Player Matchup

He Bo
He Bo
Goatwrangler17
He Bo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,552 Elo+
Party 1
Olorun
Olorun
MockTiger
Olorun
Level 89
God Stats
2W - 0L
1,652 SR
Queue Stats
65W - 41L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
PoeticPiracy
Cthulhu
Level 125
God Stats
1W - 2L
1,272 SR
Queue Stats
162W - 151L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
ProbablyReformed
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,512 Elo+
Party 1
Janus
Janus
Spooky979
Janus
Level 134
God Stats
1W - 1L
1,554 SR
Queue Stats
76W - 62L
1,566 Elo+
Party 1
Team Averages
Level 97
1,496 SR
1,536 Elo+

VS

Team Averages
Level 74
1,501 SR
1,501 Elo+
Anubis
Anubis
AII_Money_N
Anubis
Level 160
God Stats
0W - 2L
1,146 SR
Queue Stats
65W - 66L
1,497 Elo+
Party 2
Odin
Odin
K_Sw1ss93
Odin
Level 63
God Stats
1W - 1L
1,699 SR
Queue Stats
79W - 58L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
MYT BADG3R
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,434 Elo+
Solo
Izanami
Izanami
OneCIipped_
Izanami
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 58L
1,596 Elo+
Solo
Cupid
Cupid
callmemabie
Cupid
Level 100
God Stats
3W - 2L
1,659 SR
Queue Stats
127W - 125L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 7 / 12
9,341
849
10,093
11,520
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
MockTiger
Olorun
16
4 / 2 / 20
9,382
853
13,986
14,215
8,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
PoeticPiracy
Cthulhu
18
5 / 3 / 18
10,637
967
15,190
16,762
21,471
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
ProbablyReformed
Sun Wukong
18
9 / 3 / 19
10,476
952
15,401
15,097
14,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Spooky979
Janus
18
6 / 1 / 17
10,136
921
18,172
8,420
5,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 8 / 8
7,838
713
9,202
13,867
9,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
2 / 6 / 8
7,952
723
8,688
22,117
20,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
MYT BADG3R
Heimdallr
14
0 / 9 / 9
8,136
740
6,585
14,110
6,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
OneCIipped_
Izanami
18
6 / 4 / 5
9,494
863
15,986
16,432
7,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 5 / 6
9,298
845
11,250
12,738
7,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
32
Kills
14
16
Deaths
32
86
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
8
8
0.63
W
8
7
12
2
L
Odin
2
6
8
1
L
Heimdallr
MYT BADG3R
Heimdallr
0
9
9
0.5
W
Olorun
MockTiger
Olorun
4
2
20
7
L
Izanami
OneCIipped_
Izanami
6
4
5
2.13
W
Cthulhu
PoeticPiracy
Cthulhu
5
3
18
4.67
W
Sun Wukong
ProbablyReformed
Sun Wukong
9
3
19
6.17
W
Janus
Spooky979
Janus
6
1
17
14.5
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,842
Damage
51,711
66,014
Taken
79,264
54,265
Mitigated
50,450
26,373
Healing
23,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,202
134
911
2,583
13,867
9,078
0
9,925
3,942
16,064
0
W
10,093
607
657
1,010
11,520
4,669
590
3,256
8,175
16,038
0
L
Odin
8,688
697
481
6,056
22,117
20,003
0
14,323
7,794
0
12,499
L
Heimdallr
MYT BADG3R
Heimdallr
6,585
1,992
323
527
14,110
6,470
0
10,618
3,492
0
15,781
W
Olorun
MockTiger
Olorun
13,986
6,667
3,813
5,327
14,215
8,100
2,725
2,454
11,636
24,047
0
L
Izanami
OneCIipped_
Izanami
15,986
11,402
392
6,324
16,432
7,801
0
12,340
4,092
0
35,109
W
Cthulhu
PoeticPiracy
Cthulhu
15,190
1,148
2,194
2,593
16,762
21,471
381
1,818
14,651
24,554
0
W
Sun Wukong
ProbablyReformed
Sun Wukong
15,401
3,907
1,119
4,083
15,097
14,417
379
919
13,958
0
20,279
W
Janus
Spooky979
Janus
18,172
2,292
3,218
2,359
8,420
5,608
1,597
755
7,535
38,383
0
L
11,250
3,137
2,762
3,606
12,738
7,098
0
10,235
2,503
0
25,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,972
Gold Earned
42,718
124
Minions Killed
109
0
Camps Cleared
0
1,131,527
Distance Traveled
922,262
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,838
713
12
1
0
163,638
0
W
He Bo
9,341
849
9
1
0
197,662
0
L
Odin
7,952
723
6
1
0
180,296
0
L
Heimdallr
8,136
740
16
1
0
189,979
0
W
Olorun
9,382
853
19
2
0
235,182
4
L
Izanami
9,494
863
46
4
0
186,539
0
W
Cthulhu
10,637
967
27
2
0
242,361
0
W
Sun Wukong
10,476
952
18
2
0
235,242
0
W
Janus
10,136
921
51
5
0
221,080
4
L
Cupid
9,298
845
29
3
0
201,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role