Player Matchup

Ao Kuang
Ao Kuang
Silver IV
LeCapit4in3
Ao Kuang
Silver IV
Level 86
God Stats
2W - 4L
1,265 SR
Queue Stats
29W - 45L
823 MMR
Party 1
Izanami
Izanami
Silver II
Names zak
Izanami
Silver II
Level 108
God Stats
12W - 9L
1,612 SR
Queue Stats
286W - 301L
870 MMR
Solo
Horus
Horus
Silver II
Okami Towns
Horus
Silver II
Level 118
God Stats
4W - 3L
1,555 SR
Queue Stats
88W - 96L
868 MMR
Party 1
Nemesis
Nemesis
Bronze I
Shadow8521458
Nemesis
Bronze I
Level 113
God Stats
7W - 8L
1,501 SR
Queue Stats
247W - 272L
472 MMR
Solo
Athena
Athena
Silver V
kraftvoll_law
Athena
Silver V
Level 67
God Stats
28W - 23L
1,450 SR
Queue Stats
171W - 191L
503 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,477 SR
707 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,482 SR
702 MMR
Hachiman
Hachiman
Silver V
Confusion_y
Hachiman
Silver V
Level 120
God Stats
4W - 4L
1,544 SR
Queue Stats
186W - 199L
679 MMR
Solo
Terra
Terra
Silver V
DagoTheBabo
Terra
Silver V
Level 160
God Stats
83W - 86L
1,467 SR
Queue Stats
608W - 622L
634 MMR
Solo
Zeus
Zeus
Silver III
DevilStitchdu17
Zeus
Silver III
Level 156
God Stats
29W - 40L
1,424 SR
Queue Stats
624W - 638L
917 MMR
Solo
Achilles
Achilles
Silver V
Momah2x
Achilles
Silver V
Level 68
God Stats
4W - 5L
1,392 SR
Queue Stats
231W - 241L
504 MMR
Solo
Loki
Loki
Silver III
Vedz
Loki
Silver III
Level 137
God Stats
26W - 15L
1,585 SR
Queue Stats
343W - 352L
777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LeCapit4in3
Ao Kuang
10
0 / 0 / 1
5,831
530
0
6,300
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Names zak
Izanami
12
7 / 1 / 0
7,697
700
6,715
9,842
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 3
7,417
674
7,760
7,809
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
10
3 / 0 / 1
6,294
572
3,652
8,170
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 6
6,452
587
3,028
7,461
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Nu WaCabrakanThorBakasuraAwilix

VS

Bans
BacchusLancelotHadesChang'eBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Confusion_y
Hachiman
9
0 / 6 / 0
5,455
496
4,224
10,682
2,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
5,113
465
3,196
7,376
2,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 1
5,724
520
5,520
1,491
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Momah2x
Achilles
10
0 / 2 / 0
5,139
467
3,333
10,062
6,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Vedz
Loki
9
2 / 3 / 0
5,706
519
1,562
8,124
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Confusion_y
Hachiman
0
6
0
0
L
0
1
0
0
L
0
0
1
0.5
W
Ao Kuang
LeCapit4in3
Ao Kuang
0
0
1
0.5
L
Achilles
Momah2x
Achilles
0
2
0
0
W
Izanami
Names zak
Izanami
7
1
0
7
W
1
0
3
2.5
W
Nemesis
3
0
1
3.5
L
Loki
Vedz
Loki
2
3
0
0.67
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
17,835
39,582
Taken
37,735
19,624
Mitigated
14,859
15,428
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Confusion_y
Hachiman
4,224
2,269
0
2,170
10,682
2,769
0
836
9,846
0
41,167
L
3,196
354
1,015
3,138
7,376
2,704
128
1,461
5,915
16,139
0
L
5,520
499
0
292
1,491
430
329
99
1,392
44,707
0
W
Ao Kuang
LeCapit4in3
Ao Kuang
0
0
45
3,476
6,300
2,784
0
3,056
3,244
33,344
4,903
L
Achilles
Momah2x
Achilles
3,333
816
0
3,240
10,062
6,527
0
272
9,002
0
32,095
W
Izanami
Names zak
Izanami
6,715
4,385
0
5,202
9,842
3,438
1,422
375
9,467
0
58,181
W
7,760
3,337
222
4,111
7,809
5,054
606
130
7,679
0
52,787
W
Nemesis
3,652
1,154
0
563
8,170
3,015
0
1,551
6,619
0
44,701
L
Loki
Vedz
Loki
1,562
166
0
3,060
8,124
2,429
0
27
8,003
0
34,317
W
3,028
1,195
240
1,569
7,461
5,333
174
3,604
3,857
19,037
1,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
27,137
399
Minions Killed
303
0
Camps Cleared
0
1,182,802
Distance Traveled
1,052,379
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,455
496
70
6
0
192,452
0
L
Terra
5,113
465
26
2
0
231,968
1
L
Zeus
5,724
520
83
8
0
200,247
7
W
Ao Kuang
5,831
530
79
7
0
231,759
5
L
Achilles
5,139
467
53
5
0
210,124
5
W
Izanami
7,697
700
88
8
0
201,159
3
W
Horus
7,417
674
113
10
0
256,207
5
W
Nemesis
6,294
572
77
7
0
269,570
6
L
Loki
5,706
519
71
6
0
217,588
8
W
Athena
6,452
587
42
4
0
224,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role