Player Matchup

Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoobyLoud
Tsukuyomi
Level 84
God Stats
2W - 3L
1,696 SR
Queue Stats
11W - 16L
1,785 Elo+
Party 1
Sylvanus
Sylvanus
MistakenPlanet04
Sylvanus
Level 88
God Stats
5W - 8L
1,376 SR
Queue Stats
69W - 79L
1,428 Elo+
Party 2
Osiris
Osiris
StoicScrub1
Osiris
Level 121
God Stats
2W - 3L
1,324 SR
Queue Stats
66W - 76L
1,471 Elo+
Party 1
The Morrigan
The Morrigan
phoenixfires_
The Morrigan
Level 160
God Stats
26W - 29L
1,444 SR
Queue Stats
943W - 986L
1,456 Elo+
Party 2
Team Averages
Level 120
1,468 SR
1,528 Elo+

VS

Team Averages
Level 84
1,547 SR
1,441 Elo+
Neith
Neith
CanYouJelly
Neith
Level 6
God Stats
2W - 2L
1,656 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 3
Fenrir
Fenrir
DesignFury
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,491 Elo+
Party 3
Bellona
Bellona
The Snag God
Bellona
Level 68
God Stats
3W - 3L
1,572 SR
Queue Stats
54W - 67L
1,476 Elo+
Party 3
Ishtar
Ishtar
TheOldRyk
Ishtar
Level 103
God Stats
3W - 5L
1,486 SR
Queue Stats
145W - 159L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xanlee1
Morgan Le Fay
Level 120
God Stats
1W - 2L
1,520 SR
Queue Stats
22W - 37L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 3 / 0
9,954
553
7,947
13,203
5,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
DoobyLoud
Tsukuyomi
12
1 / 6 / 4
8,235
458
7,329
17,539
7,091
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 4
8,811
490
6,432
19,569
14,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
17
9 / 1 / 1
11,312
628
12,228
12,891
13,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
phoenixfires_
The Morrigan
16
3 / 2 / 5
10,286
571
11,573
12,415
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,940
386
4,744
10,048
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
DesignFury
Fenrir
16
9 / 6 / 4
9,873
549
15,603
21,795
10,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
The Snag God
Bellona
15
7 / 2 / 8
9,528
529
17,422
23,497
24,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Ishtar
TheOldRyk
Ishtar
11
1 / 2 / 2
7,385
410
6,677
10,222
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Xanlee1
Morgan Le Fay
3
0 / 1 / 0
5,206
289
1,040
1,039
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
17
Kills
17
17
Deaths
18
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
3
0
1
L
0
7
1
0.07
L
Fenrir
DesignFury
Fenrir
9
6
4
1.83
W
Tsukuyomi
DoobyLoud
Tsukuyomi
1
6
4
0.5
W
1
5
4
0.6
W
Osiris
9
1
1
9.5
L
Bellona
The Snag God
Bellona
7
2
8
5.5
L
Ishtar
TheOldRyk
Ishtar
1
2
2
1
L
Morgan Le Fay
Xanlee1
Morgan Le Fay
0
1
0
0
W
The Morrigan
phoenixfires_
The Morrigan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
45,486
75,617
Taken
66,601
46,420
Mitigated
44,062
27,921
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,947
2,996
174
4,348
13,203
5,184
3,064
0
13,203
0
80,241
L
4,744
1,785
0
165
10,048
5,465
0
0
10,048
0
32,311
L
Fenrir
DesignFury
Fenrir
15,603
4,767
0
5,374
21,795
10,400
0
6,446
15,349
0
65,202
W
Tsukuyomi
DoobyLoud
Tsukuyomi
7,329
1,658
0
5,129
17,539
7,091
76
612
16,927
0
49,039
W
6,432
1,235
4,296
5,688
19,569
14,779
540
725
18,844
27,525
0
W
Osiris
12,228
5,612
0
5,414
12,891
13,981
1,902
0
12,891
0
74,123
L
Bellona
The Snag God
Bellona
17,422
5,422
55
7,276
23,497
24,131
0
8,740
14,757
0
69,108
L
Ishtar
TheOldRyk
Ishtar
6,677
4,494
0
4,271
10,222
3,806
0
1,221
9,001
0
47,264
L
Morgan Le Fay
Xanlee1
Morgan Le Fay
1,040
214
0
0
1,039
260
0
105
934
5,993
0
W
The Morrigan
phoenixfires_
The Morrigan
11,573
3,690
0
2,872
12,415
5,385
14
428
11,987
81,442
1,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,598
Gold Earned
38,932
496
Minions Killed
333
0
Camps Cleared
0
1,652,014
Distance Traveled
1,285,824
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,954
553
124
7
0
305,329
2
L
Neith
6,940
386
45
3
0
297,147
0
L
Fenrir
9,873
549
93
5
0
359,193
2
W
Tsukuyomi
8,235
458
74
4
0
351,687
4
W
Sylvanus
8,811
490
40
2
0
310,100
6
W
Osiris
11,312
628
131
7
0
344,506
4
L
Bellona
9,528
529
97
5
0
370,182
6
L
Ishtar
7,385
410
86
5
0
210,123
3
L
Morgan Le Fay
5,206
289
12
1
0
49,179
1
W
The Morrigan
10,286
571
127
7
0
340,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role