Player Matchup

Ra
Ra
Diamond V
Foxy Fill
Ra
Diamond V
Level 160
God Stats
1W - 5L
1,429 SR
Queue Stats
134W - 119L
2,096 MMR
Solo
Bastet
Bastet
Platinum II
Lord_Zero-I-
Bastet
Platinum II
Level 159
God Stats
5W - 6L
1,635 SR
Queue Stats
210W - 196L
2,120 MMR
Solo
Neith
Neith
Masters
MasterLuis
Neith
Masters
Level 160
God Stats
7W - 9L
1,545 SR
Queue Stats
392W - 394L
2,238 MMR
Solo
Bellona
Bellona
Platinum II
MvT Corazon
Bellona
Platinum II
Level 66
God Stats
1W - 1L
2,059 SR
Queue Stats
75W - 65L
2,111 MMR
Solo
Khepri
Khepri
Diamond IV
Sherm
Khepri
Diamond IV
Level 151
God Stats
79W - 54L
1,706 SR
Queue Stats
356W - 342L
2,147 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,675 SR
2,143 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,659 SR
2,143 MMR
Merlin
Merlin
Platinum I
Awesome_Benny
Merlin
Platinum I
Level 122
God Stats
24W - 23L
1,597 SR
Queue Stats
110W - 96L
2,082 MMR
Solo
Charybdis
Charybdis
Diamond III
CozyMiniKitty
Charybdis
Diamond III
Level 83
God Stats
5W - 4L
1,629 SR
Queue Stats
114W - 110L
2,169 MMR
Solo
Vamana
Vamana
Platinum I
Demento124
Vamana
Platinum I
Level 147
God Stats
18W - 9L
1,665 SR
Queue Stats
75W - 51L
1,990 MMR
Party 1
Terra
Terra
Diamond II
DrGollic
Terra
Diamond II
Level 158
God Stats
20W - 17L
1,631 SR
Queue Stats
536W - 532L
2,241 MMR
Solo
Kali
Kali
Diamond IV
MetalMcBreeze
Kali
Diamond IV
Level 158
God Stats
9W - 2L
1,775 SR
Queue Stats
72W - 47L
2,231 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,460
546
2,457
3,896
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
8
1 / 2 / 0
5,106
511
3,880
6,161
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
0 / 3 / 0
5,542
554
5,621
6,746
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
MvT Corazon
Bellona
7
1 / 2 / 0
4,671
467
4,066
6,988
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Sherm
Khepri
7
0 / 2 / 0
4,682
468
1,880
5,319
2,760
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
ThorSylvanusThoth

VS

Bans
AtlasSusanoIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,731
573
3,519
4,443
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
CozyMiniKitty
Charybdis
10
4 / 0 / 1
6,033
603
3,995
6,771
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Demento124
Vamana
11
3 / 1 / 0
6,308
631
3,383
5,380
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
DrGollic
Terra
9
1 / 0 / 3
6,202
620
3,566
9,128
5,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

9
2 / 1 / 1
5,554
555
2,855
7,756
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
11
11
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Charybdis
CozyMiniKitty
Charybdis
4
0
1
4.5
W
Vamana
Demento124
Vamana
3
1
0
3
W
Terra
DrGollic
Terra
1
0
3
2.5
L
0
2
1
0.25
L
Bastet
1
2
0
0.5
L
Neith
0
3
0
0
W
2
1
1
2.5
L
Bellona
MvT Corazon
Bellona
1
2
0
0.5
L
Khepri
Sherm
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,904
Damage
17,318
29,110
Taken
33,478
13,888
Mitigated
16,636
10,178
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,519
133
0
1,015
4,443
1,609
288
1,124
3,319
47,606
0
W
Charybdis
CozyMiniKitty
Charybdis
3,995
1,911
0
3,275
6,771
1,813
0
519
6,252
0
35,134
W
Vamana
Demento124
Vamana
3,383
568
0
1,915
5,380
3,632
0
0
5,380
0
41,446
W
Terra
DrGollic
Terra
3,566
1,558
1,846
3,265
9,128
5,889
0
2,338
6,790
20,674
1,066
L
2,457
527
124
1,006
3,896
1,751
0
2,626
1,270
49,185
0
L
Bastet
3,880
932
0
2,452
6,161
2,094
0
880
5,245
0
24,215
L
Neith
5,621
2,720
0
2,572
6,746
3,041
0
1,578
5,168
0
49,785
W
2,855
1,414
0
3,239
7,756
3,693
18
356
7,400
0
30,455
L
Bellona
MvT Corazon
Bellona
4,066
1,678
0
3,029
6,988
4,242
0
0
6,339
0
24,555
L
Khepri
Sherm
Khepri
1,880
673
0
995
5,319
2,760
0
1,995
3,324
7,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
29,828
297
Minions Killed
323
0
Camps Cleared
0
941,416
Distance Traveled
924,696
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,731
573
82
8
0
187,794
3
W
Charybdis
6,033
603
56
6
0
134,118
0
W
Vamana
6,308
631
80
8
0
179,109
3
W
Terra
6,202
620
47
5
0
203,805
2
L
Ra
5,460
546
101
10
0
193,054
2
L
Bastet
5,106
511
54
5
0
226,758
3
L
Neith
5,542
554
81
8
0
174,847
2
W
Kali
5,554
555
58
6
0
219,870
1
L
Bellona
4,671
467
43
4
0
154,534
3
L
Khepri
4,682
468
18
2
0
192,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role