Player Matchup

Loki
Loki
Lordcamembert
Loki
Level 125
God Stats
4W - 6L
1,480 SR
Queue Stats
165W - 178L
1,548 Elo+
Solo
Cthulhu
Cthulhu
MaskedScorpion20
Cthulhu
Level 29
God Stats
0W - 2L
1,325 SR
Queue Stats
36W - 47L
1,435 Elo+
Solo
Ra
Ra
Nine1443
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,538 Elo+
Solo
Izanami
Izanami
Prédátør
Izanami
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 18L
1,497 Elo+
Solo
King Arthur
King Arthur
l-ultime-benja
King Arthur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,215 Elo+
Solo
Team Averages
Level 71
1,461 SR
1,446 Elo+

VS

Team Averages
Level 112
1,559 SR
1,484 Elo+
Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
EchelonRoob
Hades
Level 147
God Stats
3W - 0L
1,810 SR
Queue Stats
87W - 79L
1,468 Elo+
Party 2
Mulan
Mulan
ImposingSnail
Mulan
Level 156
God Stats
54W - 27L
1,636 SR
Queue Stats
100W - 85L
1,468 Elo+
Party 2
Chiron
Chiron
OlympicHera
Chiron
Level 15
God Stats
29W - 30L
1,349 SR
Queue Stats
33W - 38L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
8,881
740
8,876
10,230
4,174
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 5
7,759
647
6,703
10,663
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 7 / 5
8,766
731
8,358
15,634
8,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Prédátør
Izanami
15
4 / 3 / 4
8,916
743
7,594
8,870
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
l-ultime-benja
King Arthur
15
2 / 4 / 5
8,246
687
6,162
14,562
13,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
11 / 4 / 2
10,755
896
14,984
14,320
6,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
 
Chronos
16
2 / 1 / 8
9,520
793
9,549
10,188
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 2 / 9
10,038
837
11,658
13,329
9,225
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 11
9,229
769
11,389
13,226
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
16
2 / 1 / 4
8,970
748
2,640
7,545
3,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
12
Kills
21
21
Deaths
12
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
4
2
3
W
Chronos
 
Chronos
2
1
8
6
W
4
2
9
4.25
W
2
4
11
1.88
L
5
4
3
1.63
L
0
3
5
0.83
L
1
7
5
0.5
W
Chiron
2
1
4
4
L
Izanami
Prédátør
Izanami
4
3
4
2
L
King Arthur
l-ultime-benja
King Arthur
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,693
Damage
50,220
59,959
Taken
58,608
39,382
Mitigated
35,385
8,911
Healing
20,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,984
3,169
0
3,892
14,320
6,234
806
4,183
9,975
0
48,236
W
Chronos
 
Chronos
9,549
3,631
140
3,469
10,188
4,792
1,421
3,188
6,870
40,525
0
W
11,658
1,269
554
7,078
13,329
9,225
278
3,647
9,465
39,857
0
W
11,389
1,465
0
2,508
13,226
11,677
210
2,471
10,510
62
21,812
L
8,876
2,881
0
745
10,230
4,174
0
2,774
7,261
0
26,792
L
6,703
377
412
886
10,663
8,779
140
3,095
7,328
21,043
0
L
8,358
644
695
2,802
15,634
8,984
460
5,013
10,391
39,057
0
W
Chiron
2,640
1,205
234
2,508
7,545
3,457
2,596
818
6,727
0
18,927
L
Izanami
Prédátør
Izanami
7,594
5,032
0
1,233
8,870
3,807
231
4,917
3,864
0
22,113
L
King Arthur
l-ultime-benja
King Arthur
6,162
1,175
0
2,138
14,562
13,638
0
5,470
8,780
0
18,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
48,512
210
Minions Killed
246
0
Camps Cleared
0
1,111,092
Distance Traveled
1,266,931
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,755
896
39
3
0
291,274
4
W
Chronos
9,520
793
64
5
0
241,071
1
W
Hades
10,038
837
78
7
0
257,328
1
W
Mulan
9,229
769
28
2
0
240,619
0
L
Loki
8,881
740
33
3
0
248,781
0
L
Cthulhu
7,759
647
35
3
0
190,577
4
L
Ra
8,766
731
80
7
0
227,295
0
W
Chiron
8,970
748
37
3
0
236,639
1
L
Izanami
8,916
743
33
3
0
207,351
3
L
King Arthur
8,246
687
29
2
0
237,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role