Player Matchup

Heimdallr
Heimdallr
Kokisi
Heimdallr
Level 44
God Stats
0W - 4L
1,280 SR
Queue Stats
2W - 17L
1,123 Elo+
Party 2
Baron Samedi
Baron Samedi
Mihasone
Baron Samedi
Level 68
God Stats
46W - 52L
1,490 SR
Queue Stats
108W - 135L
1,421 Elo+
Solo
Horus
Horus
Royoby
Horus
Level 11
God Stats
0W - 4L
1,102 SR
Queue Stats
2W - 17L
1,123 Elo+
Party 2
Team Averages
Level 41
1,290 SR
1,223 Elo+

VS

Team Averages
Level 59
1,387 SR
1,325 Elo+
Bacchus
Bacchus
Loolabee
Bacchus
Level 27
God Stats
1W - 0L
1,190 SR
Queue Stats
7W - 11L
1,340 Elo+
Party 1
Ullr
Ullr
Pikanor
Ullr
Level 112
God Stats
1W - 0L
1,239 SR
Queue Stats
7W - 13L
1,318 Elo+
Party 1
Hel
Hel
Shoji92i
Hel
Level 39
God Stats
1W - 3L
1,733 SR
Queue Stats
5W - 19L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kokisi
Heimdallr
17
3 / 5 / 6
11,676
649
18,506
19,119
11,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Mihasone
Baron Samedi
20
7 / 1 / 4
12,731
707
31,660
11,591
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
Royoby
Horus
16
2 / 1 / 6
10,919
607
9,034
19,607
18,705
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Loolabee
Bacchus
16
0 / 4 / 6
11,859
659
11,249
28,609
45,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Pikanor
Ullr
18
3 / 3 / 4
12,650
703
21,829
18,891
9,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 5 / 3
12,528
696
10,503
19,332
10,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
7
7
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Kokisi
Heimdallr
3
5
6
1.2
W
Bacchus
Loolabee
Bacchus
0
4
6
0.75
L
Baron Samedi
Mihasone
Baron Samedi
7
1
4
9
W
Ullr
Pikanor
Ullr
3
3
4
1.67
L
Horus
Royoby
Horus
2
1
6
5
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,200
Damage
43,581
50,317
Taken
66,832
36,755
Mitigated
65,008
18,544
Healing
23,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Kokisi
Heimdallr
18,506
6,189
0
971
19,119
11,211
895
7,539
11,580
0
43,904
W
Bacchus
Loolabee
Bacchus
11,249
1,041
0
3,040
28,609
45,338
127
13,079
15,530
27,502
0
L
Baron Samedi
Mihasone
Baron Samedi
31,660
938
6,173
6,833
11,591
6,839
628
5,493
6,098
84,148
0
W
Ullr
Pikanor
Ullr
21,829
10,143
0
466
18,891
9,487
2,759
9,225
9,666
0
76,266
L
Horus
Royoby
Horus
9,034
2,985
1,655
2,912
19,607
18,705
191
8,729
10,878
0
17,316
W
10,503
866
10,915
9,483
19,332
10,183
700
9,398
9,934
42,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,326
Gold Earned
37,037
186
Minions Killed
207
0
Camps Cleared
0
882,622
Distance Traveled
983,781
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,676
649
65
4
0
278,605
1
W
Bacchus
11,859
659
27
2
0
383,238
0
L
Baron Samedi
12,731
707
107
6
0
306,957
2
W
Ullr
12,650
703
125
7
0
299,938
2
L
Horus
10,919
607
14
1
0
297,060
0
W
Hel
12,528
696
55
3
0
300,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role