Player Matchup

Tyr
Tyr
Gold III
Rektforfree
Tyr
Gold III
Level 65
God Stats
0W - 1L
1,885 SR
Queue Stats
14W - 9L
1,837 MMR
Party 1
Discordia
Discordia
Gold V
Taijika
Discordia
Gold V
Level 160
God Stats
0W - 1L
1,751 SR
Queue Stats
9W - 5L
1,709 MMR
Party 1
Bastet
Bastet
Gold II
alexheal
Bastet
Gold II
Level 160
God Stats
0W - 1L
1,657 SR
Queue Stats
5W - 3L
1,846 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,764 SR
1,797 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,483 SR
1,625 MMR
Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold III
Heldenflausch
Ganesha
Gold III
Level 155
God Stats
13W - 19L
1,404 SR
Queue Stats
691W - 807L
1,542 MMR
Party 2
Neith
Neith
Platinum III
Milkanx
Neith
Platinum III
Level 109
God Stats
11W - 7L
1,545 SR
Queue Stats
46W - 38L
1,832 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,402
617
7,230
18,298
10,843
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Taijika
Discordia
13
1 / 2 / 2
7,981
665
10,090
8,900
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
alexheal
Bastet
14
3 / 2 / 1
8,404
700
11,739
13,755
6,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabAchillesGuan YuThoth

VS

Bans
AphroditeAtlasScyllaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 1 / 4
9,786
816
10,770
12,052
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
14
0 / 1 / 9
9,366
781
7,750
16,259
17,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Milkanx
Neith
14
4 / 2 / 4
9,381
782
12,839
7,984
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
9
9
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
1
4
7
W
Ganesha
0
1
9
4.5
W
Neith
Milkanx
Neith
4
2
4
3
L
0
5
2
0.2
L
Discordia
Taijika
Discordia
1
2
2
1
L
Bastet
alexheal
Bastet
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
31,359
40,953
Taken
36,295
20,775
Mitigated
25,740
5,083
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,770
2,599
0
3,935
12,052
4,906
2,718
2,763
9,055
58,883
0
W
Ganesha
7,750
518
55
3,760
16,259
17,304
187
3,864
12,063
17,872
0
W
Neith
Milkanx
Neith
12,839
4,653
0
1,651
7,984
3,530
920
2,691
5,057
0
35,743
L
7,230
961
0
2,126
18,298
10,843
0
6,168
12,130
0
29,618
L
Discordia
Taijika
Discordia
10,090
1,047
0
922
8,900
3,434
0
6,004
2,896
36,409
0
L
Bastet
alexheal
Bastet
11,739
1,627
0
2,035
13,755
6,498
0
6,398
7,357
0
33,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
28,533
153
Minions Killed
178
0
Camps Cleared
0
702,123
Distance Traveled
715,059
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,786
816
115
10
0
259,439
3
W
Ganesha
9,366
781
6
1
0
244,350
8
W
Neith
9,381
782
57
5
0
211,270
3
L
Tyr
7,402
617
35
3
0
233,195
7
L
Discordia
7,981
665
71
6
0
203,947
1
L
Bastet
8,404
700
47
4
0
264,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role