Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Goldevil
Mulan
Level 126
God Stats
7W - 2L
1,617 SR
Queue Stats
262W - 292L
1,505 Elo+
Party 1
Bellona
Bellona
MickyXVII
Bellona
Level 128
God Stats
15W - 16L
1,492 SR
Queue Stats
150W - 131L
1,507 Elo+
Solo
Charybdis
Charybdis
Rugel
Charybdis
Level 93
God Stats
17W - 25L
1,438 SR
Queue Stats
130W - 137L
1,499 Elo+
Solo
Geb
Geb
YarkYarkYark
Geb
Level 67
God Stats
7W - 3L
1,710 SR
Queue Stats
93W - 111L
1,453 Elo+
Party 1
Team Averages
Level 105
1,551 SR
1,493 Elo+

VS

Team Averages
Level 130
1,569 SR
1,513 Elo+
He Bo
He Bo
Gwynbleider
He Bo
Level 149
God Stats
5W - 5L
1,622 SR
Queue Stats
164W - 157L
1,570 Elo+
Party 3
Cthulhu
Cthulhu
THZ_LJWAS
Cthulhu
Level 126
God Stats
0W - 1L
1,886 SR
Queue Stats
55W - 71L
1,477 Elo+
Party 2
Mulan
Mulan
feziwg
Mulan
Level 86
God Stats
7W - 6L
1,430 SR
Queue Stats
56W - 54L
1,509 Elo+
Solo
Chernobog
Chernobog
mario387
Chernobog
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,534 Elo+
Party 3
Ratatoskr
Ratatoskr
zanozanzidrot
Ratatoskr
Level 142
God Stats
0W - 2L
1,405 SR
Queue Stats
56W - 77L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 0 / 2
6,416
642
5,298
5,074
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Goldevil
Mulan
11
2 / 1 / 2
6,244
624
4,010
8,960
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
MickyXVII
Bellona
12
4 / 0 / 0
7,326
733
9,182
8,513
8,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Rugel
Charybdis
9
1 / 1 / 0
5,470
547
9,612
8,916
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
5,530
553
2,886
6,982
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,387
539
5,434
6,721
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
THZ_LJWAS
Cthulhu
8
0 / 1 / 3
4,903
490
6,414
8,897
5,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
feziwg
Mulan
8
0 / 4 / 0
4,768
477
5,289
9,896
4,781
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
mario387
Chernobog
8
2 / 2 / 0
4,928
493
3,554
8,448
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
zanozanzidrot
Ratatoskr
8
0 / 1 / 1
4,737
474
3,023
8,412
3,027
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
3
3
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
2
5
W
Mulan
Goldevil
Mulan
2
1
2
3
L
1
3
0
0.33
W
Bellona
MickyXVII
Bellona
4
0
0
4
W
Charybdis
Rugel
Charybdis
1
1
0
1
L
Cthulhu
THZ_LJWAS
Cthulhu
0
1
3
1.5
W
0
1
2
1
L
Mulan
feziwg
Mulan
0
4
0
0
L
Chernobog
mario387
Chernobog
2
2
0
1
L
Ratatoskr
zanozanzidrot
Ratatoskr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
23,714
38,445
Taken
42,374
22,258
Mitigated
17,671
19,913
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,298
289
54
1,905
5,074
2,612
0
2,805
2,135
33,924
0
W
Mulan
Goldevil
Mulan
4,010
622
0
5,314
8,960
4,209
0
3,168
5,614
0
41,971
L
5,434
299
0
1,230
6,721
2,634
0
3,658
3,063
29,790
0
W
Bellona
MickyXVII
Bellona
9,182
4,749
0
4,441
8,513
8,474
0
0
8,513
0
51,007
W
Charybdis
Rugel
Charybdis
9,612
6,113
0
5,353
8,916
2,904
0
2,782
6,134
0
47,612
L
Cthulhu
THZ_LJWAS
Cthulhu
6,414
696
608
2,141
8,897
5,187
0
1,489
7,408
17,861
0
W
2,886
576
415
2,431
6,982
4,059
0
2,751
4,201
10,623
5,673
L
Mulan
feziwg
Mulan
5,289
1,512
0
2,279
9,896
4,781
0
0
9,896
0
27,482
L
Chernobog
mario387
Chernobog
3,554
2,090
0
3,036
8,448
2,042
0
1,303
7,145
0
31,451
L
Ratatoskr
zanozanzidrot
Ratatoskr
3,023
682
0
2,590
8,412
3,027
0
1,345
7,067
0
22,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
24,723
349
Minions Killed
237
0
Camps Cleared
0
994,845
Distance Traveled
1,053,413
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,416
642
65
7
0
205,289
3
W
Mulan
6,244
624
91
9
0
224,874
4
L
He Bo
5,387
539
52
5
0
199,647
3
W
Bellona
7,326
733
96
10
0
193,758
2
W
Charybdis
5,470
547
75
8
0
167,941
2
L
Cthulhu
4,903
490
30
3
0
210,096
0
W
Geb
5,530
553
22
2
0
202,983
5
L
Mulan
4,768
477
57
6
0
201,273
3
L
Chernobog
4,928
493
52
5
0
204,187
0
L
Ratatoskr
4,737
474
46
5
0
238,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role