Player Matchup

Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Argos Ram
Apollo
Level 160
God Stats
5W - 3L
1,602 SR
Queue Stats
164W - 179L
1,547 Elo+
Party 2
Vamana
Vamana
MateusCE
Vamana
Level 160
God Stats
3W - 2L
1,622 SR
Queue Stats
226W - 238L
1,552 Elo+
Party 2
Scylla
Scylla
MbRoCrimson
Scylla
Level 126
God Stats
70W - 68L
1,564 SR
Queue Stats
195W - 208L
1,496 Elo+
Solo
Terra
Terra
Rainiir
Terra
Level 124
God Stats
2W - 0L
1,217 SR
Queue Stats
147W - 161L
1,533 Elo+
Solo
Team Averages
Level 142
1,501 SR
1,526 Elo+

VS

Team Averages
Level 116
1,509 SR
1,514 Elo+
Fafnir
Fafnir
DarkenedSoul556
Fafnir
Level 123
God Stats
16W - 10L
1,630 SR
Queue Stats
173W - 185L
1,494 Elo+
Party 1
Anubis
Anubis
Detective_Neo
Anubis
Level 122
God Stats
2W - 1L
1,581 SR
Queue Stats
7W - 7L
1,486 Elo+
Party 1
Pele
Pele
Intentri-tv
Pele
Level 89
God Stats
10W - 17L
1,258 SR
Queue Stats
422W - 452L
1,504 Elo+
Solo
Heimdallr
Heimdallr
SarcasticCephalo
Heimdallr
Level 103
God Stats
1W - 2L
1,495 SR
Queue Stats
51W - 51L
1,526 Elo+
Party 1
Chaac
Chaac
Tormial
Chaac
Level 144
God Stats
12W - 6L
1,580 SR
Queue Stats
224W - 211L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 1 / 4
7,007
701
5,829
5,307
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Argos Ram
Apollo
13
0 / 1 / 2
6,716
672
4,950
7,239
3,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
MateusCE
Vamana
14
4 / 1 / 0
8,097
810
6,754
11,537
9,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
14
0 / 0 / 4
7,231
723
5,835
4,682
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Rainiir
Terra
13
2 / 0 / 2
6,862
686
4,034
6,235
6,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
6,828
683
4,367
7,428
6,974
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 1
6,279
628
2,372
6,425
2,916
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 2
7,259
726
5,781
7,136
3,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
14
1 / 1 / 2
7,187
719
7,367
5,927
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tormial
Chaac
13
0 / 0 / 3
6,835
684
7,865
8,809
5,453
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
3
3
Deaths
7
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
4
3
W
Apollo
Argos Ram
Apollo
0
1
2
1
L
1
1
2
2
L
0
4
1
0.13
L
1
1
2
2
W
Vamana
MateusCE
Vamana
4
1
0
4
W
Scylla
0
0
4
2
W
Terra
Rainiir
Terra
2
0
2
3
L
Heimdallr
1
1
2
2
L
Chaac
Tormial
Chaac
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,402
Damage
27,752
35,000
Taken
35,725
22,487
Mitigated
21,824
12,027
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,829
142
0
1,021
5,307
2,514
0
1,706
3,597
0
14,138
W
Apollo
Argos Ram
Apollo
4,950
2,912
0
1,448
7,239
3,252
738
1,310
5,929
0
19,733
L
4,367
1,156
0
2,300
7,428
6,974
0
2,580
4,722
12,280
0
L
2,372
161
0
417
6,425
2,916
0
2,443
3,828
16,826
0
L
5,781
768
0
306
7,136
3,368
0
1,470
5,608
0
28,668
W
Vamana
MateusCE
Vamana
6,754
2,868
1,123
5,575
11,537
9,034
0
1,969
9,568
0
26,467
W
Scylla
5,835
877
0
1,110
4,682
1,595
312
588
4,094
26,276
0
W
Terra
Rainiir
Terra
4,034
419
907
843
6,235
6,092
0
1,186
5,049
10,860
0
L
Heimdallr
7,367
2,478
0
1,703
5,927
3,113
0
1,151
4,748
20
23,527
L
Chaac
Tormial
Chaac
7,865
1,207
0
3,122
8,809
5,453
0
1,753
6,950
0
29,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
34,388
197
Minions Killed
207
0
Camps Cleared
0
1,058,992
Distance Traveled
981,167
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,007
701
11
1
0
212,787
3
W
Apollo
6,716
672
36
4
0
229,757
3
L
Fafnir
6,828
683
16
2
0
212,627
1
L
Anubis
6,279
628
25
3
0
142,084
0
L
Pele
7,259
726
52
5
0
221,175
2
W
Vamana
8,097
810
63
6
0
228,921
2
W
Scylla
7,231
723
69
7
0
198,722
4
W
Terra
6,862
686
18
2
0
188,805
1
L
Heimdallr
7,187
719
61
6
0
194,125
0
L
Chaac
6,835
684
53
5
0
211,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role