Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Natalid10000
Agni
Level 156
God Stats
2W - 3L
1,555 SR
Queue Stats
487W - 498L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
Neale
Cu Chulainn
Level 127
God Stats
2W - 3L
1,728 SR
Queue Stats
140W - 121L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
Player3647
Kuzenbo
Level 156
God Stats
4W - 2L
1,657 SR
Queue Stats
210W - 198L
1,606 Elo+
Solo
Pele
Pele
shadowknight74
Pele
Level 123
God Stats
5W - 5L
1,554 SR
Queue Stats
263W - 261L
1,517 Elo+
Solo
Team Averages
Level 144
1,599 SR
1,555 Elo+

VS

Team Averages
Level 139
1,615 SR
1,589 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FunkyTiki
Sun Wukong
Level 155
God Stats
1W - 1L
1,366 SR
Queue Stats
47W - 42L
1,586 Elo+
Solo
Khepri
Khepri
MILLIROCK
Khepri
Level 159
God Stats
2W - 0L
1,834 SR
Queue Stats
154W - 157L
1,634 Elo+
Solo
Rama
Rama
Wheaterville
Rama
Level 159
God Stats
9W - 10L
1,548 SR
Queue Stats
582W - 567L
1,542 Elo+
Solo
Atlas
Atlas
estoyfierro
Atlas
Level 67
God Stats
9W - 5L
1,827 SR
Queue Stats
320W - 235L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 6 / 3
9,593
685
12,091
12,930
5,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 4 / 3
9,662
690
11,930
10,108
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Neale
Cu Chulainn
15
1 / 5 / 6
8,628
616
15,855
17,722
19,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Player3647
Kuzenbo
16
0 / 4 / 4
9,068
648
9,687
25,265
38,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 10 / 6
10,035
717
15,198
23,227
16,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
9 / 2 / 18
11,472
819
18,508
23,984
33,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
FunkyTiki
Sun Wukong
18
6 / 2 / 19
11,126
795
16,712
16,968
23,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
MILLIROCK
Khepri
15
2 / 5 / 18
10,311
737
6,648
21,932
28,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 2 / 16
10,583
756
12,780
11,797
6,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 1 / 18
10,951
782
24,638
16,710
12,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
11
Kills
29
29
Deaths
12
22
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
6
3
0.75
W
Chaac
 
Chaac
9
2
18
9
W
Sun Wukong
FunkyTiki
Sun Wukong
6
2
19
7.75
W
Khepri
MILLIROCK
Khepri
2
5
18
2.2
L
4
4
3
1.38
L
Cu Chulainn
Neale
Cu Chulainn
1
5
6
0.8
L
Kuzenbo
Player3647
Kuzenbo
0
4
4
0.5
W
6
2
16
7
W
6
1
18
15
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,761
Damage
79,286
89,252
Taken
91,391
85,789
Mitigated
104,038
26,484
Healing
31,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,091
163
1,990
1,405
12,930
5,620
0
4,853
8,077
29,182
0
W
Chaac
 
Chaac
18,508
1,706
3,665
11,154
23,984
33,492
617
10,030
13,487
0
39,494
W
Sun Wukong
FunkyTiki
Sun Wukong
16,712
1,888
1,637
2,162
16,968
23,170
609
6,901
9,936
0
35,475
W
Khepri
MILLIROCK
Khepri
6,648
476
935
2,481
21,932
28,614
297
7,457
14,289
13,319
0
L
11,930
635
269
2,178
10,108
5,616
53
1,828
8,280
23,897
0
L
Cu Chulainn
Neale
Cu Chulainn
15,855
1,316
747
3,368
17,722
19,256
0
5,552
12,170
0
21,897
L
Kuzenbo
Player3647
Kuzenbo
9,687
3,652
2,553
8,360
25,265
38,527
0
10,309
14,956
17,956
0
W
12,780
7,104
1,580
3,173
11,797
6,414
6,166
3,979
7,603
0
30,086
W
24,638
5,896
1,972
2,833
16,710
12,348
596
5,341
11,225
45,149
0
L
15,198
3,034
1,190
4,424
23,227
16,770
0
8,744
14,483
0
31,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,986
Gold Earned
54,443
137
Minions Killed
172
0
Camps Cleared
0
1,178,132
Distance Traveled
1,363,641
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,593
685
50
4
0
195,936
1
W
Chaac
11,472
819
51
4
0
304,089
1
W
Sun Wukong
11,126
795
30
2
0
312,925
4
W
Khepri
10,311
737
10
1
0
233,660
3
L
Agni
9,662
690
25
2
0
248,311
8
L
Cu Chulainn
8,628
616
17
1
0
245,092
4
L
Kuzenbo
9,068
648
22
2
0
261,169
4
W
Rama
10,583
756
49
4
0
222,741
0
W
Atlas
10,951
782
32
2
0
290,226
5
L
Pele
10,035
717
23
2
0
227,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role