Player Matchup

Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IlBlacklI
Baron Samedi
Level 141
God Stats
20W - 19L
1,531 SR
Queue Stats
200W - 152L
1,515 Elo+
Party 1
King Arthur
King Arthur
xResidenT29x
King Arthur
Level 158
God Stats
7W - 5L
1,637 SR
Queue Stats
82W - 75L
1,511 Elo+
Party 1
Ra
Ra
zZH4Z3Zz
Ra
Level 69
God Stats
7W - 10L
1,594 SR
Queue Stats
74W - 75L
1,470 Elo+
Solo
Ne Zha
Ne Zha
zono1
Ne Zha
Level 155
God Stats
1W - 0L
1,288 SR
Queue Stats
71W - 57L
1,533 Elo+
Party 1
Team Averages
Level 128
1,510 SR
1,506 Elo+

VS

Team Averages
Level 97
1,483 SR
1,425 Elo+
Merlin
Merlin
 
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GuilhermeGon
Guan Yu
Level 135
God Stats
0W - 1L
1,464 SR
Queue Stats
4W - 9L
1,315 Elo+
Party 2
Geb
Geb
Masoquist4
Geb
Level 75
God Stats
51W - 52L
1,474 SR
Queue Stats
189W - 220L
1,454 Elo+
Solo
Hachiman
Hachiman
PicaDourada
Hachiman
Level 69
God Stats
0W - 1L
1,465 SR
Queue Stats
7W - 13L
1,434 Elo+
Party 2
Thor
Thor
wL Henrique
Thor
Level 102
God Stats
3W - 11L
1,510 SR
Queue Stats
54W - 70L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 3 / 1
8,762
515
4,266
14,938
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
IlBlacklI
Baron Samedi
16
3 / 0 / 1
9,445
556
7,019
7,500
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
xResidenT29x
King Arthur
14
2 / 1 / 2
8,786
517
8,704
15,364
14,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 2 / 3
9,013
530
9,296
10,876
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
zono1
Ne Zha
13
2 / 2 / 3
8,595
506
6,504
15,383
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 3 / 0
6,428
378
3,824
7,157
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
GuilhermeGon
Guan Yu
15
4 / 1 / 0
8,448
497
14,168
16,910
21,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 3
7,286
429
5,514
16,854
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
PicaDourada
Hachiman
13
2 / 1 / 0
7,714
454
6,544
8,535
3,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
5,650
332
2,031
7,169
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
7
8
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
3
1
0.83
L
Merlin
 
Merlin
1
3
0
0.33
L
Guan Yu
GuilhermeGon
Guan Yu
4
1
0
4
W
Baron Samedi
IlBlacklI
Baron Samedi
3
0
1
3.5
L
0
5
3
0.3
L
Hachiman
PicaDourada
Hachiman
2
1
0
2
L
0
3
0
0
W
King Arthur
xResidenT29x
King Arthur
2
1
2
3
W
4
2
3
2.75
W
Ne Zha
zono1
Ne Zha
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,789
Damage
32,081
64,061
Taken
56,625
43,034
Mitigated
47,006
17,106
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,266
2,457
0
2,051
14,938
5,694
1,481
1,350
13,379
0
73,815
L
Merlin
 
Merlin
3,824
523
0
803
7,157
2,534
274
2,510
4,647
35,552
0
L
Guan Yu
GuilhermeGon
Guan Yu
14,168
2,039
614
5,448
16,910
21,809
594
1,603
15,307
0
65,242
W
Baron Samedi
IlBlacklI
Baron Samedi
7,019
1,446
791
3,073
7,500
4,089
627
1,424
6,076
68,055
1,396
L
5,514
492
259
2,444
16,854
17,146
181
7,304
9,550
34,037
0
L
Hachiman
PicaDourada
Hachiman
6,544
4,352
0
1,981
8,535
3,110
104
3,451
5,084
0
56,689
L
2,031
408
0
2,396
7,169
2,407
0
1,646
5,523
0
22,474
W
King Arthur
xResidenT29x
King Arthur
8,704
507
0
2,844
15,364
14,326
0
636
13,808
59
59,836
W
9,296
1,800
1,037
3,801
10,876
5,018
268
3,557
7,319
75,050
0
W
Ne Zha
zono1
Ne Zha
6,504
1,719
0
3,509
15,383
13,907
296
2,371
12,727
154
34,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,601
Gold Earned
35,526
498
Minions Killed
331
0
Camps Cleared
0
1,648,708
Distance Traveled
1,317,667
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,762
515
124
7
0
376,516
7
L
Merlin
6,428
378
55
3
0
208,691
4
L
Guan Yu
8,448
497
101
6
0
334,401
1
W
Baron Samedi
9,445
556
118
7
0
283,874
1
L
Geb
7,286
429
43
3
0
321,910
6
L
Hachiman
7,714
454
82
5
0
302,037
0
L
Thor
5,650
332
50
3
0
150,628
1
W
King Arthur
8,786
517
111
7
0
338,811
2
W
Ra
9,013
530
114
7
0
323,321
5
W
Ne Zha
8,595
506
31
2
0
326,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role