averages
Level 91
1,400 SR
1,279 Elo+
Sun Wukong
Sun Wukong
Eziotod
Sun Wukong
Level 115
God Stats
4W - 1L
1,432 SR
Queue Stats
20W - 25L
1,268 Elo+
Solo
Nu Wa
Nu Wa
Fatboy3189
Nu Wa
Level 134
God Stats
2W - 0L
1,474 SR
Queue Stats
99W - 105L
1,298 Elo+
Party 1
Pele
Pele
TheMonkey9291
Pele
Level 23
God Stats
14W - 10L
1,294 SR
Queue Stats
79W - 95L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ItzP1llow
Da Ji
12
1 / 6 / 2
8,120
625
6,410
13,766
5,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 7 / 0
7,678
591
4,853
11,502
4,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 2
7,994
615
8,284
12,591
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eziotod
Sun Wukong
15
5 / 1 / 8
10,735
826
9,567
13,222
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
15
3 / 1 / 10
9,585
737
11,851
7,661
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 6
9,918
763
10,619
8,741
3,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
15
15
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Eziotod
Sun Wukong
5
1
8
9
W
Nu Wa
3
1
10
8
L
Da Ji
ItzP1llow
Da Ji
1
6
2
0.33
L
1
7
0
0.14
W
7
1
6
10
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
32,037
37,859
Taken
29,624
22,730
Mitigated
16,223
4,112
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Eziotod
Sun Wukong
9,567
2,327
96
6,156
13,222
9,345
472
2,464
10,504
204
32,650
W
Nu Wa
11,851
2,753
0
121
7,661
3,171
1,017
2,918
4,449
47,567
0
L
Da Ji
ItzP1llow
Da Ji
6,410
1,550
0
731
13,766
5,799
0
4,477
9,289
0
22,037
L
4,853
922
0
780
11,502
4,157
0
3,959
7,543
0
27,031
W
10,619
1,896
0
3,573
8,741
3,707
754
2,073
6,364
0
33,145
L
8,284
1,771
0
2,601
12,591
12,774
15
3,649
8,942
34,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
30,238
111
Minions Killed
156
0
Camps Cleared
0
640,848
Distance Traveled
755,461
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,735
826
38
3
0
255,089
1
W
Nu Wa
9,585
737
63
5
0
232,062
1
L
Da Ji
8,120
625
33
3
0
219,449
0
L
Pele
7,678
591
36
3
0
200,268
0
W
Pele
9,918
763
55
4
0
268,310
0
L
Kuzenbo
7,994
615
42
3
0
221,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role