Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AutonomousBRANDO
Tyr
Level 160
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 1
Fafnir
Fafnir
MEXchallenger
Fafnir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Yemoja
Yemoja
Rynda-x
Yemoja
Level 148
God Stats
0W - 2L
1,270 SR
Queue Stats
464W - 518L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Unmotivated
Jing Wei
Level 159
God Stats
6W - 5L
1,782 SR
Queue Stats
465W - 446L
1,494 Elo+
Solo
Team Averages
Level 145
1,545 SR
1,424 Elo+

VS

Team Averages
Level 96
1,610 SR
1,548 Elo+
Yemoja
Yemoja
Dook1eChips
Yemoja
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,474 Elo+
Solo
Ullr
Ullr
LeitFingies
Ullr
Level 46
God Stats
4W - 0L
1,865 SR
Queue Stats
145W - 88L
1,561 Elo+
Party 2
Nike
Nike
NumiMayo
Nike
Level 129
God Stats
5W - 4L
1,612 SR
Queue Stats
284W - 185L
1,600 Elo+
Party 2
Ratatoskr
Ratatoskr
ThingyTaker
Ratatoskr
Level 126
God Stats
6W - 4L
1,572 SR
Queue Stats
171W - 112L
1,605 Elo+
Party 2
Hades
Hades
UncouthAlloy48
Hades
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 54L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 6
10,205
680
19,170
8,662
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 10
9,595
640
13,199
25,867
28,807
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 4 / 7
8,409
561
6,263
21,280
27,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
Rynda-x
Yemoja
16
0 / 3 / 7
9,368
625
6,462
17,412
22,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Unmotivated
Jing Wei
17
7 / 6 / 2
11,032
735
15,097
20,101
12,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 1 / 19
11,195
746
12,378
11,875
12,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 10
11,037
736
18,121
14,159
8,178
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
20
4 / 3 / 15
12,857
857
15,519
22,907
27,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
ThingyTaker
Ratatoskr
16
6 / 6 / 10
11,025
735
16,625
19,085
10,020
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 3 / 15
11,580
772
22,279
21,718
20,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
14
Kills
22
22
Deaths
15
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
6
1.4
L
2
4
10
1.75
W
Yemoja
1
1
19
10.5
W
6
2
10
5.5
L
1
4
7
1.13
W
Nike
4
3
15
3.83
L
Yemoja
Rynda-x
Yemoja
0
3
7
1.17
W
Ratatoskr
ThingyTaker
Ratatoskr
6
6
10
1.83
W
5
3
15
4.17
L
Jing Wei
Unmotivated
Jing Wei
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,191
Damage
84,922
93,322
Taken
89,744
94,846
Mitigated
78,140
36,294
Healing
42,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
19,170
926
481
496
8,662
4,101
0
3,238
5,424
34,875
0
L
13,199
1,478
2,056
7,115
25,867
28,807
0
8,912
16,955
0
23,090
W
Yemoja
12,378
2,863
7,888
2,411
11,875
12,399
377
6,355
5,520
23,891
0
W
18,121
11,387
2,554
1,634
14,159
8,178
3,543
5,649
8,510
0
45,203
L
6,263
1,350
1,688
4,635
21,280
27,395
0
10,262
11,018
9,836
0
W
Nike
15,519
1,563
4,909
4,170
22,907
27,176
385
5,951
15,786
0
27,559
L
Yemoja
Rynda-x
Yemoja
6,462
1,510
8,994
4,183
17,412
22,396
0
7,235
10,177
16,370
0
W
Ratatoskr
ThingyTaker
Ratatoskr
16,625
7,539
2,997
4,868
19,085
10,020
1,652
6,787
12,298
0
22,553
W
22,279
2,534
2,956
8,611
21,718
20,367
1,329
7,153
13,425
40,006
0
L
Jing Wei
Unmotivated
Jing Wei
15,097
12,225
2,038
4,608
20,101
12,147
0
5,010
15,091
0
36,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,609
Gold Earned
57,694
117
Minions Killed
150
0
Camps Cleared
0
1,187,932
Distance Traveled
1,276,479
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,205
680
32
2
0
190,609
2
L
Tyr
9,595
640
13
1
0
298,804
0
W
Yemoja
11,195
746
16
1
0
253,136
0
W
Ullr
11,037
736
48
3
0
243,463
0
L
Fafnir
8,409
561
4
0
0
261,190
4
W
Nike
12,857
857
26
2
0
275,497
0
L
Yemoja
9,368
625
19
1
0
214,363
0
W
Ratatoskr
11,025
735
7
0
0
262,462
0
W
Hades
11,580
772
53
4
0
241,921
1
L
Jing Wei
11,032
735
49
3
0
222,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role